@CKurt: Is there any information about a new immediate mode vector graphics API for .net developers, a new Direct2D wrapper?
Discussions
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@TomboRombo: what if "the wife" is a programmer? She should not talk shop with those idiot husbands?

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You only have to look at the size of Stroustrup's "C++ Programming Language" to realize how complex it is.
The biggest turn-off for me is debugging heap or stack corruption.
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if (!(x == 2 || x == 3))
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I was a C++ programmer many years ago. I am working with C++ again to work on Direct2D, and I am sure other developers are using C++ with Direct2D. Many people are working on apple platforms, learning objective-c. Ruby, node.js, these are old languages that came back as a result of "fads".
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Very small form factor PC's have been produced for decades. I don't know exactly what they are needed for, but there is definitely a need, as they have always been sold. You should think of it as a small PC that also has a phone.
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@blowdart: according to Miguel, "the much better Scala collections library would be the natural developer choice anyway." Not sure why they are much better, but the .net framework collections were always a little strange.
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@Charles: Frameworks do not have to have excessive internal dependencies, nor are they required to be non-composable. There is not much to argue about here one way or the other since we are stuck with what we are given (you can argue previous decisions limited later design choices). But it would have been nice to update one library in the framework, without worrying about the others... and possible as well, with some effort such as behavioral contracts, and limiting dependencies.