I have an enum that FxCop happens to be bugging me about (it's an IdentifiersShouldBeSpelledCorrectly warning), and I actually have good reason to name them as such, so I figured I'd suppress those warnings explicitly in code. However, the only way to do so as far as I can find is to add a SuppressMessage attribute to each member in the enum, which makes the whole thing practically unreadable. Is there any way to tell FxCop to just ignore the IdentifiersShouldBeSpelledCorrectly warning for every member in a certain enumeration?