Luke, a member of the c# team, created a
Ray Tracer in c#. What is ray tracing exactly? Well,
Wikipedia explains it to be a technique to model the path taken by light by following the rays as the interact with different surfaces. Ok, in English it means you get an extremely high...
Travis Feirtag shows how to
use an accelerometer and .Net 2.0 in 2D and 3D. To do the rendering, Travis uses GDI+ for the 2D example and Direct X for the 3D example. For an accelerometer, Travis uses the
Analog Devices XL202 Evaluation Board with an RS232 interface.