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Revisit the best practices from Module 4, and implement those key features into the game using extensions and Marmalade SDKs. Package and publish the game to Windows 8 and Windows Phone stores.
See demos on how to build Marmalade extensions for both Windows Phone and Windows 8.
Look at best practices for monetization, engagement, and retention of players of your games, and check out ways to enhance game sales.
See how easy is to create a single cloud backend to your game and to include features, such as a leaderboard. Explore and sign up for GameSparks.
See the game you'll be building throughout the session, using Marmalade C++, and explore how to build and deploy the game onto Windows devices.
Find out what Marmalade C++ is, how to get set up, and how to access the necessary resources and built-in help. Plus, get an overview of what's new in Visual Studio 2013 for C++ Developers.
Deploy the app to Azure Websites, and get more resources for building on the MEAN stack.
Learn to connect the front-end Angular app to the Node server, and see how to display live data.
Get the details on integrating MongoDB collections to your RESTful API.
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