As everyone reading this blog, and those in the Kinect for Windows space, knows today is a big day. From what was a cool peripheral for the XBox 360 last year, the Kinect for Windows SDK and now dedicated Kinect for Windows hardware device, has taken the world by storm. In the last year we've seen s...
Audio Fundamentals
5 hours ago@Ray: Assuming you are talking about the KinectAudioDemo, can you send in the exact error that's causing the issue? There is a message box that displays the message below if it doesn't get a Kinect recognizer or there was an issue creating the speech recognition engine. Is this the error message you are seeing?
"There was a problem initializing Speech Recognition. Ensure you have the Microsoft Speech SDK installed.","Failed to load Speech SDK",
Skeletal Tracking Fundamentals
5 hours ago@myChan:Try adding a break point only when Tracking State = Tracked. I don't understand how the scaledJoint value could ever be set to a HipJoint if there is no TrackingState. Can you post the code that you're using and we'll see if we can't figure out what's going on?
Setting up your Development Environment
5 hours ago@Yassine:The Kinect SDK is currently designed only to work with desktop applications, not Metro-style applications. One option is to get Kinect data over the network as network data can be consumed by a Metro Style application. For an example project, check out the Kinect Service project - http://kinectservice.codeplex.com/
Setting up your Development Environment
5 hours ago@fdomig:If, under Device Manager, you see "NUI Motor", then you have the wrong driver. Check your add remove programs and uninstall any other drivers you may have (Kinect Beta 2, PrimeSense, etc), and try re-installing the Kinect SDK 1.0. I just tested this with an Xbox 360 Kinect and I see the following in Device Manager
Setting up your Development Environment
6 hours ago@Maurice:I'm not sure what you're talking about, all of the demos for this series of Quickstarts are for the Feb 1st SDK. What specific demos don't work with the Feb 1st release?
Installing and Using the Kinect Sensor (Beta 2 SDK)
1 day ago@Zappy:Did you install the new Kinect SDK? If so, watch this series of Quickstarts since there are a number of changes, including a different DLL that you'll need to use - http://channel9.msdn.com/Series/KinectQuickstart
Setting up your Development Environment
6 days ago@myChan:Try the suggested code at the top of the file and tell me if you still get the exception. Thanks, -Dan
Installing and Using the Kinect Sensor
6 days ago@Martin Adhie: Hi Martin, yes, good call, for some reason, it's not in the Microsoft company store, it used to be (in fact the image on this page for Kinect accessories is exactly the product you're looking for!)
The product name is Microsoft Xbox 360 Power Supply and I've added a link to the post for how to buy it from Amazon, but I'm sure you can find it at other retailers too.
Cheers,
-Dan
Setting up your Development Environment
Feb 02, 2012 at 12:09 PM@myChan:Hey myChan, were you using the quickstart samples or typing the code as-is? We did add two notes that weren't in the video but *are* in the quickstart samples (see above). If you're still getting an exception with these two additions, let me know and I'll try to repro this.
Cheers!
-Dan
Setting up your Development Environment
Feb 01, 2012 at 11:03 PM@Varma: Thanks for the heads up, the link is now fixed, it should point to http://c4fkinect.codeplex.com/
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