If you don't let me go, I'd have to stay ...
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Check me out on the web at my blog.
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I am so with you. The designer is not at all where it should be.
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It seems that german HTC Universals do support Direct3D Mobile, it's just that most Direc3D Games require some device capabilities that the drivers shipped with all german HTC-Universals do not support. I have written a little tool that displays all the device capabilites of the mobile device: D3DMobileDoctor Its quite interesting to see what moible direct3d is capabale of (my device supports textures of the size 2048x2048
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I will continue to work on it and include some more Direct3D diagnsotics and troubleshooting.
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If you want to to try that game, it is called Pocket-Jongg 3D and it looks like there is a free demo version of it. You can download it from handango.
EDIT: hm, looks like that game will not work on a HTC Universal. It throws an Microsoft.WindowsMobile.DirectX.DriverUnsupportedException.
[C]
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So did I understand it right, that when I buy my german Windows Vista at my local store I will get all the other different localizations right with it on the DVD ? So I can switch the whole UI and everything that is related to that culture to Latvian, Mongolian or whatever? If so, does that mean that the only real difference between an USA Windows Vista and a German Windows Vista is the carton around it ?
I am asking because, we could then test our localized applications, without having tons of different windows installations on our testmachines.
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Is there any way we can get hold of the the .NET 2.0 sample application sourcecode shown first in that video (the one that listed all the cultures). It seems a good app to get to know .NET globalisation.
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Very interesting video. I don't know if I missed that but is MF a COM API ? If not what style of API is it ?
More Vista Videos !! Please !!
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Do gadgets apps require .net? Will we be able to write gadgets plainly unmaged? For example drawing our own MFC/GDI custom controls onto the HWnd of the Gadget?
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wilson wrote:
If WPF is powerful enough to drive 2D and 3D(meshes, lighting) graphics, why do we still need DirectX?
Yes, if you need high performance and full control over your scenegraph and messagepump (CAD apps, or FPS games) go with direct3d. Chris Anderson told us, we should wait for avalon quake, but that was a joke obviously.
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I most other browsers but IE you can rightclick that button and do "save traget as". At least in opera and firefox.