W3bbo wrote:You went to one....
Perhaps he’s admitting that he needs to get a life?
Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Cider wrote:By the way, does anyone know what connections are on the back on the XBox 360? Is there a 15 pin VGA port? Or TFT-style DVI port?
and if I’m not mistaken, the provided cable outputs to component and vga.
Beer28 wrote:Ah, but little does paulo know that I'd rather spend my time coding than having another little dumb argument about his misstatements.
PaoloM wrote:"PS2 will be able to render Toy Story in real time"
Dave Kirk wrote:It is a chase though. For rendering frames for the movies you can always afford to wait around for a couple of hours, but in games, you need them instantly. So we will be able to render movies like Final Fantasy, Shrek and Toy Story in real time on a PC next year, but of course the movie studios will raise the barrier. But once we can get movie quality in games and can start getting movie studios to use games hardware to create their movies, that will really bring movies and games much closer together.
How would a black permanent pen work though?
Sony's Playstation CDs are opaque black plastic, yet they work fine in their consoles.
Beer28 wrote:boot sector is always at Sector 0 (Cylinder 0, Head 0, Sector 1)
Like PaoloM said, prove it... not using generalizations, but with an Xbox 360, prove that it’s boot sector is where you claim it is and that you can easily just change it and have it boot successfully from elsewhere. Until then... drop it.
Of course... if it was that simple, it would probably have been that simple on the original xbox which took a bit of time before other software or os’s could be run on it.