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RickBullotta

RickBullotta RickBullotta

Niner since 2009

  • Scott Guthrie: Inside Silverlight 3

    Not to flog a dead equine, but the lack of a low-level Drawing API (like WPF, Flash, and other RIA frameworks offer) really limits the applicability of Silverlight to line of business applications (and games) that need large #'s of graphical elements/shapes.  A classic example would be a complex chart, which just isn't performant in SL today due to the need to create (in some cases) tens of thousands of shape objects.

    I would REALLY like to see more compatibility with WPF (and more parity with Flex/Flash) in this area, and SL3 would be a great place to do it.  Odds are that the rendering engine in SL has such an API, but just doesn't expose it...

    Thoughts?
  • Brad Abrams - Silverlight 3.0 for Great Business Apps

    One unanswered SL 3.0 question, one that, to me, is critical for line of business apps, is support for a lower level drawing object/API (e.g. DrawingVisual in WPF).  Even marginally complex business charts with more than a few hundred data points exhibit poor performance due to the need to instantiate so many shape objects (lines, rectangles, etc.).  Any plans to add these capabilities in SL 3.0?