Greg Duncan
Niner since 2008
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TWC9: 200! Kinect SDK v1.5, GitHub for Windows, Visual Studio 11 lineup and more
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(3)This week on Channel 9, Dan and Dennis Delimarsky discuss the week's top developer news, including:
- [0:55] Show 200!
- [1:23] Kinect for Windows SDK v1.5 Released
- [2:37] A look ahead at the Visual Studio 11 product lineup and platform support (The Visual Studio Team)
- [4:10] .NET 4.5 to S...
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The Kinect Depth and Video Space
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Today's project is another chapter in the free Kinect web book, Practical Windows Kinect In C#. hosted by I Programmer and takes us into the Video and Depth features of the Kinect and Kinect for Windows SDK
Kinect SDK 1 - Depth and Video Space
In previous chapters we learned how to read in video and d...
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Lego's, IR and Netduino?
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(2)Today's Hardware Friday post takes three of our favorite hardware things and show us how we can make them work together. Really, what's more more fun then a series that helps us build hardware and write code that let's Netduino, the .Net Micro Framework talk to Lego's!
Using netduino and .NET Microfr...
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Using the Kinect and a projector as a movement teacher
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Today's inspirational project is an example of how the Kinect can again be used in an unusual and unique way to teach and training "movement."
LightGuide: Kinect Teaches Movement
The latest job for a Kinect is to teach you how to move. In principle, it could teach you how to play the cello, ...
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Kinect-cart... A prototype Kinect-enabled Shopping cart
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Today's inspirational project shows off a usage of the Kinect that you might not have ever imagined... I mean who'd have thought of mashing up a Kinect with a...
Kinect-enabled shopping cart is smarter than the shopper
Microsoft has just demoed a Kinect-enabled prototype shopping cart designed to take...
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An introduction to Unity3D - A 30 minute getting started guide
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A number of times I've mentioned Unity3D, usually with the assumption that you all knew what it was, how to get it and how to use it. Well you know what they say about when you "assume" something...
That's why today's post caught my eye. It's not "code" per-se (though there ...
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Operating Kinect - The Kinect in the operating room
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Today's projects highlight two inspirational stories about how the Kinect might be used to help surgeons
Kinect imaging lets surgeons keep their focus
THE surgeon enters the operating theatre, covered in sterile blue scrubs. Machines beep and hiss. Nurses wait, tools at the ready: scalpel, forceps, ba...
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[Special Edition] Kinect for Windows SDK v1.5 now available
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(3)Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, & More
Rob Relyea, a Principal Program Manager on the Kinect for Windows team joins us again on Channel 9 to discuss all of the new features with the 1.5 release of the Kinect for Windows SDK.
Kinect for Windows B...
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Got an Kinect App? Need a web site? Here's a template for you...
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(1)So you've been working on your Kinect app or project, banging away night and day in Visual Studio and you're ready to show it off to the world. But now you need a web site too. It sure would be nice if there were some kind of Kinect App Web Site template available...
Kinect App Site
The Single-Page Ki...
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Gestating your Metro Style App with Cocoon
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Today's Metro Monday project is a framework that will help you in your creation of Windows 8 Metro Style applications, helping take a little of the grunt work out, while helping build applications with some separation of concerns. Plus I dig how it uses MEF to compose a navigable application.
Cocoon
C...
Staff
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Kinect & PAC's (Programmable Automation Controller)
2 days ago@bkbrowncom:That's awesome!
[Special Edition] Kinect for Windows SDK v1.5 now available
2 days ago@InfoCentral:I don't know... I'll keep my eyes open and if I see more will let you know.
3D Point Cloud with the Kinect
2 days ago@jazz:Best bet would be to click through to the article and ask Mike there (there's a place for comments on the last page...)
[Special Edition] Kinect for Windows SDK v1.5 now available
4 days ago@D4r10: This is a software update only.
The existing Kinect hardware works, with the same rules. You can use the Kinect for Xbox 360 for development but that's all and even that's not recommended. The current Kinect for Windows device is the recommended device for the Kinect for Windows SDK v1 or v1.5
Kinect for Silverlight 5
6 days ago@Brian: One thing to try is to make sure your Silverlight project is setup for Out-Of-Browser (OOB).
Detecting the Kinect sensor state change/disconnection example
May 16, 2012 at 11:42 AM@Nerdenator: Good catch, thank you.
Yep, there was a bug on line 27 (now fixed). I switched it to e.Status and it seems to work for me.
In looking at the original post though, looks like the author later updated it to use _kinect.Status. Either one should work.
(Just a side note, I cannot take any credit for this project/code. The original author, http://elbruno.com/, deserves all the kudo's and credit, etc for it. I'm just the messenger...
Kinect & PAC's (Programmable Automation Controller)
May 16, 2012 at 9:15 AM@bkbrowncom:That's pretty cool... Let me know when there's more to share, details, links, etc and I'll try to get it its own post here on the Gallery...
From Windows Phone 7 to Windows 8 Metro, one app's journey
May 14, 2012 at 8:19 AM@AntonioBaker:Those are in the Silverlight for Windows Phone Toolkit. Check out last Monday's post for a few more details, http://channel9.msdn.com/coding4fun/blog/Visual-Studio-Achievements-for-Windows-Phone
System.Json is part of the Silverlight SDK. Here's the path where that reference resolves for me, C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Client\System.Json.dll
Kinect for Silverlight 5
May 11, 2012 at 5:09 PM@ComputerScience:If you can, hold on for a couple weeks... v1.5 of the SDK is coming and there's some "gesture love" in it...
Unity and the Kinect SDK
May 10, 2012 at 8:56 AM@Dennis:Nice, thanks for the write on this...
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