Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
DirectCompute Lecture Series 120: Basics of DirectCompute Application Development
Aug 04, 2010 at 2:25 AMThx for the answer. I know that you can increase the timeout or completely disable this feature and that is what i actually did to run my program.
But this is not a real solution for the problem, especially for end users.
DirectCompute Lecture Series 120: Basics of DirectCompute Application Development
Aug 01, 2010 at 10:53 AMHi,
I hope someone here can help me with this problem:
If you have a compute intensive compute shader it will likely happen that the "WDDM Time Detection and Recovery" mechanism resets the graphics driver because the GPU is busy for over 2 seconds. This is not so funny if you want to compute something.
Is there a way do execute compute shaders which take more than 2 secs for computation and prevent this WDDM TDR mechanism? Noone at the AMD Dev Forums answered, so I try it here.
BTW here is another person who encountered the problem: http://forums.xna.com/forums/p/53326/323308.aspx
Thanks in advance.