<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" media="screen" href="/App_Themes/default/rss.xslt"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries for Verdant</title><atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/niners/verdant/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url><title>Entries for Verdant</title><link>http://channel9.msdn.com/Niners/verdant/</link></image><description>Entries, comments and threads posted by Verdant</description><link>http://channel9.msdn.com/Niners/verdant/</link><language>en-us</language><pubDate>Tue, 25 Nov 2008 00:16:39 GMT</pubDate><lastBuildDate>Tue, 25 Nov 2008 00:16:39 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3608.3122, Culture=neutral, PublicKeyToken=null)</generator><item><title>I was told today to not worry cross-thread execution when... [I was told today to not worry cross-thread execution when...]</title><description>....Using multiple threads, we were taught to just run the code outside vs and the debugger, which seems to work, but also seems completly wrong to me.&lt;BR&gt;&lt;BR&gt;From a WinForms Form Object:&lt;BR&gt;
&lt;P&gt;tKey = new Thread(ReadKeyboard);&lt;BR&gt;&lt;BR&gt;public void ReadKeyboard()&lt;BR&gt;{&lt;BR&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Text = "Keyboard acquired";&lt;BR&gt;}&lt;BR&gt;&lt;BR&gt;can someone verify that this is bad practice or otherwise?&lt;BR&gt;&lt;BR&gt;i don't like skipping the debugger, so i used:&lt;BR&gt;main.Invoke(new MethodInvoker(delegate() { Text = "Keyboard acquired"; }));&lt;BR&gt;&lt;BR&gt;is this an acceptable "workaround"?&lt;/P&gt;
&lt;P&gt;edit: main being a reference to the form object&lt;BR&gt;&amp;nbsp;&lt;/P&gt;&lt;p&gt;in reply to &lt;a href='http://channel9.msdn.com/forums/TechOff/445198-I-was-told-today-to-not-worry-cross-thread-execution-when/'&gt;I was told today to not worry cross-thread execution when...&lt;/a&gt;&lt;/p&gt;&lt;img src="http://channel9.msdn.com/445198/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/forums/TechOff/445198-I-was-told-today-to-not-worry-cross-thread-execution-when/</comments><link>http://channel9.msdn.com/forums/TechOff/445198-I-was-told-today-to-not-worry-cross-thread-execution-when/</link><pubDate>Tue, 25 Nov 2008 00:14:03 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/forums/TechOff/445198-I-was-told-today-to-not-worry-cross-thread-execution-when/</guid><evnet:views>1129</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/445198/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>....Using multiple threads, we were taught to just run the code outside vs and the debugger, which seems to work, but also seems completly wrong to me.From a WinForms Form Object:
tKey = new Thread(ReadKeyboard);public void ReadKeyboard(){&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Text = "Keyboard acquired";}can&amp;#8230;</evnet:previewtext><dc:creator>Verdant</dc:creator><slash:comments>13</slash:comments><wfw:commentRss>http://channel9.msdn.com/forums/TechOff/445198-I-was-told-today-to-not-worry-cross-thread-execution-when/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/445198/Trackback.aspx</trackback:ping></item><item><title>IGComBOT [IGComBOT]</title><description>&lt;P&gt;Me and my team just completed our 2D WiiMote and/or Keyboard controlled game.&lt;BR&gt;&lt;BR&gt;We had 16 weeks, as part of a project management course in the &lt;a href="http://bitdegree.ca/"&gt;B.IT program at carleton university&lt;/a&gt;. &lt;BR&gt;The project is available on &lt;a href="http://www.codeplex.com/igcombot"&gt;codeplex&lt;/a&gt; &lt;BR&gt;&lt;BR&gt;As time was severely limited (this was only one component of a large course, which was part of a full course load) we didn't get all the features we wanted into it.&lt;BR&gt;&lt;BR&gt;The game is written in C# targetting .NET 2.0 and using the DirectX managed library.&lt;BR&gt;&lt;BR&gt;Please &lt;a href="http://www.codeplex.com/igcombot/Release/ProjectReleases.aspx?ReleaseId=12774"&gt;download&lt;/a&gt; and give it a shot, and give us&amp;nbsp;some feedback&amp;nbsp;if you have a WiiMote and bluetooth you can control one player with it.&lt;BR&gt;&lt;BR&gt;I am proud of what we accomplished, my team (besides myself) &amp;nbsp;had never even heard of C# before this term, and i'd never written a game or used DirectX in any capacity.&lt;BR&gt;&lt;BR&gt;you can also learn about some of our basics &lt;a href="http://learningcentre.markpintar.com/"&gt;here&lt;/a&gt;&amp;nbsp;&lt;BR&gt;&lt;a href="http://learningcentre.markpintar.com/tutorials/Game%20Play.html"&gt;here&lt;/a&gt; is a gameplay video&lt;/P&gt;&lt;p&gt;in reply to &lt;a href=''&gt;IGComBOT&lt;/a&gt;&lt;/p&gt;&lt;img src="http://channel9.msdn.com/398544/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments></comments><link></link><pubDate>Tue, 22 Apr 2008 11:07:54 GMT</pubDate><guid isPermaLink="false"></guid><evnet:views>259</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/398544/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Me and my team just completed our 2D WiiMote and/or Keyboard controlled game.We had 16 weeks, as part of a project management course in the B.IT program at carleton university. The project is available on codeplex As time was severely limited (this was only one component of a large course, which was&amp;#8230;</evnet:previewtext><dc:creator>Verdant</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://channel9.msdn.com/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/398544/Trackback.aspx</trackback:ping></item><item><title>XML Comments for C# namespaces and Creating Installer for .NET project? [XML Comments for C# namespaces and Creating Installer for .NET project?]</title><description>I have spent an inordinate amount of time meticulously adding xml comments to my school team's first real C# project.&lt;br&gt;&lt;br&gt;I am using Sandcastle Help File Builder (&lt;a href="http://www.codeplex.com/SHFB"&gt;SCHB&lt;/a&gt;) to build an html based documentation site. But it adds to all my namespaces: &lt;br&gt;&lt;p&gt;[Missing 
namespace summary documentation for N:Namespace]&lt;/p&gt;Where can i specify this? i tried adding it above the namespace definition in one of the code files, but it didn't like that...&lt;br&gt;&lt;br&gt;Also, we would like to generate an installer, the requirements would be that it copy the application files, install fonts, install directx 9 if required and install .NET 2.0 distribution if required... any idea how i might go about generating such an installer?&lt;br&gt;&lt;br&gt;&lt;br&gt;Edit: I forgot to mention, we are using Visual Studio 2008 Pro, and our budget is 0$, 0£ or 0€, for those of you who have difficulty with the currency conversion.&lt;br&gt;Edit 2: This actually an interesting project, i think, it will be posted to codeplex within a couple weeks, I'll post the link here for anyone who is interested.&lt;br&gt;&lt;p&gt;in reply to &lt;a href='http://channel9.msdn.com/forums/TechOff/398143-XML-Comments-for-C-namespaces-and-Creating-Installer-for-NET-project/'&gt;XML Comments for C# namespaces and Creating Installer for .NET project?&lt;/a&gt;&lt;/p&gt;&lt;img src="http://channel9.msdn.com/398143/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/forums/TechOff/398143-XML-Comments-for-C-namespaces-and-Creating-Installer-for-NET-project/</comments><link>http://channel9.msdn.com/forums/TechOff/398143-XML-Comments-for-C-namespaces-and-Creating-Installer-for-NET-project/</link><pubDate>Sun, 20 Apr 2008 11:28:33 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/forums/TechOff/398143-XML-Comments-for-C-namespaces-and-Creating-Installer-for-NET-project/</guid><evnet:views>2013</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/398143/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I have spent an inordinate amount of time meticulously adding xml comments to my school team's first real C# project.&lt;br&gt;&lt;br&gt;I am using Sandcastle Help File Builder (&lt;a href="http://www.codeplex.com/SHFB"&gt;SCHB&lt;/a&gt;) to build an html based documentation site. But it adds to all my namespaces: &lt;br&gt;&lt;p&gt;[Missing 
namespace summary documentation for N:Namespace]&lt;/p&gt;Where can i specify this? i tried adding it above the namespace definition in one of the code files, but it didn't like that...&lt;br&gt;&lt;br&gt;</evnet:previewtext><dc:creator>Verdant</dc:creator><slash:comments>2</slash:comments><wfw:commentRss>http://channel9.msdn.com/forums/TechOff/398143-XML-Comments-for-C-namespaces-and-Creating-Installer-for-NET-project/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/398143/Trackback.aspx</trackback:ping></item><item><title>Cheap ASP.NET Hosting [Cheap ASP.NET Hosting]</title><description>I was just wondering if anyone can offer suggestions for cheap ASP.NET (/w 3.5, esp AJAX) webhosts?&lt;br&gt;&lt;br&gt;I just want a personal space for my portfolio and blog.&lt;br&gt;&lt;p&gt;in reply to &lt;a href='http://channel9.msdn.com/forums/TechOff/260933-Cheap-ASPNET-Hosting/'&gt;Cheap ASP.NET Hosting&lt;/a&gt;&lt;/p&gt;&lt;img src="http://channel9.msdn.com/260933/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/forums/TechOff/260933-Cheap-ASPNET-Hosting/</comments><link>http://channel9.msdn.com/forums/TechOff/260933-Cheap-ASPNET-Hosting/</link><pubDate>Tue, 12 Feb 2008 20:22:25 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/forums/TechOff/260933-Cheap-ASPNET-Hosting/</guid><evnet:views>1929</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/260933/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I was just wondering if anyone can offer suggestions for cheap ASP.NET (/w 3.5, esp AJAX) webhosts?&lt;br&gt;&lt;br&gt;I just want a personal space for my portfolio and blog.&lt;br&gt;</evnet:previewtext><dc:creator>Verdant</dc:creator><slash:comments>20</slash:comments><wfw:commentRss>http://channel9.msdn.com/forums/TechOff/260933-Cheap-ASPNET-Hosting/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/260933/Trackback.aspx</trackback:ping></item><item><title>using a Managed DLL from an unmanaged one? [using a Managed DLL from an unmanaged one?]</title><description>I am working on a software research project that is entirely in C#, however now we want to have a maya plugin that utilizes some of the functionality from the C# code. &lt;br&gt;&lt;br&gt;Maya expects an unmanaged dll, which is fine i don't mind writting that.&lt;br&gt;&lt;br&gt;However, i need to make hooks to the C# code and vice versa, i have no problems accessing my unmanaged dll from C# using InteropServices,&amp;nbsp; but i do not know how to access the managed code from the unmanaged C++, any hints? &lt;br&gt;&lt;br&gt;I am sure this is possible, but i have never done it.&lt;br&gt;&lt;br&gt;If anyone has any suggestions for a purely managed solution, i would be thankful&lt;br&gt;&lt;p&gt;in reply to &lt;a href='http://channel9.msdn.com/forums/TechOff/260931-using-a-Managed-DLL-from-an-unmanaged-one/'&gt;using a Managed DLL from an unmanaged one?&lt;/a&gt;&lt;/p&gt;&lt;img src="http://channel9.msdn.com/260931/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel9.msdn.com/forums/TechOff/260931-using-a-Managed-DLL-from-an-unmanaged-one/</comments><link>http://channel9.msdn.com/forums/TechOff/260931-using-a-Managed-DLL-from-an-unmanaged-one/</link><pubDate>Tue, 12 Feb 2008 19:23:38 GMT</pubDate><guid isPermaLink="false">http://channel9.msdn.com/forums/TechOff/260931-using-a-Managed-DLL-from-an-unmanaged-one/</guid><evnet:views>1268</evnet:views><evnet:viewtrackingurl>http://channel9.msdn.com/260931/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I am working on a software research project that is entirely in C#, however now we want to have a maya plugin that utilizes some of the functionality from the C# code. &lt;br&gt;&lt;br&gt;Maya expects an unmanaged dll, which is fine i don't mind writting that.&lt;br&gt;&lt;br&gt;However, i need to make hooks to the C# code and vice versa, i have no problems accessing my unmanaged dll from C# using InteropServices,&amp;nbsp; but i do not know how to access the managed code from the unmanaged C++, any hints? &lt;br&gt;&lt;br&gt;I am sure this is possible, but i have never done it.&lt;br&gt;&lt;br&gt;If anyone has any suggestions for a purely managed solution, i would be thankful&lt;br&gt;</evnet:previewtext><dc:creator>Verdant</dc:creator><slash:comments>6</slash:comments><wfw:commentRss>http://channel9.msdn.com/forums/TechOff/260931-using-a-Managed-DLL-from-an-unmanaged-one/RSS/</wfw:commentRss><trackback:ping>http://channel9.msdn.com/260931/Trackback.aspx</trackback:ping></item></channel></rss>