Devin Rose
Check me out on the web at Mountain Pass Tower Defense, by Heroic Virtue Creations.
Silverlight Game Developer
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Scott Guthrie: Building a Silverlight 2 application
Oct 16, 2008 at 8:20 AMSilverlight is in some ways a "compatible subset" of WPF, but in other ways it is not. You will most likely have to modify your XAML and backing code if they are of any complexity. The way you setup and run animations are different, data templates differ, many functions and properties available in WPF classes are not available in the corresponding Silverlight classes, etc.
I ported my Silverlight app (a game) to WPF and it took about 3 hours of fiddling. Going the other way (WPF to Silverlight) can be much more difficult because you may be using a feature of WPF that has no direct Silverlight equivalent and have to do a workaround.
I don't know the specifics about differences in triggers and the visual state manager availability. It would be great for Microsoft to publish a comprehensive diff of WPF classes/functions/properties and Silverlight. Right now the only way I know is to search MSDN for the WPF class then do the same with the Silverlight version and compare what is available, or use intellisense in the code!
Scott Guthrie: Building a Silverlight 2 application
Oct 15, 2008 at 11:56 AMOne point of confusion for me is the Silverlight.js file: I am not using it and the beta 2 silverlight project I created didn't include it, but when I created a released silverlight 2 project, Visual Studio created this file and referenced it in the test html page it generated. Should I add this file as-is to my server files and include the reference to it in my html page?
Edit: I asked the above question on the silverlight.net forum and got an answer for it (in no time flat!).
Great job Microsoft team! Developing my game in silverlight was an excellent experience.