benyaboy
| Forum | Thread | Replies | Latest activity |
|---|---|---|---|
| Tech Off | Monads | 7 | Jan 20, 2010 at 11:21 AM |
| Tech Off | PowerShell in an exe | 1 | May 07, 2009 at 7:23 AM |
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| Forum | Thread | Replies | Latest activity |
|---|---|---|---|
| Tech Off | Monads | 7 | Jan 20, 2010 at 11:21 AM |
| Tech Off | PowerShell in an exe | 1 | May 07, 2009 at 7:23 AM |
Design for a multimillion thin client market with RemoteFX
Sep 22, 2011 at 2:01 PMWill this technology (remoteFX) be available for 1:1 scenerios. Win8 client to Win8 client? We let people work from home occasionally but the current remote desktop experience is insufficient graphics-wise but the bandwidth is already plenty. The idea is they can remote into their desktops and continue working.
A lap around DirectX game development tools
Sep 21, 2011 at 1:03 PMGreat job! Looking forward using these tools.
Windows Runtime internals: understanding "Hello World"
Sep 21, 2011 at 1:00 PMIf app registration happens in HKCU, how do you prevent a desktop app from corrupting or injecting an exploit of the metro apps?
Using the Windows Runtime from C++
Sep 18, 2011 at 3:52 PMEvents and Delegates? Does that mean that c++/cx might support LINQ and Rx in the future? Rx's subscribe/unsubsribe model seems like a better way to use events.
Using the Windows Runtime from C++
Sep 18, 2011 at 3:30 PMwinRT == COM++
I'm glad that my c++/cli skills haven't gone to waste. ^s off to the winRT team!
Tony Goodhew: VC++ Developer Communication - Questions and Answers
Mar 02, 2011 at 7:43 AMAs a plugin developer, we have less options for what versions of the runtime and compiler we use. I can't even recommend my team learn about the new c++0x features.
Major vendors like Autodesk are still using vc9sp1. So my recommendation is advocating the switch and potentially creating tools and tutorials for maintaining backwards compatiblity. (either vc10 exe and vc8,vc9 dll, or vc8,9 exe with vc10 dll).
Other features? Some of these aren't language features rather visual studio features.
OpenMP 3.0 (Or depriciate 2.0)
Shared_Array<T>
MultiDimentional_Array<T> (I've written and rewritten this class over and over)
OpenCL syntax highlighting
3-min. Quickie: Compiling C++ Projects using only the Windows SDK and the Command Prompt
Jan 24, 2011 at 12:14 PMGreat video. I would love to see more of these short videos on these types of topics.
Microsoft Campus Tours - Microsoft Research Part 2 - Manual Deskterity
Dec 16, 2010 at 10:15 AMIf you've tried to put together a real piece of software using pen and touch this video is exciting.
I know from my current project that pen and touch is still at that clumsy gimmicky stage. I'm glad to see that we have still more to look forward to. Touch is more than just mouse/trackpad replacement with pinching for zoom.
Pen and touch together is exciting. It's natural. I have to yet to find anything on the market that the pen doesn't interrupt the touch. And that is the key to a natural experience.
On the software side we are in need of a mode where touch doesn't try to be a mouse. In windows7, touch expects that there is a primary finger at all times. If the primary finger is lifted, all the other touches don't register. So that's another change I'm looking forward to.
Garrett Serack - Open Source on Windows and the CoApp Project
Aug 19, 2010 at 12:02 PMGreat Presentation. All of these features would be useful for closed-source application development as well. Windows IT staffs have to deal with Abode updates and every other application vendor's updates. It ends up being a huge burden. All video drivers still require a reboot. No one uses the winsxs correctly, even the VC10 team stopped using it, I think.
This would be useful for porting internal code as well. Dependencies on externally developed libraries, despite permissive MIT and BSD licenses, require crazy build procedures for the same reasons.
I would open-source more of my smaller projects if the signing, distribution, and packaging was this easy.
More importantly let's get this to ship with windows.
C9 Lectures: Stephan T. Lavavej - Standard Template Library (STL), 2 of n
Jul 21, 2010 at 3:07 PMGreat Video. Thanks.
I'd love to see a talk about using the STL with multi-threading. Is there a way to insert elements into a std::map like container in parallel.
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