Posts
-
Two Kinects, Less Occlusion
Avg Rating: 0
Today's inspirational video comes to us via the team at Second Story where they show off some of the work they are doing with using two Kinects at the same time...
Lose your Occlusion
Depth-sensing cameras like the Kinect give us the opportunity to mix physical environments and virtual environments, creating...
-
NUIverse - Reach out and touch...
Avg Rating: 0
I don't normally blog about projects that don't have source, but this project from Dr. Dave is just cool so I'm making an exception. Plus since it has an extensibility model, I guess that makes it code'able? Kind of? Anyway, it's cool and it's fun...
What?
NUIverse
NUIverse is an application, written to...
-
Press and Grip gesture support added to the Kinect Magic Cursor
Avg Rating: 5
(1)Friend of the Gallery, David Renton, is back, this week with two different updates and projects.
Today...
Kinect Magic Cursor version 1.7 with Gesture support
I am releasing a new version of Kinect Magic Cursor which works much like the last version except it now uses gestures to simulate the left mouse...
-
Ludus Windows 8 Game Starter Kit - Pleasing the Platformer in you...
Avg Rating: 5
(5)Todays' project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you've ever wanted to create your own platform game, and you've got a weekend, this kit is just for you...
Windows 8 Platformer Game Starter Kit...
-
TWC9: 100MM licenses, Blue at build, VS2012.3 Go Live CTP, and more
Avg Rating: 0
This week on Channel 9, Brian and Dan discuss the week's top developer news, including;
-
Knock, knock... Building an Arduino Door Entry Alarm
Avg Rating: 0
It's time for a little hardware hacking (in a good sense). No plug and play here, we're talking breadboards, wires, Arduino and some coding
Okay, maybe this isn't "hacking" nor all the hardcore [at all] but for a non-circuit guy like me, it is...
Arduino Fun – Door Entry Alarm
-
Demystifying the Interaction Stream (and how to use it without WPF)
Avg Rating: 0
The second in our two part InteractionStream without WPF series comes from András Velvárt, where he dives into a good deal of depth, not only showing how it works, but explains the details behind it too...
Kinect Interactions with(out) WPF – Part III: Demystifying the Interaction Stream
In this part...
-
Digging into your code with the free Microsoft Code Digger and the power of Pex
Avg Rating: 0
Have Visual Studio 2012?
Building Portable Libraries?
Wonder what all the weird and wild code paths your code might have, but it hurts your brain to try to write every possible path in your unit tests?
Want a free extension that throws everything at your code, but the kitchen sink? (though I think that's...
-
Using the InteractionStream without WPF
Avg Rating: 5
(1)For the next two posts, we're going to do a mini-series on the new InteractionStream from Kinect for Windows SDK 1.7. Both focusing on using them outside of WPF.
Today's comes from Ben Lower...
Using Kinect InteractionStream Outside of WPF
Last month with the release of version 1.7 of our SDK and toolkit...
-
Fluent Kinect
Avg Rating: 4
(1)This is why I love development and developers... Do it once, okay. Twice, maybe, Three times? Okay, need to stream line it.
Marcus has provided a great example of streamlining Kinect for Windows SDK development. It's simple, yet, when you see it, you'll know you want to grab this... (plus you've got to...