hacking it would be pretty easy. we've modified controllers before.
Discussions
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Hey kAh00t, a better place to get that question answered is over at the kinect sdk forums. http://social.msdn.microsoft.com/Forums/en-US/kinectsdknuiapi/threads
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just thought of another issue possibly. Visual basic support for OS 7.0 requires
Visual Studio 2010 Professional or higher plus an additional download. For OS 7.1 (Codenamed Mango) I believe VB support is fully included.For Windows Phone 7, download links for everything are in:
Mango beta tooling: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=77586864-ab15-40e1-bc38-713a95a56a05&displaylang=en
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open up the solution file (SLN extention) or the project (vbproj extention for visual basic) for the assignment.
For Day 1, Assignment 3 you could either open up HelloWorld.sln or HelloWorld.vbproj.
I'd suggest always using a solution file if it exists since a solution could have multiple projects in it.
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From my perspective, they are totally different beasts. Netduino / Fez boards which run NETMF would be a better comparison. Those actually can use arduino shields too.
Gadgeteer to me is more like a LEGO mindstorm, you plug in the sensor and it just works. You lose a degree of flexibility but you gain speed along with reduce complexity in the prototype environment.
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Hey guys, some niners asked for an update from the gadgeteer team and I was wondering if there was any questions you would want me to ask.
If you aren't sure what the Gadgeteer actually is, check out my post from a few months ago. http://channel9.msdn.com/Blogs/Clint/NET-Gadgeteer
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@PerfectPhase: betting they won't share that information publically

Let me create a new "proper" thread for questions to ask them
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Asking Colin when they'd be ready to do a new video and answer some questions on it. What questions do you want me to ask?
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nice chair!