Hello,
I alredy resolve this.
private int GetTotalSkeleton(AllFramesReadyEventArgs e)
{
using (SkeletonFrame skeletonFrameData = e.OpenSkeletonFrame())
{
if (skeletonFrameData == null)
{
return 0;
}
skeletonFrameData.CopySkeletonDataTo(allSkeletons);
//Pessoas nao rastreados
int noTrac = (from s in allSkeletons
where s.TrackingState == SkeletonTrackingState.PositionOnly
select s).Count();
//Pessoas com esqueleto
int comEsq = (from s in allSkeletons
where s.TrackingState == SkeletonTrackingState.Tracked
select s).Count();
int numberOfSkeletons = noTrac + comEsq;
return numberOfSkeletons;
}
}