Posts
-
TUIO based MultiTouch Kinect (SDK V1.0) for Windows7
Avg Rating: 5
(1)Today's paper and free binary download provides another example of using the Kinect as a controller for non-Kinect applications. For example using the Kinect with Microsoft Paint...
MultiTouch Kinect(SDK V1.0) for Windows7, based on Tuio - OSC protocol
This paper describes both the implementation of an...
-
There's an Ogre in my Metro...
Avg Rating: 0
I could/should have saved this project for a Metro Monday post, but, well, I couldn't wait on this any longer.
This project had me at "... includes binaries of Ogre, FreeImage, Hydrax and SkyX for x64, x86 and ARM in both Debug and Release flavors and is configured to automatically link the right...
-
Putting the you in the controller with the Kinect and iController
Avg Rating: 0
Today's free for educational and evaluation purposes download is one that I see asked about allot, using the Kinect to execute or emulate keyboard/mouse commands.
The iController Project
Introduction
While there are many open source projects, hacks and even commercial products that work on the Microsoft...
-
Kinect & PAC's (Programmable Automation Controller)
Avg Rating: 0
Today's inspirational project shows how the Kinect and Kinect SDK is being used in some unusual ways.
KINECT-PAC
This project is an extension of some work I did last November that integrated gesture-based control with a Programmable Automation Controller (PAC). The purpose of this simple follow-on experiment...
-
Using the Windows Portable Devices (WDP) API for fun and... fun...
Avg Rating: 0
Today's Mobile Monday post is going to be different than most... Instead of Windows Phone 7, etc, we're going to focus on a series of posts that covers an API that many may not know about, but once you do, might get you thinking about the cool stuff you can do with it (I know I am...)
What is this API?...
-
TWC9: Azure Media Services, C9 for Win8, MAVIS and more
Avg Rating: 5
(1)This week on Channel 9, Dan and Clint discuss the week's top developer news, including:
-
Connecting to applications with the Kinect Emulator v2
Avg Rating: 0
Today's binary download, previous version highlighted here, Kinecting to Kodu, shows off one example of how the Kinect can be used to control existing applications, like PowerPoint the World Wide Telescope and more...
Kinect Emulator–Version 2–Released! HAPPY EASTER!
So while I was in Lisbon, Stuart Ball...
-
Tyrant's aren't all bad, especially when they are micro and running on .NET Gadgeteer's
Avg Rating: 0
Our Hardware Friday post in this game theme week combines a couple of fun things, .Net Gadgeteer hardware and a RPG game (well the start of one at least). It also shows off a couple thing projects mentioned here in past posts, Gliding into a .Net Micro Framework UI design with GLIDE and Along came a...
-
Real-Time Motion Capture using Kinect, XNA and the DigitalRune Engine
Avg Rating: 0
Real-time motion capture is one of the more common requests I see for the Kinect so when I saw this...
Do note that this requires a third party project, the DigitalRune Engine, but you can get a free 30 trial for it AND if you're using this non-commercially you can get a free license too.
Real-Time Motion...
-
Painting a skeleton
Avg Rating: 0
Today's project kind of jives with yesterday's in that it's an introduction kind of post, one that's simple and straight forward and yet does something that many people new to Kinect SDK development ask about...
[# KINECTSDK] HowTo: Paint a skeleton
Buenas,
a couple of days ago I asked how to paint a skeleton...