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WPF 3.5 SP1 App Model with Jennifer Lee
May 17, 2008 at 10:14 PMI've heard its a northwestern thing.
Ian Ellison-Taylor and Kevin Gjerstad on WPF 3.5 SP1
May 12, 2008 at 11:03 AMMaking Windows Vista Reliable: Introduction to Windows Reliability with Mario Garzia
Mar 02, 2007 at 10:06 PMWindows Vista "Time Warp": Understanding Vista's Backup and Restore Technologies
Feb 27, 2007 at 4:41 PMNew Vista GUI Stuff For Devs
Jan 17, 2007 at 5:33 PMHopefully Microsoft has bigger plans for DWM 2.0 and something more intuitive than the infamous Flip 3D.
Looking at XNA - Part One
Nov 17, 2006 at 4:18 PMI wish this sort of thing existed back when I was trying to make games in QuickBasic. Everyone has it easy today.
Jim Allchin: It's time - Windows Vista RTM
Nov 08, 2006 at 4:48 PMTotally agree with Jim on the memory usage, 2+ gigs is the way to go.
Duncan Lawler - Virtual Earth 3D: What. How. Why.
Nov 06, 2006 at 9:05 PMMemory usage gets really high here to the point where my machine starts thrashing. (1 gig of RAM)
The Advancement of Windows: Narayanan Ganapathy - Windows Vista IO
Sep 30, 2006 at 12:01 AMI've also seen it called "critical" priority. I think it's basically saying "this isn't realtime but its as close as you're going to get."
Tour: Patterns and Practices Lab
Sep 27, 2006 at 12:29 AMI'd say working with as a team is definitely important but so is developer privacy. Considering developers are going to be spending most of their time debugging, I'd say some privacy and the ability to shut off distractions is going to be pretty important. The last thing you want when you're debugging, and going deep into the call stack, is someone coming in and disrupting your concentration.
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