<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" media="screen" href="/styles/xslt/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:c9="http://channel9.msdn.com">
<channel>
	<title>Channel 9 - Discussions by androidi</title>
	<atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/Niners/androidi/Discussions/RSS"></atom:link>
	<image>
		<url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url>
		<title>Channel 9 - Discussions by androidi</title>
		<link>http://channel9.msdn.com/Niners/androidi/Discussions</link>
	</image>
	<description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
	<link>http://channel9.msdn.com/Niners/androidi/Discussions</link>
	<language>en</language>
	<pubDate>Mon, 20 May 2013 17:13:39 GMT</pubDate>
	<lastBuildDate>Mon, 20 May 2013 17:13:39 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<c9:totalResults>0</c9:totalResults>
	<c9:pageCount>0</c9:pageCount>
	<c9:pageSize>0</c9:pageSize>
	<item>
		<title>Coffeehouse - ST:TNG BluRay color correction</title>
		<description><![CDATA[<p>It looks like on the recently released s3, they've&nbsp;taken the &quot;never twice same color&quot; approach. Whether the green has been sucked out or the way around, who knows, the most ridiculous moment (s3e1) was when Troi first appeared and she looked like a clown on a visit from a circus. Season 1 looked not too far off how I remember the series.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/STTNG-BluRay-color-correction/0f275cf446514c6f9713a1b70086ede7#0f275cf446514c6f9713a1b70086ede7</link>
		<pubDate>Tue, 07 May 2013 08:11:15 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/STTNG-BluRay-color-correction/0f275cf446514c6f9713a1b70086ede7#0f275cf446514c6f9713a1b70086ede7</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>9</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Tech Off - What&#39;s the name of this (lacking?) C# language feature and why isn&#39;t it possible or is it?</title>
		<description><![CDATA[<p>@<a href="/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it#c21f4f3ef2b574a53a520a19f003f7763">cheong</a>: Thanks I hadn't thought of that.</p><p>@<a href="/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it#c920fa3b0445b4daa9ac6a19f00b1899d">Sven Groot</a>:</p><p>Yeah it does look like error on my part as I don't have a comment there explaining why I have made it more complicated that it should be. I'll get back to this if it starts to fail at runtime later.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/e47e1f3421304bcd98efa1a00131f6d7#e47e1f3421304bcd98efa1a00131f6d7</link>
		<pubDate>Sun, 14 Apr 2013 18:33:58 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/e47e1f3421304bcd98efa1a00131f6d7#e47e1f3421304bcd98efa1a00131f6d7</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>7</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Tech Off - What&#39;s the name of this (lacking?) C# language feature and why isn&#39;t it possible or is it?</title>
		<description><![CDATA[<p>edit: looks like the workaround I had earlier has some issues</p>]]></description>
		<link>http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/f6887cf7151246b2a5aba19e00d048de#f6887cf7151246b2a5aba19e00d048de</link>
		<pubDate>Fri, 12 Apr 2013 12:38:20 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/f6887cf7151246b2a5aba19e00d048de#f6887cf7151246b2a5aba19e00d048de</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>7</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Tech Off - What&#39;s the name of this (lacking?) C# language feature and why isn&#39;t it possible or is it?</title>
		<description><![CDATA[<p>The problem I'm trying to solve is:</p><p>I use a serialization lib which wants this:</p><p>public static void Serialize&lt;T&gt;(Stream destination, T instance);</p><p>and I want to call Serialize(stream, ????);</p><p>Such that the ???? part is not manually typed in but inferred from the type of the list variable.</p><p>How to do this?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/f4e0d42713494996b244a19e00c9af53#f4e0d42713494996b244a19e00c9af53</link>
		<pubDate>Fri, 12 Apr 2013 12:14:18 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/f4e0d42713494996b244a19e00c9af53#f4e0d42713494996b244a19e00c9af53</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>7</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Tech Off - What&#39;s the name of this (lacking?) C# language feature and why isn&#39;t it possible or is it?</title>
		<description><![CDATA[<p>Example:</p><p>var list = new List&lt;KeyValuePair&lt;string, decimal&gt;&gt;();<br>myClass.GenericMethod&lt;typeof(list)&gt;(list);</p><p>I'm pretty sure C&#43;&#43;11 had something like this, why doesn't C# have it?</p>]]></description>
		<link>http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/84db256b2b6346d99edaa19e00c8bbf3#84db256b2b6346d99edaa19e00c8bbf3</link>
		<pubDate>Fri, 12 Apr 2013 12:10:51 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/TechOff/Whats-the-name-of-this-lacking-C-language-feature-and-why-isnt-it-possible-or-is-it/84db256b2b6346d99edaa19e00c8bbf3#84db256b2b6346d99edaa19e00c8bbf3</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>7</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - unreal game engine in the browser?!?!?</title>
		<description><![CDATA[<p>Why does this make me think of white listing javascript based on what the javascript eventually compiles into.&nbsp;Could have to do with all those web sites which time and again prove too trivial to make display whatever the blackhat wants to today.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/unreal-game-engine-in-the-browser/a9acc4c5c94447129222a190014a875b#a9acc4c5c94447129222a190014a875b</link>
		<pubDate>Fri, 29 Mar 2013 20:03:25 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/unreal-game-engine-in-the-browser/a9acc4c5c94447129222a190014a875b#a9acc4c5c94447129222a190014a875b</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>6</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Site Feedback - Problems with quicks edits after new thread</title>
		<description><![CDATA[<p>Now getting &quot;something went wrong&quot; while editing the most recent thread I made.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Feedback/Problems-with-quicks-edits-after-new-thread/51164f48997d4f65a21aa18f013e9908#51164f48997d4f65a21aa18f013e9908</link>
		<pubDate>Thu, 28 Mar 2013 19:19:58 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Feedback/Problems-with-quicks-edits-after-new-thread/51164f48997d4f65a21aa18f013e9908#51164f48997d4f65a21aa18f013e9908</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>4</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - Forex trading for dummies, bankster style</title>
		<description><![CDATA[<p><img src="http://img577.imageshack.us/img577/2841/forex4dummies.png" alt="Easy money"></p><p>&nbsp;</p><p><a href="http://www.moroccoboard.com/viewpoint/59-adil-naji/1173-moroccan-banks-get-fat-on-expats-money-transfers">http://www.moroccoboard.com/viewpoint/59-adil-naji/1173-moroccan-banks-get-fat-on-expats-money-transfers</a></p><p>I came across this quite bit accidentally, it's a pattern that's been going on for years. Didn't someone claim the markets are a random walk? I think this proves that to be incorrect.</p><p>I haven't really investigated but I doubt whether you can get the quoted rates - as they seem to be a key part of the scam explained in the link, used by the bankster mafia to skim money, in addition to various fees they take in addition of the bid/ask spread (according to the article they skim/rob you atleast 4 different ways). The trick is that when you exchange money they pick a date from now to few days back that gives you the worst possible exchange rate or something along those lines according to the link.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Forex-trading-for-dummies-bankster-style/81e1e79e03254c4ebee9a18f013ba0b8#81e1e79e03254c4ebee9a18f013ba0b8</link>
		<pubDate>Thu, 28 Mar 2013 19:09:09 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Forex-trading-for-dummies-bankster-style/81e1e79e03254c4ebee9a18f013ba0b8#81e1e79e03254c4ebee9a18f013ba0b8</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>3</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - gmail woes</title>
		<description><![CDATA[<p>I've never seen this before but I just noticed when opening an email message in gmail that I had already read previously that it didn't open the message and IE8 status bar displayed that&nbsp;was&nbsp;trying to load an image from gmail host just when it hung, the HDD was quite active while IE was frozen up to terminating it (Ideally I'd have suspended it but there's no easy way to suspend just the frozen IE without going to look it up in the task manager while it might be doing bad things, when IE hangs I just terminate immediately as it could be some attack trying to escape the browser given some time). I had to terminate the process and then when I went back to gmail to load the same message it loaded just fine and I noticed there was an image on the right side -</p><p>Is Google allowing 3rd party bitmaps in their advertisements but&nbsp;hosting them on the gmail server?</p><p>I could speculate that it was perhaps some 0day attack from a 3rd party bitmap data hosted by gmail, but I opt not to speculate such things, so lets leave that theory at that.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/gmail-woes/b2703fc68fff4985bd29a1890186fdb1#b2703fc68fff4985bd29a1890186fdb1</link>
		<pubDate>Fri, 22 Mar 2013 23:43:33 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/gmail-woes/b2703fc68fff4985bd29a1890186fdb1#b2703fc68fff4985bd29a1890186fdb1</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>5</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - C# Sux?</title>
		<description><![CDATA[<p>Interesting &quot;CS101&quot; paper about efficient dynamic arrays:</p><p><a href="http://judy.sourceforge.net/application/shop_interm.pdf">http://judy.sourceforge.net/application/shop_interm.pdf</a></p><p>Here's a javascript compressed trie benchmark.</p><p><a href="http://lookups.pageforest.com/test/perf-test.html">http://lookups.pageforest.com/test/perf-test.html</a></p><p>I'm using IE10's old preview and for&nbsp;some reason that&nbsp;preview is abysmally slow, must have been fixed&nbsp;since as the other IE10 results aren't that bad.&nbsp;</p><p>&nbsp;</p><p>I'd be very interested in speculation of whether you think AVX2 with its new bit manipulation (bit scatter/gather, shifts etc)&nbsp;instructions would speed up operations related compressed suffix arrays / tries. I skipped over the Ivy Bridge upgrade and preliminary Haswell tests @ Toms suggest the most interesting speedup would be from AVX2 optimizable code.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/C-Sux/350cc34351964d23a7b8a18800b36ebd#350cc34351964d23a7b8a18800b36ebd</link>
		<pubDate>Thu, 21 Mar 2013 10:53:17 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/C-Sux/350cc34351964d23a7b8a18800b36ebd#350cc34351964d23a7b8a18800b36ebd</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>2</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Site Feedback - Problems with quicks edits after new thread</title>
		<description><![CDATA[<p>One possible idea in addition to fixing the underlying problem (for the instant posting) is to have an user configurable delay of the public posting of the message, such that since I use the editor to edit my messages rather than to edit them first in Word and then copy paste here, the site could delay the actual public posting of the message by the configurable amount.</p><p>Very simple logic: If x time (15-60 min) has passed since the first &quot;submit&quot; of a new thread/reply, then make the&nbsp;it public. Also don't publish the edits until after 1 minutes, so I can go and edit the edit (typo fix for example). So If I kept editing the message and submitting edits every 59 seconds, it would never publish the thread/reply until I stopped doing that.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Feedback/Problems-with-quicks-edits-after-new-thread/20a5bc7d18a94b7ba184a188008c7477#20a5bc7d18a94b7ba184a188008c7477</link>
		<pubDate>Thu, 21 Mar 2013 08:31:22 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Feedback/Problems-with-quicks-edits-after-new-thread/20a5bc7d18a94b7ba184a188008c7477#20a5bc7d18a94b7ba184a188008c7477</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>4</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Site Feedback - Problems with quicks edits after new thread</title>
		<description><![CDATA[<p>My usual course of action is to use the editor to edit my posts. Eg. I make a new thread then within 1-5 minutes make many edits.</p><p>I found that there is currently a problem with this (it was working decently previously, but I can't recall when I last edited intensely here).</p><p>symptoms: I posted a new thread, then tried to edit and the edit box shows message contents as either :</p><p>1) as html code (without pressing edit as html)</p><p>2) or if I did several edits in one minute, it displayed some old contents (second last edit or &quot;previous to previous&quot;), so if I had saved again there would have been data loss.</p><p>The both problems occurred at the time I tried to edit:</p><p><a href="http://channel9.msdn.com/Forums/Coffeehouse/C-Sux">http://channel9.msdn.com/Forums/Coffeehouse/C-Sux</a></p><p>So look at the time stamps of when I clicked edit on that the first 2-3 times today.20130321 04:20 EST approx.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Feedback/Problems-with-quicks-edits-after-new-thread/2925d7fdfcd24f4cbdbaa188008a0cd6#2925d7fdfcd24f4cbdbaa188008a0cd6</link>
		<pubDate>Thu, 21 Mar 2013 08:22:37 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Feedback/Problems-with-quicks-edits-after-new-thread/2925d7fdfcd24f4cbdbaa188008a0cd6#2925d7fdfcd24f4cbdbaa188008a0cd6</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>4</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - C# Sux?</title>
		<description><![CDATA[<p>Is there are C# equivalent of sux4j or c&#43;&#43; sdsl?</p><p><a href="http://sux.di.unimi.it/">http://sux.di.unimi.it/</a></p><p><a href="https://github.com/simongog/sdsl">https://github.com/simongog/sdsl</a></p><p>The important factors in these is of course the amount of memory taken and the time to construct/search the compressed array/index.</p><p>It may well be that it mkaes most sense to provide managed interfaces to C/C&#43;&#43; lib that construct the tree and&nbsp;perform the traversal&nbsp;but I don't know for sure yet how much slower C# is these actions.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/C-Sux/72fa7424aa894ad880e5a1880086d88e#72fa7424aa894ad880e5a1880086d88e</link>
		<pubDate>Thu, 21 Mar 2013 08:10:57 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/C-Sux/72fa7424aa894ad880e5a1880086d88e#72fa7424aa894ad880e5a1880086d88e</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>2</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - Screen recording software that uses a variable frame rate directshow codec? And blocking screen capture?</title>
		<description><![CDATA[<p>Requirements for screen capturing:</p><p>Encodes system audio on fly to mp3||aac||ogg with slow gating, interleaved with variable frame rate video where frames are generated based on&nbsp;changed pixels on the screen and the delta is stored in such a way that when playing and seeking in the file, the seeks are made to the audio stamps and then the image is rendered by backtracking to &quot;keyframe&quot; and forwarding through the deltas to the audio stamp.</p><p>So if you capture say infinite hours of audio and video where nothing happens and ~5 seconds of audio&nbsp;buffer statistically appears to be just noise, the resulting playable video file size would not change until something &quot;statistically significant&quot; occured on the audio or video.</p><p>Something like saving the stream from a &quot;remote desktop&quot; protocol&nbsp;to disk might do the trick as long as it could be implemented locally without enabling remote desktop.</p><p>Requirements for blocking:</p><p>Software which does not have administrative privs should only be able to capture its own window content and if it's a browser then the any activex plugin should be restricted by the browser to be able to only capture the tab the plugin loaded from while the user visible URL stays the same. I don't really care if existing apps break due to this change, those apps that break could be whitelisted in HKLM.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Screen-recording-software-that-uses-a-variable-frame-rate-directshow-codec-And-blocking-screen-captu/071fabefc99e49ee8c95a182002f39f6#071fabefc99e49ee8c95a182002f39f6</link>
		<pubDate>Fri, 15 Mar 2013 02:51:56 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Screen-recording-software-that-uses-a-variable-frame-rate-directshow-codec-And-blocking-screen-captu/071fabefc99e49ee8c95a182002f39f6#071fabefc99e49ee8c95a182002f39f6</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>1</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - The uggliest text you have ever seen.</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen#c18299672bb064ce1ae3aa16f0002b13b">figuerres</a>: Josh brought&nbsp;it up and I figured maybe he knows that this is due to same issue (DirectWrite), incase which the same solutions might apply. Incorrect assumption perhaps.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen/11e6c2dcc1e842eca70ea16f000ac321#11e6c2dcc1e842eca70ea16f000ac321</link>
		<pubDate>Sun, 24 Feb 2013 00:39:11 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen/11e6c2dcc1e842eca70ea16f000ac321#11e6c2dcc1e842eca70ea16f000ac321</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>13</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - The uggliest text you have ever seen.</title>
		<description><![CDATA[<p>Oops. Just as I thought, so while one font at particular size may look ok with this 130% zoom, some others are nowhere near the IE8 clarity. So sticking with IE8...</p><p>(In these comments I just looked at with the IE10 preview, there vertical lines are now 1 pixel column black and another red, so it just looks bad)</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen/b249b2135ac44a50a2d6a16e00767e45#b249b2135ac44a50a2d6a16e00767e45</link>
		<pubDate>Sat, 23 Feb 2013 07:11:25 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen/b249b2135ac44a50a2d6a16e00767e45#b249b2135ac44a50a2d6a16e00767e45</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>13</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - The uggliest text you have ever seen.</title>
		<description><![CDATA[<p>I did some experimentation. I'm still using IE8 because IE9&#43; text issues but may have found a solution.</p><p>By using a good&nbsp;quality CRT (reads fine-&gt;) in 1600x1200,&nbsp;and then in&nbsp;windows 7&nbsp;setting &quot;make text and other items&nbsp;smaller/larges&quot; control panels &quot;Set custom size (DPI)&quot; to 130% and selecting &quot;Use Windows XP style DPI scaling&quot;, in the IE10 preview that I have installed text actually becomes much like GDI text. (Zoomed in 300% to look at the pixels for a font known to be unreadable in IE9/10 normally).</p><p>Of course this means I don't quite get the full use of 1600x1200 and it looks more like something near 1280x1024 desktop, but atleast the text is quite readable and the only thing I'd like is a CRT with 3200x2400 resolution or more at maybe 25&quot; size.</p><p>The key here is that the DPI zoom % should be set so that the most commonly seen worst scenarios with IE9/10 font rendering actually become non-issue. Where normally at the default setting the &quot;i&quot; &quot;l&quot; &quot;m&quot; &quot;h&quot; etc have the vertical likes rendered with only blue and red color (seen easily zoomed in mspaint and just look fuzzy when not zoomed in), at around 130% zoom they start to be rendered mostly normally. I didn't test many cases though yet , just the couple worst cases I've seen.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen/2c94ab0c357c40d7b15ea16e0074ea43#2c94ab0c357c40d7b15ea16e0074ea43</link>
		<pubDate>Sat, 23 Feb 2013 07:05:40 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/The-uggliest-text-you-have-ever-seen/2c94ab0c357c40d7b15ea16e0074ea43#2c94ab0c357c40d7b15ea16e0074ea43</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>13</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - MSVC+# The Future Edition</title>
		<description><![CDATA[<p>Visual C&#43;&#43; Embraced &amp; Extended with C# edition.</p><p>1. User can create a C&#43;&#43; native project and add C# classes directly in the same project next to C&#43;&#43; classes. The C&#43;&#43; code can be compiled with 3rd party compiler like Intel compiler and magic happens which allows the C# classes to talk with the C&#43;&#43; classes (and invoke C functions) and the other way around as if they were the same language, no performance penalties at all.</p><p>2. The C# classes code in the C&#43;&#43; project can be modified while the entire application is running in optimized release build. This happens by attaching to the running project, suspending it for a millisecond when it hits a pre-determined &quot;safe to hotpatch section&quot; and updating the C# code inside.</p><p>3. Changes to C# portions do not cause the C&#43;&#43; code to re-compile or link.</p><p>4. As alternative to embedding&nbsp;C# the embedding interface supports embedding other future languages which gain the same features as above.</p><p>Since I'm not a compiler developer I don't see any technical problems here. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/MSVC-The-Future-Edition/ae962e00598145528063a16e0070961f#ae962e00598145528063a16e0070961f</link>
		<pubDate>Sat, 23 Feb 2013 06:49:54 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/MSVC-The-Future-Edition/ae962e00598145528063a16e0070961f#ae962e00598145528063a16e0070961f</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>2</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - The Surface Pro is a hit!</title>
		<description><![CDATA[<p>Halve the thickness, weight and price,&nbsp;double user storage and battery life, and solve the complaints reviewers have had (poor usability when on lap legs crossed with the keyboard, &quot;modern&quot; app startup time) and then we might be talking about a hit.</p><p>Maybe the keyboard piece&nbsp;could contain the main battery and you could detach it and plug in&nbsp;from the other side, such that the keyboard&#43;main.bat. pieces keys would face the back of the part containing the display, and the keyboards underside would be the bottom of the device when used as a tablet. To facilitate this transition, there would be a smaller battery inside the display containing piece than supplies power while you are switching the keyboard&#43;mainbattery to the other side (laptop-&gt;tablet form). I haven't really deeply thought about this though so there could be some issues I haven't anticipated. I just noted eg. Anandtech complaining about the rigidity when used legs crossed, if the keyboard contained the main battery this would distribute the weight better and provided more rigidity.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/The-Surface-Pro-is-a-hit/b21912f162cd4f7e86c1a16200b5323a#b21912f162cd4f7e86c1a16200b5323a</link>
		<pubDate>Mon, 11 Feb 2013 10:59:42 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/The-Surface-Pro-is-a-hit/b21912f162cd4f7e86c1a16200b5323a#b21912f162cd4f7e86c1a16200b5323a</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>41</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Tech Off - Debugger visualization for VS2008/2012 that can view byte arrays like a hex editor with text column?</title>
		<description><![CDATA[<p>When I break on a code and there's a byte[] myBuffer and I hover over the myBuffer, I get a long scrollable list of decimals or maybe hex.</p><p>I would like to have an option to instead view the array in similar view as the &quot;memory view&quot; with 16 hex columns and 16 ascii or unicode side by side.</p><p>This should come from hover &#43; right click&nbsp;on the myBuffer and selecting the option.</p><p>Also I'd like the following, just as a shortcut to view the memory, or is there a hot key to do this when you are hovering over a variable?</p><p>Middle click of the myBuffer, should open the memory view or similar, range bounded (not allowing to scroll to earlier than or after the myBuffer memory) to the myBuffer memory and with option to unbound the range, so memory prior and after the buffer can be scrolled into.</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/TechOff/Debugger-visualization-for-VS20082012-that-can-view-byte-arrays-like-a-hex-editor-with-text-column/75e2ece6302e4d9ca84aa16200aa4439#75e2ece6302e4d9ca84aa16200aa4439</link>
		<pubDate>Mon, 11 Feb 2013 10:19:55 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/TechOff/Debugger-visualization-for-VS20082012-that-can-view-byte-arrays-like-a-hex-editor-with-text-column/75e2ece6302e4d9ca84aa16200aa4439#75e2ece6302e4d9ca84aa16200aa4439</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>2</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - So if I want to make a basic 2D game, where do I start?</title>
		<description><![CDATA[<p>First figure out what kind of game you are going to do. eg. Some 2D games may not need/involve any scrolling at all. If there's any elements that need scrolling then if you also care about very smooth/fluid scrolling at any speed, it's probably good idea to determine if whatever technology choices you are looking at are suitable for that. Smooth scrolling means graphics updates at a constant and high enough pace and&nbsp;if the game is done C#, that may turn out to be non-trivial after the game is otherwise finished if there were poor technology/algo choices somewhere along the line.</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/So-if-I-want-to-make-a-basic-2D-game-where-do-I-start/568007bd7e094740b4e7a155001c3db4#568007bd7e094740b4e7a155001c3db4</link>
		<pubDate>Tue, 29 Jan 2013 01:42:49 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/So-if-I-want-to-make-a-basic-2D-game-where-do-I-start/568007bd7e094740b4e7a155001c3db4#568007bd7e094740b4e7a155001c3db4</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>21</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - What makes a great game?</title>
		<description><![CDATA[<p>@<a href="/Forums/Coffeehouse/What-makes-a-great-game#c29f0361f26374241a2b4a154009425d8">Bas</a>: The flight model of this mod&nbsp;is tweaked toward &quot;fun&quot; vs &quot;realistic&quot;. Like the helicopters that am told resemble flying RC's, it's possible these jets model has taken ideas from very light planes. I recall as a kid doing paper planes from A4 sheets and I saw similar phenomenom - if the paper plane drops at low speed and gains speed while dropping, the increase in air flow under the paper wings can cause enough lift to make it go up just before hitting ground. This tweaked model is only active when no one is piloting the plane or when it's destroyed mid-air. (It tends to fly more straight when you are piloting even if you don't have any throttle as far as I recall)</p><p>&nbsp;</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/What-makes-a-great-game/07183f148ed24676b9b4a1540185a715#07183f148ed24676b9b4a1540185a715</link>
		<pubDate>Mon, 28 Jan 2013 23:38:40 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/What-makes-a-great-game/07183f148ed24676b9b4a1540185a715#07183f148ed24676b9b4a1540185a715</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>15</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - What makes a great game?</title>
		<description><![CDATA[<p>Well, every really great game allows you to go beyond what the developers intended, but not in a way that would be &quot;nerfed&quot; or removed in an update (ie. not a cheat but only a hilarious&nbsp;advantage that comes with play experience):</p><p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/y4ctbmJuGSE&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/y4ctbmJuGSE&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/What-makes-a-great-game/299e71ee975e4657913ba154002d31a1#299e71ee975e4657913ba154002d31a1</link>
		<pubDate>Mon, 28 Jan 2013 02:44:32 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/What-makes-a-great-game/299e71ee975e4657913ba154002d31a1#299e71ee975e4657913ba154002d31a1</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>15</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - Why so much negativity?</title>
		<description><![CDATA[<p>Some perfectionist-made music for complainers to enjoy while complaining. Keep on complaining! That's how we got all these competing fixes to Windows 8, complaining created(ed:brought into light)&nbsp;a demand and creative people are now supplying. This could also be part of Microsofts release strategy of &quot;every second release sucks&quot; - to make the non-sucking release seem non-sucking, there has to be a sucking release first, otherwise you create an expectation of releases that become better each time and that would be hard to keep up for long. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/bpnfRqtUebo&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/bpnfRqtUebo&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p><p>(Again, no idea why it's 10-15 FPS in IE8 while viewed embedded here)</p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Why-so-much-negativity/2bb502d66fdd402b8041a14d016eb8d8#2bb502d66fdd402b8041a14d016eb8d8</link>
		<pubDate>Mon, 21 Jan 2013 22:15:11 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Why-so-much-negativity/2bb502d66fdd402b8041a14d016eb8d8#2bb502d66fdd402b8041a14d016eb8d8</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>51</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
	<item>
		<title>Coffeehouse - Why so much negativity?</title>
		<description><![CDATA[<p>Look what I found on MSFN, it's a start menu fix with several of the biggest Windows 8 issues addressed (disable hot corners is a key feature).</p><p>I like that the author chose an approach of&nbsp;&quot;reviving&quot; the disabled start menu code existing in Windows 8.</p><p>However even with these fixes in place, Windows 8 still comes with&nbsp;non-trivial under the hood changes which in my interpretation&nbsp;risk compatibility and performance changes of old applications. It's most prudent for me to wait for those who have time time and interest to sort out &quot;bleeding edge issues&quot;. Windows 7 didn't come with such major changes and in Vista timeframe Channel 9 had done great job in communicating things ahead of time so I came in prepared to Vista, the only &quot;show stopper&quot; for Vista in my case was that Explorer bug that AFAIK still has not been fixed and made Vista completely unusable as a serious OS. Since that bug is gone with Windows 7, that just proves that it's a Vista problem and MS didn't care enough about Vista customers to fix a show stopper in SP. That's where Microsoft lost a great deal of trust,&nbsp;next step was IE9 fuzzy fonts. No fixes there either despite that being widely reported in good time before release. And then of course came all the crap with VS 2010 performance and 2012 looks and now the Windows 8 mess.</p><p>Automated testing may be wonderful but it won't find perceived, visual or usability problems or things that the test automation programmers couldn't think of. If&nbsp;one doesn't take care to listen to user feedback about prior to release and address those one way or another, either the complaining continues or it will stop, which means that the complainers stopped caring about your product and moved to another product or won't upgrade anymore. I have been on the &quot;don't care/upgrade&quot; but since MS is now at work on next release after 8 is RTM, complaining&nbsp;may resume, as the alternative is to jump ship and I don't care about switching one set of OS issues to another &#43; having to learn &quot;new layout of piano keys&quot; so to speak.</p><p><strong class="bbc">Restored Desktop to its place</strong> With StartIsBack, computer starts to desktop. Always. Unlike other tools, which 'skip' Metro by sending keypresses, StartIsBack loads Metro alternative way and keeps it in its place.<br><br><strong class="bbc">Restored Windows 7 Start Menu and Start Button</strong> There are tons of start menu clones (check the thread here), but they're all inferior. StartIsBack restores original Windows 7 start menu (with <a class="bbc_url" title="" href="http://www.msfn.org/board/topic/158666-start-is-back-beta-1/page__view__findpost__p__1014489">very special magic</a>). It's NOT a replica, it's 100% original Start Menu as you remember it, with search, drag&amp;drop, customization, etc. Start Menu is shown on Win key, as you expect. Start button is behaving as you remember it.<br><br><strong class="bbc">Disabled hot corners</strong> By default, all but charms hot corners are disabled. You can customize which corners to show on desktop. And this works better than in any start menu clones i've tried.<br><br><strong class="bbc">Modified Start Screen</strong> Now, we have Start and Start. Start Menu and Start Screen. Both search and start programs. Isn't that schizophrenic? So! Start Screen is no longer Start Screen. It's Apps Screen and shows only Metro programs (optionally). This way, Metro and Desktop experience are separated and Start screen is just a launcher for funny Metro apps, while real work and programs run in Desktop.<br><br></p>]]></description>
		<link>http://channel9.msdn.com/Forums/Coffeehouse/Why-so-much-negativity/fee65e5ca9ab46ea92b5a14d01644300#fee65e5ca9ab46ea92b5a14d01644300</link>
		<pubDate>Mon, 21 Jan 2013 21:37:06 GMT</pubDate>
		<guid isPermaLink="false">http://channel9.msdn.com/Forums/Coffeehouse/Why-so-much-negativity/fee65e5ca9ab46ea92b5a14d01644300#fee65e5ca9ab46ea92b5a14d01644300</guid>
		<dc:creator>androidi</dc:creator>
		<slash:comments>51</slash:comments>
		<wfw:commentRss>http://channel9.msdn.com/Niners/androidi/Discussions/RSS</wfw:commentRss>
	</item>
</channel>
</rss>