There's no difference in the rendering engine of IE5.5 and IE6, as far as I know there were only security improvements (SSL and a lot of warning mesage boxes) added to the browser part.
Matthew van Eerde said:vesuvius said:*snip*
The .me website (like all two-letter TLDs) is the property of a country - in this case, Montenegro.
Ever since Tuvalu sold out in 2000, countries have been trying to figure out a way to cash in on their country code...
TLDs in Europe are usually very cheap with DNS. You can get them at the local registry for ~$2or less. For COM $7 is normal and for NET/ORG $12 is quite normal. The only TLDs that are expensive are those of small countries, because they have to run a root DNS system for very few users.
Shining Arcanine said:CannotResolveSymbol said:*snip*
Well, I just came up with an algorithm to do it. Unfortunately, it is O(2^n), which will most likley not terminate in my life time (unless I become incredibly lucky), so I need to come up something better than it. I am thinking if I can some how eliminate the execution paths in a divide and conquer type approach, I could do this, but I have no idea how such an approach could be done, so I have nothing to show for my brainstorming. I think I will continue to think about how to solve this, although I am starting to feel like I am trying to square the circle.
Brute force cracking is infeasable, unless you've got the money for like... 147 billion CPU/GPUs with 340 cores each... and then it still takes a very long time.
Minh said:ManipUni said:*snip*
Haven't standards been a good thing for companies spinning their wheels fighting each other? I'm not saying html today is awesome though... it's horrible
Companies, and even divisions of large companies like Microsoft need to be able to fight each other, or at some point we would no longer have progress. That's the one and only reason.
Not trust, because trust doesn't really matter.
CreamFilling512 said:CSMR said:*snip*
Also from the screenshot the Nexus UI looks like crap, and the screen is unusable outdoors, great!
OLED is dead for now, from an engineering perspective. In large TV sets, laser display technology emerges (brighter, less power consumption) and for mobile devices pixel brightness is an issue, making OLED displays almost impossible to read under direct sunlight.
OLED displays can be produced at very low costs, but all the sampling runs and the engineers working on them are prohibitively expensive. If OLED gets somewhere, it's Samsung's AMOLED technology that's the most promising (they have paper like AMOLED displays).
Is this DRAM I/O or disk I/O?
If it's disk I/O, you could use Win32_PerfRawData_PerfOS_Processor/PercentUserTime and Win32_PerfRawData_PerfDisk_PhysicalDisk Class/SplitIOPerSec. And I am not sure, but maybe Win32_PerfRawData_PerfOS_System/ProcessorQueueLength helps?
Dr Herbie said:
(Recalled from university lectures about 20 years ago, so sketchy and possible out of date so I've given Wikipedia pages for more detail)
When you first absorb some fact it goes into short-term memory. You then subconciously prioritise it and if it's important enough it gets transferred into medium-term memory, then it is again prioritised and if important moved to long-term memory.
So if you make the effort to not think about the items in your list (say by distracting yourself with something else) they may not get moved to long-term memory in the first place.
The brain permanently grows new cells and old cells die. Also, all information processed initiates a cell growth for permanent storage. Information never gets lost, but may become inaccessible over time as cells die (synaptical dysfunction) or get transported to another section of the body via the bloodstream (recycled in the kidneys).
base link flow impulse; instant operational memory; short short term memory; long short term memory; mid-short term memory; stack memory; active work memory; longterm memory; long longterm memory; base (genetic) synapsis pattern! (in order of low to high permanence)
The brain acts upon task specific links where cells grow in places to improve link speed (weird, huh?).
By giving your brain the task to forget something, you will only increase building of synapses, thereby causing cellular imprint into permanent (long long-term) memory.
To delete data, you need to keep filling your mind with other things, constantly going back to the tasks you would like to have remaining. However, you won't be able to do that, because of the way you composed your list. You will always think of the list, trying to list its contents, realizing the part you would like to dismiss did not disappear or you will realize it does not need to be removed.
So in order to forget (short term, working memory), you need to utilize a task, like for example reading the data sets multiple times, with the one missing that should disappear. To remove from the long longterm memory (grown around base) you need to degenerate the brain cells. To remove specific memory, it is required that someone else (this can also be an electronic system) obtains knowledge about where your memory cells are active during "remembering". Those cells and their surrouding tissue needs to be killed, this can be done by burning tiny vessels for blood supply for that section, or cutting it out. Due to the fact that you need cells to degenerate, reaching them is important. Not all cells of relevance will be in imminent reach and infomration is stored in access type patterns. By removing cells, other memory may be compromised.
PS: I am a crazy nut, this is based on personal research in my own brain, your brain may differ and/or operate otherwise. Deleting information has never been tested due to the risks involved. I take no responsibility over any damages caused to your brain by utilizing this information. Good we had this talk about legal crap.
What graphics card (including revision), driver version and 3D settings are you using? That doesn't happen on my desktop here, though it does on some aged laptop I have. Also, since it's not some major thing and doesn't impact usability, I very much doubt someone is going to fix it. I mean, they even deliberately broke the DWM memory scaling in D3D9 mode...