Hello,
Since all the vertex buffers, materials and textures of all the units of a certain class (e.g. tank) are exactly the same, shouldn't that data be stored in static variables to avoid memory duplication?
Bye
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Hello,
Since all the vertex buffers, materials and textures of all the units of a certain class (e.g. tank) are exactly the same, shouldn't that data be stored in static variables to avoid memory duplication?
Bye