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	<title>Channel 9 - Discussions by GrantB</title>
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	<pubDate>Tue, 21 May 2013 18:56:11 GMT</pubDate>
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		<title>Tech Off - Ideas for C# 5.0</title>
		<description><![CDATA[<p><blockquote><div class="quoteUser">exoteric said:</div><div class="quoteText">
<blockquote>
<div class="quoteUser">GrantB said:</div>
<div class="quoteText">*snip*</div>
</blockquote>
<p>There doesn't appear to be anything special about Go's notion of type equivalence beyond structural typing. C# has dynamic now, not sure the good folks want to go beyond that because dynamic allows you to apply the same programming pattern but in a less
 type-safe way. Another idea is to be able to coerce a type that structurally matches a different type into that type - a sort of structural cast.</p>
<p>&nbsp;</p>
<p>Love the idea behind persistent data structures.</p>
</div></blockquote>
<p>Would there be any value in this?</p>
<p>&nbsp;</p>
<p></p>
<pre class="brush: text">void f(dynamic IFoo arg)
{
	arg.foo();
}</pre>
<p></p>
<p>&nbsp;</p>
<p>Where</p>
<p>(1) arg is of type dynamic</p>
<p>(2) the compiler warns when arg is used in a way not compatible with IFoo</p>
<p>(3) the compiler warns when an actual parameter does not implement method signatures isomorphic with IFoo</p>
<p>(4) the IDE provide arg with IFoo intellisense</p></p>]]></description>
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		<pubDate>Fri, 20 Nov 2009 19:54:51 GMT</pubDate>
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		<dc:creator>Grant Boyle</dc:creator>
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		<title>Tech Off - Ideas for C# 5.0</title>
		<description><![CDATA[<p>Not really sure about these but...</p>
<p>(1) Clojure like pure/persistent data structures and STM.</p>
<p>(2) Go like type equivalence.</p>
<p>(3) Erlang like lightweight processes, perhaps using heap allocated stack frames (c.f. Second Life marshalling).</p>
<p>&nbsp;</p>]]></description>
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		<pubDate>Wed, 18 Nov 2009 00:35:41 GMT</pubDate>
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		<dc:creator>Grant Boyle</dc:creator>
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