When I start it I get the following error:
Could not load file or assembly 'Accelerator, Version=1.0.1.3, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. An attempt was made to load a program with an incorrect format.
What am I doing wrong?
None of the samples provided with Accelerator (July) won't run ![]()
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First of all? What's the Accellerator? Never heard of... This looks like a certain DLL (assembly) is not be found. Can you open the project in Visual Studio and check if the references are all found and the project compiles?
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I have no idea what Accelerator is either, but I might guess since I've seen this before.
Are you by any chance running Windows x64? You'll get this error if you run an assembly compiled for "Any CPU" that tries to load an assembly compiled for x86 or an x86 native DLL on 64 bit Windows.
If that's the case, correct it by compiling the other assemblies for "x86" as well.
I've seen this happen with Managed DirectX and XNA, both of which are 32 bit only so fail if the 64 bit CLR tries to load them. -
I guess Accelerator is an API to run parallel tasks on a GPU.
http://blog.lab49.com/?p=356 -
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