@figuerres:And that's how it should be.
Writing software involves risk and if your clients (or potential clients) need decades long stability of a platform, Silverlight was never that.
I'm disappointed that they didn't push harder to get SL accepted, but there is an overwhelming MSFT hatred especially in the cross-platform arena, so the idea that SL would be the one web platform to rule them all was a pipe-dream from the start. SL on Mac? Sure. SL on Android? Not so sure. SL on iOS? Why would apple do that?
So, faced with an ecosystem that is much larger than just 'apps written in SL', they chose to work with the greater web community. Sure HTML5/CSS3/JS has it's moments, but it sucks a dry wind when compared to what you could do with SL.
But SL had 0 chance in hell of getting accepted cross platform.
You (not you, but the generalized 'you') can keep whining about the fact that SL didn't win out, but that's hardly MSFTs direct fault. They did a heap of dumb things in the past that let to folks hating them, but the SL thing can be squarely placed on the shoulders of the haters.
Silverlight is only the "most recent" item, there are several things that MS has started and dropped that go on the list. and I am not saying that if they start something they have to make it work and keep at it for ten years every single time.
what I am talking about is the pattern of how they do a bunch of work on something that has potential and just when it starts to get going they back off and then kill it.
I just ask that they think the thing out before they start up the "evangelize" mode. this new gaming thing I am sure is a long way from that stage but it also reminds me of the KIN Phone flop. a thing started too late and then brought to market and killed - and the thing is that one was IMHO very easy to see, I have no clue why they did not call a halt to that before it came out.
I see a lot of gaming platforms out there that do most of what this MS thing seem to be talking about - so much so that I just can't see what value MS can add in the space if they are going to compete with the engines, find a better way to get into the space or stay out of it and spend the energy on other things they can do better.
it's " is this the right strategic move to make ? "