W3bbo said:
Sven Groot said:
*snip*
That MemoryStream would include the Bitmap file header, you'll need to manually truncate the first 14 bytes.
If the goal is to get only the pixel data of the bitmap, I'd probably use LockBits. I'm not sure if I knew about that 4 years ago. Tongue Out

And if I were to write the example above today, I'd replace the last two lines with MemoryStream.ToArray, and put the MemoryStream in a using block (it's not really necessary with MemoryStream but it's a good habit to do it with anything disposable anyway).