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		<title>HeavensRevenge</title>
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	<pubDate>Sat, 25 May 2013 02:46:44 GMT</pubDate>
	<lastBuildDate>Sat, 25 May 2013 02:46:44 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: Miguel de Icaza: Mono, Open Source, Visual Studio, and Xamarin</title>
		<description>
			<![CDATA[<p>Ya know... he brings up an amazing friggin point with the concept of &quot;open-source IE&quot;. &nbsp;I actually believe MS SHOULD do this for IE6 only at this point in time. &nbsp;You guy's (MS) are going to end support of IE6 &amp; XP etc soon enough SO Microsoft should, I believe with all my heart and logical conclusions, open source IE6 and given to the open source community to work on as a modern IE6 clone project to improve on as an option alternative to the actual IE6 rendering engine and JS Engine built into XP which is going to EOL.</p><p>The whole IE infrastructure and code I think is already all replaced with new-generation code and concepts so allowing an open source community to work on an IE6 clone built directly from the IE6 source and built to uphold IE6 terrorizing situation while helping a built-in IE6 -&gt; modern web shim wouldn't infringe on any current generation stuff for IE9&#43;. &nbsp;As IE6's stagnant web problem that Microsoft has created without malice is indeed still a massive problem, and everyone still on XP is making this be a huge issue continue to be an issue. &nbsp;</p><p>So, for administrators that must keep XP in-house or for home users, allowing an IE6 clone to maybe shim the architecture of IE6 while maintaining problems which are &quot;bug-as-a-feature&quot; status may actually help the web move forward just even a little. &nbsp;Doing so would also indicate that Microsoft may actually want to help dig the WWW out of the hole it accidentally created by showing good intention to the world by open sourcing IE6 by itself and re-invigorating just a tiny bit of never before seen trust seen before out of Microsoft history.</p><p>posted by HeavensRevenge</p>]]>
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		<link>http://channel9.msdn.com/Blogs/Charles/Miguel-de-Icaza-Mono-Open-Source-Visual-Studio-and-Xamarin#c635024479149120994</link>
		<pubDate>Thu, 25 Apr 2013 00:51:54 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/Miguel-de-Icaza-Mono-Open-Source-Visual-Studio-and-Xamarin#c635024479149120994</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: GoingNative 12: C++ at Build 2012, Inside Profile Guided Optimization</title>
		<description>
			<![CDATA[<p>@<a href="/Shows/C9-GoingNative/C9GoingNative-12-C-at-BUILD-2012-Inside-Profile-Guided-Optimization#c634898320614399356">Charles</a>: Just saying that I'm pretty sure it's just one of those MS lingo things to sound cool. As it stands, that term doesn't exist outside of the death star <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/C9-GoingNative/C9GoingNative-12-C-at-BUILD-2012-Inside-Profile-Guided-Optimization#c634898336585837922</link>
		<pubDate>Fri, 30 Nov 2012 00:54:18 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/C9-GoingNative/C9GoingNative-12-C-at-BUILD-2012-Inside-Profile-Guided-Optimization#c634898336585837922</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Stephan T. Lavavej - Core C++, 6 of n</title>
		<description>
			<![CDATA[<p>Finally... Uniform Initialization FTW!!!!!!!!!!! Can't wait for&nbsp;Initializer&nbsp;lists to make it in at long last!!! Also STL if you want a good editor suggestion, my favourite &amp; recommendation = EmEditor&nbsp;<a href="http://www.emeditor.com/">http&#58;&#47;&#47;www.emeditor.com&#47;</a> , it uses boost shows it proudly in &quot;About&quot; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>It's a 64-Bit editor which has multiple very sweet properties, Visual Studio Project Plugin and tons of more plugins, snippets for countless languages, auto-completion for... everything even based on previous files used, uses ZERO (0) CPU cycles when not in use AND it can handle many-millions of lines of text without slowing down&nbsp;even&nbsp;doing&nbsp;vertical&nbsp;editing on line *million <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' />.</p><p>But alas, try it out and deem it for yourself!</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Series/C9-Lectures-Stephan-T-Lavavej-Core-C-/STLCCSeries6#c634874860216284482</link>
		<pubDate>Fri, 02 Nov 2012 20:47:01 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Series/C9-Lectures-Stephan-T-Lavavej-Core-C-/STLCCSeries6#c634874860216284482</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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	<item>
		<title>Re: .NET 4.5 - Multicore JIT</title>
		<description>
			<![CDATA[<p>I think they've got a slightly wrong/too damn conservative mindset here. &nbsp;Sure jitting methods when their not needed may be a &quot;waste&quot; in terms of I want to flash deep fry this entire buffalo in 10 seconds flat. But I believe Jitting in chunks when they seem probable to be used is a far better way to go and cache the jitted methods for use later on, ambient CPU and RAM size is still growing...</p><p>A good analogy to this is the CPU's themselves, not like the CPU grabs a single friggin bit of data out of memory, the CPU's pull the data as&nbsp;cache-lines&nbsp;and chunks at a time for faster speeds even tho the data in the memory&nbsp;isn't&nbsp;all being used. Of course it causes things like false sharing and memory location contention when it's not done right but still, hardware went to grabbing more data than is needed in&nbsp;one&nbsp;go, I think that Vance shouldn't be so picky on being 100%&nbsp;efficient&nbsp;as if it were kernel space or if this code was used for lunar launches &amp; space exploration. If he wants, why don't they just put in heuristics or hints to the CPU's so that CPU's can also be 98% efficient using/hinting to the branch prediction engines built into current CPU's and do their tracing to help it along?</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/NET-45-Multicore-JIT#c634863504328968529</link>
		<pubDate>Sat, 20 Oct 2012 17:20:32 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/NET-45-Multicore-JIT#c634863504328968529</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart</title>
		<description>
			<![CDATA[<p>@<a href="/Shows/Going&#43;Deep/Anders-Hejlsberg-and-Lars-Bak-TypeScript-JavaScript-and-Dart#c634855998684437170">Charles</a>:You did a fine job as always Charles!! don't sweat it... it just wasn't what I was expecting <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /> Somehow things went in unusual directions on their own even with your moderation and productive input throughout.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Going+Deep/Anders-Hejlsberg-and-Lars-Bak-TypeScript-JavaScript-and-Dart#c634856032461622973</link>
		<pubDate>Fri, 12 Oct 2012 01:47:26 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Going+Deep/Anders-Hejlsberg-and-Lars-Bak-TypeScript-JavaScript-and-Dart#c634856032461622973</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Anders Hejlsberg and Lars Bak: TypeScript, JavaScript, and Dart</title>
		<description>
			<![CDATA[<p>I'm not going to bother giving a long comment as any dev worth their salt would have already been disappointed... But I will say that when I saw these two together I got giddy and was expecting nothing less than a masterpiece of conversation. &nbsp;Somehow it turned into a church-vs-church fiasco. &nbsp;Wish they would've gotten deeper than tree-shaking and actually spent time on matters which actually defined their design&nbsp;decisions&nbsp;and helped one another understand each others essential&nbsp;conceptual&nbsp;logic for why their solutions were chosen and different by design.</p><p>Well maybe next time! lol</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Going+Deep/Anders-Hejlsberg-and-Lars-Bak-TypeScript-JavaScript-and-Dart#c634855964314038018</link>
		<pubDate>Thu, 11 Oct 2012 23:53:51 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Going+Deep/Anders-Hejlsberg-and-Lars-Bak-TypeScript-JavaScript-and-Dart#c634855964314038018</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: TWC9: Kinect Roadmap, Photo-&gt;Cloud Tutorials, Windows 8 @ SourceForge, ILRewriting and more</title>
		<description>
			<![CDATA[<p>The Windows 8 center @Sourceforge is freaking amazing... but the font in the articles is extremely terrible to clearly read/see... the characters in that font are just too damn skinny!!!!</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-September-07-2012#c634827394912058588</link>
		<pubDate>Sat, 08 Sep 2012 22:18:11 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-September-07-2012#c634827394912058588</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Erik Meijer - Functional Programming From First Principles</title>
		<description>
			<![CDATA[<p>If you want to see the slides until Charles works something out (as I honestly don't care to see Erik and is far more interested in what he's saying &#43; the presentation) open one of the video file links in VLC and use &quot;Effects and Filters&quot; on the video to crank up the contrast and lower the brightness to see the slides quite clearly <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Erik-Meijer-Functional-Programming-From-First-Principles#c634827393722954092</link>
		<pubDate>Sat, 08 Sep 2012 22:16:12 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Erik-Meijer-Functional-Programming-From-First-Principles#c634827393722954092</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: GoingNative 10: Welcome Ale Contenti, VC11 and Beyond with Steve Teixeira and Tarek Madkour</title>
		<description>
			<![CDATA[<p>Thank you for another Going Native episode, along with STL's C&#43;&#43; series' are now the BEST and most enjoyable videos on C9 to me since Going Deep isnt exactly interesting lately focusing only on Async/Rx with a lack of Erik/Jim Radigan.</p><p>@<a href="/Shows/C9-GoingNative/GoingNative-10-Welcome-Ale-Contenti-VC11-and-Beyond-with-Steve-Teixeira-and-Tarek-Madkour#c634816705284944484">Hakime</a>:LLVM/Clang uses a runtime ...&nbsp;<a href="http://compiler-rt.llvm.org/">http&#58;&#47;&#47;compiler-rt.llvm.org&#47;</a> learn and weep <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /> ALL native program code other than OS Kernel code specifically developed to be used inside the kernel uses a &quot;runtime&quot;, and even then, since I don't have access to Windows kernel code it probably also creates it's own &quot;runtime&quot; at its very core, but it's all self-contained and doesn't have any external dependencies to classify the kernel's core as a &quot;runtime&quot;.</p><p>DevDiv: The closer you stick to implementing C&#43;&#43;11 to it's official specification, the better you will be. And PLEASE focus on the CORE LANGUAGE before you spiff it up with the flashy libraries you mentioned. I'll love seeing it complete to the best of Microsoft's ability and finally once again be the best compiler available from day's long past.&nbsp;</p><p>And I'm going to say... I actually dislike the way AMP was implemented... It's results are impressive but the way you focus on array_view's just feels... bad... and yes OpenCL's Warp focused structure feels bad too <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-10-Welcome-Ale-Contenti-VC11-and-Beyond-with-Steve-Teixeira-and-Tarek-Madkour#c634817980295489668</link>
		<pubDate>Wed, 29 Aug 2012 00:47:09 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-10-Welcome-Ale-Contenti-VC11-and-Beyond-with-Steve-Teixeira-and-Tarek-Madkour#c634817980295489668</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Defrag: 32bit apps on 64bit OS, App Compat, Upgrading to Win8</title>
		<description>
			<![CDATA[<p>Altering the Win&#43;X shortcut has been THE most helpful tip for Win8 I've come accross yet..</p><p>&quot;%windir%\System32\shutdown.exe /s /t 0&quot; AND&nbsp;<br>&quot;%windir%\System32\shutdown.exe /r /t 0&quot; = Beautiful In this menu</p><p>It's completely terrible that Microsoft doesn't supply these two options as &quot;Group3&quot; and have the tools as &quot;Group4&quot; As such:</p><p>&nbsp;</p><p><a href="http://imgur.com/gB0aw"><img title="Proper WinX Menu" src="http://i.imgur.com/gB0aw.jpg" alt=""></a></p><p>&nbsp;</p><p>Microsoft please release a windows update to enable/allow that right-click menu to have the small .lnk icons used for shortcuts.</p><p>Thanks again for the tip Larry.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Windows-8-App-Compat-Making-WinX-Do-More#c634813572388696969</link>
		<pubDate>Thu, 23 Aug 2012 22:20:38 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Windows-8-App-Compat-Making-WinX-Do-More#c634813572388696969</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Windows 8 Tips 2: Getting the Most Out of Charms</title>
		<description>
			<![CDATA[<p>@<a href="/Series/Windows-8-Tips/Windows-8-Tips-2-Charms#c634810875215688057">LarryLarsen</a>:Oh... My... God.... Larry... I don't want to insult you or anything but this is the most helpful you've EVER been. &nbsp;</p><p>&quot;%windir%\System32\shutdown.exe /s /t 0&quot; AND&nbsp;<br>&quot;%windir%\System32\shutdown.exe /r /t 0&quot; = Beautiful</p><p>It's absolute heresy and tragedy&nbsp;that Microsoft doesn't supply these two options as &quot;Group3&quot; and have the tools as &quot;Group4&quot; As such:</p><p>&nbsp;</p><p><a href="http://imgur.com/gB0aw"><img title="Proper WinX Menu" src="http://i.imgur.com/gB0aw.jpg" alt=""></a></p><p>&nbsp;</p><p>BTW in a future windows update Microsoft should enable that menu to have the small icons used for shortcuts which are used for the .lnk files <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> Please and THANK YOU! <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' /></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Series/Windows-8-Tips/Windows-8-Tips-2-Charms#c634811883374600847</link>
		<pubDate>Tue, 21 Aug 2012 23:25:37 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Series/Windows-8-Tips/Windows-8-Tips-2-Charms#c634811883374600847</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Windows 8 Tips 2: Getting the Most Out of Charms</title>
		<description>
			<![CDATA[<p>I love the Windows 8 UI but the most stupid decision MS has made regarding UI was how buried/unusual/different shutting down the PC is, by using the &quot;Setting&quot; charm, To me it's the only negative point about Metro, if they remedy that by BY DEFAULT put the shutdown option in a more accessable place they would have done Metro absolutely beautifully.</p><p>BTW C'mon Charles lets get some WinRT architectural video's/Win8 videos out!.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Series/Windows-8-Tips/Windows-8-Tips-2-Charms#c634808544112717634</link>
		<pubDate>Sat, 18 Aug 2012 02:40:11 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Series/Windows-8-Tips/Windows-8-Tips-2-Charms#c634808544112717634</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Jim Radigan: Inside Auto-Vectorization, 1 of n</title>
		<description>
			<![CDATA[<p>This guy was amazing in the previous video and I'll be downloading this now to watch asap!</p><p>I wonder what Jim(or anyone who's interested here) would think of my parallel execution engine/vm which schedules and tracks data dependance in a sort of VM environment with a 1 extra layer of memory location indirection instead of making the compiler know all data &amp; locations aware at compilation time?</p><p><a href="http://toxprox.tumblr.com/post/184172056/the-many-core-answer-relativistic-computation">http://toxprox.tumblr.com/post/184172056/the-many-core-answer-relativistic-computation</a></p><p>It is a little vague and it does it's break up horizontally accross cores instead of vertically to fill the vectors but I did try to explain for a broader audience but I'd love feedback on if my architecture &amp; design seems possible! &nbsp;If it's just wrong or if any of you long time researchers know if it can't work as I tried to explain please let me know <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> .</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Series/C9-Lectures-Jim-Radigan-Inside-Auto-Vectorization/Jim-Radigan-Inside-Auto-Vectorization-1-of-n#c634757335349995933</link>
		<pubDate>Tue, 19 Jun 2012 20:12:14 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Series/C9-Lectures-Jim-Radigan-Inside-Auto-Vectorization/Jim-Radigan-Inside-Auto-Vectorization-1-of-n#c634757335349995933</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: GoingNative 8: Introducing Casablanca - A Modern C++ API for Connected Computing</title>
		<description>
			<![CDATA[<p>Steve Gates was way too bland, go deep or go home <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-8-Introducing-Casablanca-A-Modern-C-API-for-Connected-Computing#c634714127966343769</link>
		<pubDate>Mon, 30 Apr 2012 19:59:56 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-8-Introducing-Casablanca-A-Modern-C-API-for-Connected-Computing#c634714127966343769</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Alexandrescu, Bright, Meijer, Moran: Pure versus Native (and much more)</title>
		<description>
			<![CDATA[<p>Brilliant, Erik wasn't kidding about the best content happening backstage in the common areas instead of on stage.&nbsp;</p><p>I THINK Andrei said he was about to destroy the functional side, since he had the perspective of implementation detail instead of how to do the mental concept map for a functional implementation for the doubly-linked list; the very essence of the difference between the two paradigms.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/Charles/Alexandrescu-Bright-Meijer-Moran-Pure-versus-Native-and-much-more#c634698714153896532</link>
		<pubDate>Thu, 12 Apr 2012 23:50:15 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/Alexandrescu-Bright-Meijer-Moran-Pure-versus-Native-and-much-more#c634698714153896532</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Java 8</title>
		<description>
			<![CDATA[<p>I'd love a job at Microsoft or Oracle, Hire me <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> ericagu at gmail.com (I am the actual creator of the &nbsp;Chrome OS concept [<a href="http://toxprox.tumblr.com/post/48597396/master-plan-with-chrome">Master Plan with Chrome</a>] ) -&gt;&nbsp;<a href="http://toxprox.tumblr.com/">http://toxprox.tumblr.com/</a>&nbsp;for a few examples of My thought process and&nbsp;hopefully&nbsp;decent skill to acquire. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /> I have thought of how to create relativistic paralellization which helped other minds create research papers and I would love to create my automatic&nbsp;parallelization scheme for the JVM.</p><p>Might be odd trying to get hired on Channel9 but I may as well try to do what I dream of working on one day; research for the advancement of our modern technology.</p><p>Love this conference and it's content! I can't wait to watch the rest of the videos as they are posted!</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Events/Lang-NEXT/Lang-NEXT-2012/Java-8#c634693510443104695</link>
		<pubDate>Fri, 06 Apr 2012 23:17:24 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Events/Lang-NEXT/Lang-NEXT-2012/Java-8#c634693510443104695</guid>
		<dc:creator>HeavensRevenge</dc:creator>
	</item>
	<item>
		<title>Re: Clang: Defending C++ from Murphy&#39;s Million Monkeys</title>
		<description>
			<![CDATA[<p>To get Clang 3.1 compiling&nbsp;64-Bit binaries&nbsp;go to:&nbsp;<a href="http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/rubenvb/4.7.0-2/">http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/rubenvb/4.7.0-2/</a>&nbsp;</p><p>Grab both:<br>&nbsp;<a class="name" title="Click to download x86_64-w64-mingw32-clang-3.1-2_rubenvb.7z" href="http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/rubenvb/4.7.0-2/x86_64-w64-mingw32-clang-3.1-2_rubenvb.7z/download">x86_64-w64-mingw32-clang-3.1-2_rubenvb.7z</a> and&nbsp;<br>&nbsp;<a class="name" title="Click to download x86_64-w64-mingw32-gcc-4.7.0-2_rubenvb.7z" href="http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/rubenvb/4.7.0-2/x86_64-w64-mingw32-gcc-4.7.0-2_rubenvb.7z/download">x86_64-w64-mingw32-gcc-4.7.0-2_rubenvb.7z</a></p><p>Extract both to the same directory to merge them for libraries &amp; runtime dll's. &nbsp;Running clang&#43;&#43;.exe seems to work excellent with and without the&nbsp;<span>-std=c&#43;&#43;0x command line flag to enable C&#43;&#43;11 features like range-based for loops and auto. Lambda's aren't yet supported but the GCC included by downloading and merging both supports all new features noted here:&nbsp;<a href="http://gcc.gnu.org/projects/cxx0x.html">http://gcc.gnu.org/projects/cxx0x.html</a></span></p><p><span>Hope this helps some get started quickly with trying Clang.</span></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Clang-Defending-C-from-Murphy-s-Million-Monkeys#c634648969432053550</link>
		<pubDate>Wed, 15 Feb 2012 10:02:23 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Clang-Defending-C-from-Murphy-s-Million-Monkeys#c634648969432053550</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: Threads and Shared Variables in C++11</title>
		<description>
			<![CDATA[<p>@<span>El Cubico That's utterly useless... &nbsp;Recommended to not download, it's just&nbsp;<span>El Cubico's bad manner upon Boehm's talk concerning his foreign accent. I&nbsp;actually&nbsp;want to hear the content not your&nbsp;ridiculous&nbsp;edit.</span></span></p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Threads-and-Shared-Variables-in-C-11#c634639050607260529</link>
		<pubDate>Fri, 03 Feb 2012 22:31:00 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Events/GoingNative/GoingNative-2012/Threads-and-Shared-Variables-in-C-11#c634639050607260529</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: YOW! 2011: Simon Peyton-Jones - Closer to Nirvana</title>
		<description>
			<![CDATA[<p>Simon is without doubt, a damn hero in today's world.&nbsp; The most privileged I would ever become would be to have a job as his pupil or peer in Microsoft Research to help succeed in the important stuff like bringing true computer science back and paving the way for one path to our modern world's programming language Nirvana.</p><p>It's always nice to hear from Simon, thanks for the interview Charles.</p><p>&nbsp;</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/Charles/YOW-2011-Simon-Peyton-Jones-Closer-to-Nirvana#c634595888952677978</link>
		<pubDate>Thu, 15 Dec 2011 23:34:55 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/YOW-2011-Simon-Peyton-Jones-Closer-to-Nirvana#c634595888952677978</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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	<item>
		<title>Re: SPLASH 2011: David Ungar - Self, ManyCore, and Embracing Non-Determinism</title>
		<description>
			<![CDATA[<p>@<a href="/Blogs/Charles/SPLASH-2011-David-Ungar-Self-ManyCore-and-Embracing-Non-Determinism#c634573496481472900">Richard.Hein</a>: Thats a damn good paper, I had no idea my idea/term is spreading and is helping to make research progress in ways I hadn't known <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /> Thanks for linking that paper, I'd definitely suggest that sort of solution for your hash table not by bias but by such impressive results they got.</p><p>Good luck with coding a prototype for your product.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/Charles/SPLASH-2011-David-Ungar-Self-ManyCore-and-Embracing-Non-Determinism#c634573698237078373</link>
		<pubDate>Sun, 20 Nov 2011 07:10:23 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/SPLASH-2011-David-Ungar-Self-ManyCore-and-Embracing-Non-Determinism#c634573698237078373</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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	<item>
		<title>Re: SPLASH 2011: David Ungar - Self, ManyCore, and Embracing Non-Determinism</title>
		<description>
			<![CDATA[<p>Quite a delightful fellow, he would be a great mentor for many these days. &nbsp;I wonder if he would like my conceptual solution for parallelizing sequential computation.</p><p><a href="http://toxprox.tumblr.com/post/184172056/the-many-core-answer-relativistic-computation">http://toxprox.tumblr.com/post/184172056/the-many-core-answer-relativistic-computation</a></p><p>It uses&nbsp;pipelining in a vectorized&nbsp;form relative to other pipelines in the system, and is a just-above abstraction above instruction level&nbsp;parallelism. &nbsp;There's a diagram for people to enjoy too <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' /> What do people think?</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/Charles/SPLASH-2011-David-Ungar-Self-ManyCore-and-Embracing-Non-Determinism#c634571606094968395</link>
		<pubDate>Thu, 17 Nov 2011 21:03:29 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/SPLASH-2011-David-Ungar-Self-ManyCore-and-Embracing-Non-Determinism#c634571606094968395</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: The Roslyn Project - Meet the Design Team</title>
		<description>
			<![CDATA[<p>It's&nbsp;terrible&nbsp;news to hear that F# is being used so little/not at all in Roslyn <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-6.gif?v=c9' alt='Sad' /></p><p>C'mon Anders, sure C# is your baby but it sounds like you aren't leveraging F#'s amazing aspects for making a project like this. By just embracing some native F# a little more and merging their IL together would be a beauty. Then aspects of the TRUE next generation of code generators should show themselves via your team's findings.</p><p>Who say's you can't create C#'s successor language instead of just dwelling on C# so much?</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/Charles/The-Roslyn-Project-Meet-the-Design-Team#c634570707333446156</link>
		<pubDate>Wed, 16 Nov 2011 20:05:33 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/The-Roslyn-Project-Meet-the-Design-Team#c634570707333446156</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: SPLASH 2011: Brendan Eich - JavaScript Today and Tomorrow</title>
		<description>
			<![CDATA[<p><a href="http://techluminaries.com/2008/12/15/episode-1-brendan-eich/">http://techluminaries.com/2008/12/15/episode-1-brendan-eich/</a>&nbsp;Is another interview with Brendon which I consider one of his best, he is inspirational in this podcast I linked and if anyone wants a REALLY good listen I highly suggest it with a 10/10 rating. (Sorry Charles it's even better than this ATM and I'd even suggest you have a listen <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-4.gif?v=c9' alt='Tongue Out' />) Enjoy and I even wished I was hired by Mozilla/Microsoft to do some goodness like what he's done for our modern world. &nbsp;</p><p>Here's to hoping strict mode is supported in the final incarnations of WinRT!</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/Blogs/Charles/SPLASH-2011-Brendan-Eich-JavaScript-Today-and-Tomorrow#c634563048545677159</link>
		<pubDate>Mon, 07 Nov 2011 23:20:54 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Blogs/Charles/SPLASH-2011-Brendan-Eich-JavaScript-Today-and-Tomorrow#c634563048545677159</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: Raman Sharma: Building Metro Style Apps with C++ and JavaScript</title>
		<description>
			<![CDATA[ <p>I love the WinRT stuff, should be able to embed a DirectX game right inside an HTML element and boom.&nbsp; I hope the DX guys make a similar surface API to get an equivalent for WebGL for GPU computation tasks/graphics embedded in web pages.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Raman-Sharma-Building-Metro-Style-Apps-with-C-and-JavaScript#c634523928991006047</link>
		<pubDate>Fri, 23 Sep 2011 16:41:39 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Raman-Sharma-Building-Metro-Style-Apps-with-C-and-JavaScript#c634523928991006047</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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		<title>Re: Visual Studio 11 Developer Preview: DirectX 11 Development Experience</title>
		<description>
			<![CDATA[ <p>Nice render tree! Please take notes from XSI (Autodesk Softimage) render tree editor since it is the king of Shader &quot;tree&quot; editors in my eye.</p><p>posted by HeavensRevenge</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634518179936084229</link>
		<pubDate>Sat, 17 Sep 2011 00:59:53 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Visual-Studio-vNext-DirectX-11-Development-Experience#c634518179936084229</guid>
		<dc:creator>HeavensRevenge</dc:creator>
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