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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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      <title>WinPong at Zurich Main Station</title>
      <description><![CDATA[<p>WinPong is a revival of the classic Pong game from the seventies redesigned for the world largest tablet running on Windows 8. Swiss Evangelist <a href="mailto:ronnies@microsoft.com">Ronnie Saurenmann</a> developed WinPong to demonstrate nicely how Windows 8 can be used by keyboard/mouse and by touch at the same time. The game was show cased in autumn 2012 at Zurich Main Station during the Windows 8 launch in Switzerland.</p><p>Besides nice footage from the scene at Zurich Main Station and an interview lead by Team Manager <a href="mailto:czogg@microsoft.com">Christof Zogg</a>, Ronnie presents his code and UI. Watch how Ronnie developed a Windows 8 game for a 5 by 8 meters display, 10 kg arrow keys (emulating the keyboard) and an oversized finger (scanned by a laser and emulating touch). He explains how his compact framework reads the sensor values and sends them via a socket stream to a connected Windows Store App, which computes the received data for the WinPong game.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c9f94254be4c47539042a18e009372c7">]]></description>
      <comments>http://channel9.msdn.com/posts/WinPong-at-Zurich-Main-Station</comments>
      <itunes:summary>WinPong is a revival of the classic Pong game from the seventies redesigned for the world largest tablet running on Windows 8. Swiss Evangelist Ronnie Saurenmann developed WinPong to demonstrate nicely how Windows 8 can be used by keyboard/mouse and by touch at the same time. The game was show cased in autumn 2012 at Zurich Main Station during the Windows 8 launch in Switzerland. Besides nice footage from the scene at Zurich Main Station and an interview lead by Team Manager Christof Zogg, Ronnie presents his code and UI. Watch how Ronnie developed a Windows 8 game for a 5 by 8 meters display, 10 kg arrow keys (emulating the keyboard) and an oversized finger (scanned by a laser and emulating touch). He explains how his compact framework reads the sensor values and sends them via a socket stream to a connected Windows Store App, which computes the received data for the WinPong game. </itunes:summary>
      <itunes:duration>600</itunes:duration>
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      <pubDate>Thu, 28 Mar 2013 07:36:16 GMT</pubDate>
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      <category>Touch</category>
      <category>tablet</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
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  <item>
      <title>Shape&#39;12: High Performance in Broad Reach Windows 8 Games (short)</title>
      <description><![CDATA[<p>(This is a short version of the session <a href="http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games">High Performance in Broad Reach Windows 8 Games (full length)</a> packed into an overview video with the key information.)</p><p>The more polished the game, the larger the revenue opportunity. This talk covers techniques to give your app a professsional appeal using modern features for a fluid experience. Learn how to grow your audience by leveraging capabilities across the entire range of Windows8 PCs, including languages, tools, and APIs for networking and high-performance graphics, in both 2-D and 3D.</p><p>Speaker: Chas Boyd</p><p><a title="Shape'12" href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_8.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b89f999cb0be4647ad5da029012aad7b">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games-short</comments>
      <itunes:summary>(This is a short version of the session High Performance in Broad Reach Windows 8 Games (full length) packed into an overview video with the key information.) The more polished the game, the larger the revenue opportunity. This talk covers techniques to give your app a professsional appeal using modern features for a fluid experience. Learn how to grow your audience by leveraging capabilities across the entire range of Windows8 PCs, including languages, tools, and APIs for networking and high-performance graphics, in both 2-D and 3D. Speaker: Chas Boyd Presentation (PPTX) </itunes:summary>
      <itunes:duration>658</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games-short</link>
      <pubDate>Thu, 05 Apr 2012 11:49:32 GMT</pubDate>
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  <item>
      <title>Shape&#39;12: How to create your first Windows 8 Metro-Style game (short)</title>
      <description><![CDATA[<p>(This is a short version of the session <a href="http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game">How to create your first Windows 8 Metro-Style game (full length)</a> packed into an overview video with the key information.)</p><p>Windows 8 metro-style apps are a huge new opportunity for all developers. Learn about the core components of the Windows 8 platform specifically provided for metro-style games and how you can assemble them into your ideal game experience. Learn the latest tips and best practices for game graphics, input &amp;amp; animation, sound effects, and asset loading.</p><p>Speaker: Chas Boyd</p><p><a title="Shape12" href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_6.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:65b4006529774cd2a003a0290129f1a1">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game-short</comments>
      <itunes:summary>(This is a short version of the session How to create your first Windows 8 Metro-Style game (full length) packed into an overview video with the key information.) Windows 8 metro-style apps are a huge new opportunity for all developers. Learn about the core components of the Windows 8 platform specifically provided for metro-style games and how you can assemble them into your ideal game experience. Learn the latest tips and best practices for game graphics, input &amp;amp;amp; animation, sound effects, and asset loading. Speaker: Chas Boyd Presentation (PPTX) </itunes:summary>
      <itunes:duration>758</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game-short</link>
      <pubDate>Thu, 05 Apr 2012 11:38:50 GMT</pubDate>
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      <dc:creator>MSDN Switzerland</dc:creator>
      <itunes:author>MSDN Switzerland</itunes:author>
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  <item>
      <title>Shape&#39;12: New to game development? Learn how you can take advantage of Windows 8 (short)</title>
      <description><![CDATA[<p>(This is a short version of the session <a href="http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8">New to game development? Learn how you can take advantage of Windows 8&nbsp;(full length)</a>&nbsp;packed into an overview video with the key information.)</p><p>This is a unique moment in the history of game development. Never before has it been so easy to create a new game, distribute it to 100s of millions of potential users, and get paid. Here is what you need to know to create an entertaining app for the Windows 8 marketplace, including the basics of planning, game design, development, and distribution.</p><p>Speaker: Chas Boyd</p><p><a title="Shape12" href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_4.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:77023ebcd3a54df58148a02901255bfa">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8-short</comments>
      <itunes:summary>(This is a short version of the session New to game development? Learn how you can take advantage of Windows 8&amp;nbsp;(full length)&amp;nbsp;packed into an overview video with the key information.) This is a unique moment in the history of game development. Never before has it been so easy to create a new game, distribute it to 100s of millions of potential users, and get paid. Here is what you need to know to create an entertaining app for the Windows 8 marketplace, including the basics of planning, game design, development, and distribution. Speaker: Chas Boyd Presentation (PPTX) </itunes:summary>
      <itunes:duration>586</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8-short</link>
      <pubDate>Thu, 05 Apr 2012 11:38:34 GMT</pubDate>
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  <item>
      <title>Shape&#39;12: Vom iPad auf Windows 8 – Portierung von Spielen</title>
      <description><![CDATA[<p>(Eine Kurzversion dieser Session mit den Highlights ist <a href="http://channel9.msdn.com/posts/Shape12-Vom-iPad-auf-Windows-8--Portierung-von-Spielen-Kurzversion">hier</a> erhältlich.)</p><p>Die Anzahl der mobilen Geräte ist in den letzten Jahren explosionsartig gewachsen, und damit auch die Betriebssysteme. Mit Windows 8 hat Microsoft nun ebenfalls die Tablet-Ära eingeläutet. Zeit herauszufinden, was bei einer Portierung auf dieses Betriebssystem nötig und möglich ist! Das Spiel Orbital von bitforge ist ein erfolgreiches Game, das sich hervorragend für eine Portierung auf neue Plattformen eignet. Es wurde zu über 90% in C&#43;&#43; geschrieben und war ursprünglich nur für iPhone gedacht. Mittlerweile wurde das Spiel bereits auf Android, WebOS, Windows Phone 7 und sogar Flash portiert – ein idealer Kandidat also für einen Vergleich von Windows 8 Metro Style Apps zu anderen Plattformen. Aber wie gestaltet sich das optimale Vorgehen? Welche Herausforderungen stellen sich?</p><p>Referent: Reto Senn</p><p><a href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_11.pptx">Präsentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:fc07a68c0e5a45f88de6a02800d429ff">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-Vom-iPad-auf-Windows-8--Portierung-von-Spielen</comments>
      <itunes:summary>(Eine Kurzversion dieser Session mit den Highlights ist hier erh&#228;ltlich.) Die Anzahl der mobilen Ger&#228;te ist in den letzten Jahren explosionsartig gewachsen, und damit auch die Betriebssysteme. Mit Windows 8 hat Microsoft nun ebenfalls die Tablet-&#196;ra eingel&#228;utet. Zeit herauszufinden, was bei einer Portierung auf dieses Betriebssystem n&#246;tig und m&#246;glich ist! Das Spiel Orbital von bitforge ist ein erfolgreiches Game, das sich hervorragend f&#252;r eine Portierung auf neue Plattformen eignet. Es wurde zu &#252;ber 90% in C&amp;#43;&amp;#43; geschrieben und war urspr&#252;nglich nur f&#252;r iPhone gedacht. Mittlerweile wurde das Spiel bereits auf Android, WebOS, Windows Phone 7 und sogar Flash portiert – ein idealer Kandidat also f&#252;r einen Vergleich von Windows 8 Metro Style Apps zu anderen Plattformen. Aber wie gestaltet sich das optimale Vorgehen? Welche Herausforderungen stellen sich? Referent: Reto Senn Pr&#228;sentation (PPTX) </itunes:summary>
      <itunes:duration>1920</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-Vom-iPad-auf-Windows-8--Portierung-von-Spielen</link>
      <pubDate>Thu, 05 Apr 2012 07:49:26 GMT</pubDate>
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      <slash:comments>0</slash:comments>
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  <item>
      <title>Shape&#39;12: High Performance in Broad Reach Windows 8 Games</title>
      <description><![CDATA[<p>(A short version with all the highlights is <a href="http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games-short">here</a> available.)</p><p>The more polished the game, the larger the revenue opportunity. This talk covers techniques to give your app a professsional appeal using modern features for a fluid experience. Learn how to grow your audience by leveraging capabilities across the entire range of Windows8 PCs, including languages, tools, and APIs for networking and high-performance graphics, in both 2-D and 3D.</p><p>Speaker: Chas Boyd</p><p><a title="Shape'12" href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_8.pptx">Presentation (PPTX)</a></p><p>--</p><p><a href="http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8">Part 1: Shape'12: New to game development? Learn how you can take advantage of Windows 8</a></p><p><a href="http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game">Part 2: Shape'12: How to create your first Windows 8 Metro-Style game</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1b6418a7718b4eddb162a02800d3cacc">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games</comments>
      <itunes:summary>(A short version with all the highlights is here available.) The more polished the game, the larger the revenue opportunity. This talk covers techniques to give your app a professsional appeal using modern features for a fluid experience. Learn how to grow your audience by leveraging capabilities across the entire range of Windows8 PCs, including languages, tools, and APIs for networking and high-performance graphics, in both 2-D and 3D. Speaker: Chas Boyd Presentation (PPTX) -- Part 1: Shape&#39;12: New to game development? Learn how you can take advantage of Windows 8 Part 2: Shape&#39;12: How to create your first Windows 8 Metro-Style game </itunes:summary>
      <itunes:duration>2365</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games</link>
      <pubDate>Thu, 05 Apr 2012 07:49:16 GMT</pubDate>
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      <slash:comments>0</slash:comments>
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      <category>Game Development</category>
      <category>MSDN Switzerland</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>Shape&#39;12: How to create your first Windows 8 Metro-Style game</title>
      <description><![CDATA[<p>(A short version with all the highlights is <a href="http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game-short">here</a> available.)</p><p>Windows 8 metro-style apps are a huge new opportunity for all developers. Learn about the core components of the Windows 8 platform specifically provided for metro-style games and how you can assemble them into your ideal game experience. Learn the latest tips and best practices for game graphics, input &amp;&nbsp;animation, sound effects, and asset loading.</p><p>Speaker: Chas Boyd</p><p><a title="Shape12" href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_6.pptx">Presentation (PPTX)</a></p><p>--</p><p><a href="http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8">Part 1: Shape'12: New to game development? Learn how you can take advantage of Windows 8</a></p><p><a href="http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games">Part 3: Shape'12: High Performance in Broad Reach Windows 8 Games</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:02d154498eb2495b90e2a02800d1e85b">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game</comments>
      <itunes:summary>(A short version with all the highlights is here available.) Windows 8 metro-style apps are a huge new opportunity for all developers. Learn about the core components of the Windows 8 platform specifically provided for metro-style games and how you can assemble them into your ideal game experience. Learn the latest tips and best practices for game graphics, input &amp;amp;&amp;nbsp;animation, sound effects, and asset loading. Speaker: Chas Boyd Presentation (PPTX) -- Part 1: Shape&#39;12: New to game development? Learn how you can take advantage of Windows 8 Part 3: Shape&#39;12: High Performance in Broad Reach Windows 8 Games </itunes:summary>
      <itunes:duration>3085</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game</link>
      <pubDate>Thu, 05 Apr 2012 07:49:03 GMT</pubDate>
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      <dc:creator>MSDN Switzerland</dc:creator>
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      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game/rss</wfw:commentRss>
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      <category>MSDN Switzerland</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>Shape&#39;12: New to game development? Learn how you can take advantage of Windows 8</title>
      <description><![CDATA[<p>(A short version with all the highlights is <a href="http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8-short">here</a> available.)</p><p>This is a unique moment in the history of game development. Never before has it been so easy to create a new game, distribute it to 100s of millions of potential users, and get paid. Here is what you need to know to create an entertaining app for the Windows 8 marketplace, including the basics of planning, game design, development, and distribution.</p><p>Speaker: Chas Boyd</p><p><a title="Shape12" href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_4.pptx">Presentation (PPTX)</a></p><p>--</p><p><a href="http://channel9.msdn.com/posts/Shape12-How-to-create-your-first-Windows-8-Metro-Style-game">Part 2: Shape'12: How to create your first Windows 8 Metro-Style game</a></p><p><a href="http://channel9.msdn.com/posts/Shape12-High-Performance-in-Broad-Reach-Windows-8-Games">Part 3: Shape'12: High Performance in Broad Reach Windows 8 Games</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0cb9d42a64144ed5a4e0a02800d163d2">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8</comments>
      <itunes:summary>(A short version with all the highlights is here available.) This is a unique moment in the history of game development. Never before has it been so easy to create a new game, distribute it to 100s of millions of potential users, and get paid. Here is what you need to know to create an entertaining app for the Windows 8 marketplace, including the basics of planning, game design, development, and distribution. Speaker: Chas Boyd Presentation (PPTX) -- Part 2: Shape&#39;12: How to create your first Windows 8 Metro-Style game Part 3: Shape&#39;12: High Performance in Broad Reach Windows 8 Games </itunes:summary>
      <itunes:duration>3015</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8</link>
      <pubDate>Thu, 05 Apr 2012 07:48:50 GMT</pubDate>
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      <dc:creator>MSDN Switzerland</dc:creator>
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      <wfw:commentRss>http://channel9.msdn.com/posts/Shape12-New-to-game-development-Learn-how-you-can-take-advantage-of-Windows-8/rss</wfw:commentRss>
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      <category>MSDN Switzerland</category>
      <category>Windows 8</category>
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  <item>
      <title>Shape&#39;12: Vom iPad auf Windows 8 – Portierung von Spielen (Kurzversion)</title>
      <description><![CDATA[<p>(Diese Kurzversion ist eine Übersicht der Session <a href="http://channel9.msdn.com/posts/Shape12-Vom-iPad-auf-Windows-8--Portierung-von-Spielen">Vom iPad auf Windows 8 – Portierung von Spielen (volle Länge)</a> mit den wichtigsten Informationen in einer Übersicht.)</p><p>Die Anzahl der mobilen Geräte ist in den letzten Jahren explosionsartig gewachsen, und damit auch die Betriebssysteme. Mit Windows 8 hat Microsoft nun ebenfalls die Tablet-Ära eingeläutet. Zeit herauszufinden, was bei einer Portierung auf dieses Betriebssystem nötig und möglich ist! Das Spiel Orbital von bitforge ist ein erfolgreiches Game, das sich hervorragend für eine Portierung auf neue Plattformen eignet. Es wurde zu über 90% in C&#43;&#43; geschrieben und war ursprünglich nur für iPhone gedacht. Mittlerweile wurde das Spiel bereits auf Android, WebOS, Windows Phone 7 und sogar Flash portiert – ein idealer Kandidat also für einen Vergleich von Windows 8 Metro Style Apps zu anderen Plattformen. Aber wie gestaltet sich das optimale Vorgehen? Welche Herausforderungen stellen sich?</p><p>Referent: Reto Senn</p><p><a href="http://download.microsoft.com/download/4/2/1/4213D2B3-FB36-4969-BFEF-19C926C4BBDE/SHAPE12_11.pptx">Präsentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ec201a9ef950496988e5a0290140be0c">]]></description>
      <comments>http://channel9.msdn.com/posts/Shape12-Vom-iPad-auf-Windows-8--Portierung-von-Spielen-Kurzversion</comments>
      <itunes:summary>(Diese Kurzversion ist eine &#220;bersicht der Session Vom iPad auf Windows 8 – Portierung von Spielen (volle L&#228;nge) mit den wichtigsten Informationen in einer &#220;bersicht.) Die Anzahl der mobilen Ger&#228;te ist in den letzten Jahren explosionsartig gewachsen, und damit auch die Betriebssysteme. Mit Windows 8 hat Microsoft nun ebenfalls die Tablet-&#196;ra eingel&#228;utet. Zeit herauszufinden, was bei einer Portierung auf dieses Betriebssystem n&#246;tig und m&#246;glich ist! Das Spiel Orbital von bitforge ist ein erfolgreiches Game, das sich hervorragend f&#252;r eine Portierung auf neue Plattformen eignet. Es wurde zu &#252;ber 90% in C&amp;#43;&amp;#43; geschrieben und war urspr&#252;nglich nur f&#252;r iPhone gedacht. Mittlerweile wurde das Spiel bereits auf Android, WebOS, Windows Phone 7 und sogar Flash portiert – ein idealer Kandidat also f&#252;r einen Vergleich von Windows 8 Metro Style Apps zu anderen Plattformen. Aber wie gestaltet sich das optimale Vorgehen? Welche Herausforderungen stellen sich? Referent: Reto Senn Pr&#228;sentation (PPTX) </itunes:summary>
      <itunes:duration>331</itunes:duration>
      <link>http://channel9.msdn.com/posts/Shape12-Vom-iPad-auf-Windows-8--Portierung-von-Spielen-Kurzversion</link>
      <pubDate>Thu, 05 Apr 2012 07:48:38 GMT</pubDate>
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  <item>
      <title>TechWow Video Wall at Microsoft Switzerland</title>
      <description><![CDATA[<p>After Microsoft Switzerland had its headquaters in Wallisellen renovated, a new show-piece greeted visitors in the lobby entrance: the Video Wall. The Video Wall is interactive: Its various features can be accessed by using <a href="http://www.microsoft.com/en-us/kinectforwindows/">Kinect</a>.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:259557f954d44cc1a2ec9fe2009a3d00">]]></description>
      <comments>http://channel9.msdn.com/posts/TechWow-Video-Wall-at-Microsoft-Switzerland</comments>
      <itunes:summary>After Microsoft Switzerland had its headquaters in Wallisellen renovated, a new show-piece greeted visitors in the lobby entrance: the Video Wall. The Video Wall is interactive: Its various features can be accessed by using Kinect. </itunes:summary>
      <itunes:duration>96</itunes:duration>
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      <pubDate>Tue, 24 Jan 2012 12:42:24 GMT</pubDate>
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  <item>
      <title>MSDN TechTalk: Integration of Project Server 2010 and Team Foundation Server 2010</title>
      <description><![CDATA[<div>Integration between Project Server and Team Foundation Server is a considerable advancement for organizations that want to bridge the collaboration gap between the Project Management Office and software development teams. It enables teams to work together more effectively by:</div><div>&nbsp;</div><ul type="disc"><li>Providing up to date insight into portfolio execution, alignment with strategic objectives, and resource utilization of software development projects by leveraging the quantitative data stored in different systems. </li><li>Automating the exchange and sharing of project information across teams and improving coordination between teams using disparate methodologies, like waterfall and agile, via common data and agreed upon metrics. </li><li>Enabling development and project management teams to use familiar tools to collaborate and communicate project timeline and progress such as Microsoft Visual Studio, Project, and SharePoint </li></ul><div>&nbsp;</div><div>This event is an introduction into Team Foundation Server 2010 and Project Server 2010 and their integration capabilities. Together with our partners Campana &amp; Schott and Neos-SDI, we will show you in detail how this powerful combination can facilitate both agile and formal project management. On the basis of real-life scenarios and live demos, you will learn how to more efficiently make status information available within teams, how to make project life cycles more comprehensible for all parties involved, and how to better connect the entire organization to software development and project management - to finally achieve significant productivity gains.</div><div>&nbsp;</div><div><div><strong>0:00 - 0:16 Team Foundation Server 2010 in a nutshell - </strong>Hansjörg Scherer, Microsoft<strong></strong></div><div>&nbsp;</div></div><div><strong>0:16 - 0:30 Microsoft Project Server 2010 in a nutschell</strong> - Burger Swart, Microsoft</div><div>&nbsp;</div><div><strong>0:30 - 1:24 Project Server in application development</strong> - Adrian Adam</div><div>&nbsp;</div><div><strong>1:24 - 2:17 TFS2010 and Project Server 2010 collaboration</strong> - Sylvain Gross<br><br><br></div><div>&nbsp;</div> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:fa12c8f70178436e9a099fb8008e5eee">]]></description>
      <comments>http://channel9.msdn.com/posts/MSDN-TechTalk-Integration-of-Project-Server-2010-and-Team-Foundation-Server-2010</comments>
      <itunes:summary>Integration between Project Server and Team Foundation Server is a considerable advancement for organizations that want to bridge the collaboration gap between the Project Management Office and software development teams. It enables teams to work together more effectively by:&amp;nbsp;Providing up to date insight into portfolio execution, alignment with strategic objectives, and resource utilization of software development projects by leveraging the quantitative data stored in different systems. Automating the exchange and sharing of project information across teams and improving coordination between teams using disparate methodologies, like waterfall and agile, via common data and agreed upon metrics. Enabling development and project management teams to use familiar tools to collaborate and communicate project timeline and progress such as Microsoft Visual Studio, Project, and SharePoint &amp;nbsp;This event is an introduction into Team Foundation Server 2010 and Project Server 2010 and their integration capabilities. Together with our partners Campana &amp;amp; Schott and Neos-SDI, we will show you in detail how this powerful combination can facilitate both agile and formal project management. On the basis of real-life scenarios and live demos, you will learn how to more efficiently make status information available within teams, how to make project life cycles more comprehensible for all parties involved, and how to better connect the entire organization to software development and project management - to finally achieve significant productivity gains.&amp;nbsp;0:00 - 0:16 Team Foundation Server 2010 in a nutshell - Hansj&#246;rg Scherer, Microsoft&amp;nbsp;0:16 - 0:30 Microsoft Project Server 2010 in a nutschell - Burger Swart, Microsoft&amp;nbsp;0:30 - 1:24 Project Server in application development - Adrian Adam&amp;nbsp;1:24 - 2:17 TFS2010 and Project Server 2010 collaboration - Sylvain Gross&amp;nbsp;</itunes:summary>
      <itunes:duration>8242</itunes:duration>
      <link>http://channel9.msdn.com/posts/MSDN-TechTalk-Integration-of-Project-Server-2010-and-Team-Foundation-Server-2010</link>
      <pubDate>Wed, 14 Dec 2011 07:36:56 GMT</pubDate>
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      <title>MSDN TechTalk - Windows Phone 7.5 Mango f&#252;r Entwickler</title>
      <description><![CDATA[<div align="left">Ein Jahr ist es her, dass Microsoft Windows Phone 7, die neue Plattform für Mobiltelefone, auf dem Markt eingeführt hat. Diese erfreut sich inzwischen grosser Beliebtheit bei Benutzern aber auch bei Entwicklern.</div><div align="left">&nbsp;</div><div align="left">Ein Jahr später ist es nun soweit, Microsoft hat mit Windows Phone 7.5 &quot;Mango&quot; den ersten grossen Update für die Plattform bereitgestellt. Neben neuen Features für Benutzer schliesst Mango aber speziell im Entwicklungsbereich viele Lücken, die Windows Phone 7 noch aufgewiesen hat.</div><div align="left">&nbsp;</div><div align="left">Dieser MSDN TechTalk führt Sie in Windows Phone 7.5 Mango als Entwicklungsplattform ein und zeigt die Unterschiede zur Vorgängerversion anhand von vielen Beispielen.</div><div align="left">&nbsp;</div><div align="left">Sie lernen das neue Multitasking und die Background Agents kennen, mit welchen ihre Applikation auch im Hintergrund oder im geschlossenen Zustand wichtige Funktionen ausführen kann. Sie lernen die neue, lokale Datenbank für Windows Phone 7 kennen und erfahren, wie Sie aus einer laufenden Applikation mehrere, aktive &quot;Live Tiles&quot; auf dem Homescreen ansteuern oder mit der Gerätekamera eine &quot;Augmented Reality&quot; Applikation entwickeln können.</div><div align="left">&nbsp;</div><div align="left">Laurent Bugnion, Entwickler für IdentityMine, Microsoft MVP und Vater des MVVM Light Toolkits, der die Windows Phone 7 Plattform wie kaum ein Zweiter kennt, wird Sie im zweiten Teil der Veranstaltung anhand von Praxisberichten und Tipps in einige seiner Tricks einweihen, wie Sie als Entwickler das Maximum aus der Plattform herausholen können.</div><div align="left">&nbsp;</div><div align="left"><a href="http://download.microsoft.com/download/F/D/B/FDB5E038-BFED-4123-AB5A-6201F86A4F35/Sascha-Mango_Overview.pptx">Präsentation: Windows Phone 7.5 Mango – Was ist neu für Entwickler? (PPTX)</a></div><div align="left"><a href="http://download.microsoft.com/download/F/D/B/FDB5E038-BFED-4123-AB5A-6201F86A4F35/Sascha-Demos.zip">Ressourcen: Windows Phone 7.5 Mango – Was ist neu für Entwickler? (ZIP)</a></div><div align="left"><div align="left">&nbsp;</div></div><div align="left"><a href="http://download.microsoft.com/download/F/D/B/FDB5E038-BFED-4123-AB5A-6201F86A4F35/Laurent-Mango_Advanced.pptx">Präsentation:&nbsp;Windows Phone 7.5 Mango – Tipps, Tricks und Praxiserfahrungen (PPTX)</a></div><div align="left"><a href="http://download.microsoft.com/download/F/D/B/FDB5E038-BFED-4123-AB5A-6201F86A4F35/Laurent-Demos.zip">Ressourcen:&nbsp;Windows Phone 7.5 Mango – Tipps, Tricks und Praxiserfahrungen (ZIP)</a></div> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:270ef8fac9e44325bd679fa400a5ccd7">]]></description>
      <comments>http://channel9.msdn.com/posts/MSDN-TechTalk-Windows-Phone-75-Mango-fr-Entwickler</comments>
      <itunes:summary>Ein Jahr ist es her, dass Microsoft Windows Phone 7, die neue Plattform f&#252;r Mobiltelefone, auf dem Markt eingef&#252;hrt hat. Diese erfreut sich inzwischen grosser Beliebtheit bei Benutzern aber auch bei Entwicklern.&amp;nbsp;Ein Jahr sp&#228;ter ist es nun soweit, Microsoft hat mit Windows Phone 7.5 &amp;quot;Mango&amp;quot; den ersten grossen Update f&#252;r die Plattform bereitgestellt. Neben neuen Features f&#252;r Benutzer schliesst Mango aber speziell im Entwicklungsbereich viele L&#252;cken, die Windows Phone 7 noch aufgewiesen hat.&amp;nbsp;Dieser MSDN TechTalk f&#252;hrt Sie in Windows Phone 7.5 Mango als Entwicklungsplattform ein und zeigt die Unterschiede zur Vorg&#228;ngerversion anhand von vielen Beispielen.&amp;nbsp;Sie lernen das neue Multitasking und die Background Agents kennen, mit welchen ihre Applikation auch im Hintergrund oder im geschlossenen Zustand wichtige Funktionen ausf&#252;hren kann. Sie lernen die neue, lokale Datenbank f&#252;r Windows Phone 7 kennen und erfahren, wie Sie aus einer laufenden Applikation mehrere, aktive &amp;quot;Live Tiles&amp;quot; auf dem Homescreen ansteuern oder mit der Ger&#228;tekamera eine &amp;quot;Augmented Reality&amp;quot; Applikation entwickeln k&#246;nnen.&amp;nbsp;Laurent Bugnion, Entwickler f&#252;r IdentityMine, Microsoft MVP und Vater des MVVM Light Toolkits, der die Windows Phone 7 Plattform wie kaum ein Zweiter kennt, wird Sie im zweiten Teil der Veranstaltung anhand von Praxisberichten und Tipps in einige seiner Tricks einweihen, wie Sie als Entwickler das Maximum aus der Plattform herausholen k&#246;nnen.&amp;nbsp;Pr&#228;sentation: Windows Phone 7.5 Mango – Was ist neu f&#252;r Entwickler? (PPTX)Ressourcen: Windows Phone 7.5 Mango – Was ist neu f&#252;r Entwickler? (ZIP)&amp;nbsp;Pr&#228;sentation:&amp;nbsp;Windows Phone 7.5 Mango – Tipps, Tricks und Praxiserfahrungen (PPTX)Ressourcen:&amp;nbsp;Windows Phone 7.5 Mango – Tipps, Tricks und Praxiserfahrungen (ZIP)</itunes:summary>
      <itunes:duration>9484</itunes:duration>
      <link>http://channel9.msdn.com/posts/MSDN-TechTalk-Windows-Phone-75-Mango-fr-Entwickler</link>
      <pubDate>Tue, 29 Nov 2011 08:45:44 GMT</pubDate>
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      <title>TechDays 11 Bern - What&#180;s new in Windows Azure (f)</title>
      <description><![CDATA[<p>Windows Azure a été constamment mis à jour avec de nouvelles fonctionnalités et de nouveaux services. Rejoignez-nous pour cette session afin de découvrir les dernières améliorations de la plate-forme Windows Azure.</p><p>Speaker: Benjamin Soulier</p><p><a title="TechDays 11 Bern Windows Azure" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE55.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:d7e0a5e7dfe843a98a649f8a009c2046">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Whats-new-in-Windows-Azure-fr</comments>
      <itunes:summary>Windows Azure a &#233;t&#233; constamment mis &#224; jour avec de nouvelles fonctionnalit&#233;s et de nouveaux services. Rejoignez-nous pour cette session afin de d&#233;couvrir les derni&#232;res am&#233;liorations de la plate-forme Windows Azure. Speaker: Benjamin Soulier Presentation (PPTX) </itunes:summary>
      <itunes:duration>3605</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Whats-new-in-Windows-Azure-fr</link>
      <pubDate>Mon, 31 Oct 2011 08:16:20 GMT</pubDate>
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      <title>TechDays 11 Bern - What’s new in .NET 4.5</title>
      <description><![CDATA[<p>The next major release of the .NET Framework, .NET 4.5, allows you to easily use Windows 8 technologies, like Windows Runtime, directly from .NET 4.5. Accessing your data is easier than ever with support for the newest features in SQL Server and support for WebSockets. Programs are more responsive, with the AWAIT keyword, faster ASP.NET startup and an improved server Garbage Collector. .NET 4.5 incorporates key customer feedback, with the newest MEF features, support for long running workflows with State Machines, and improved HTML 5 support in ASP.NET. In this overview talk, you'll learn about all of these technologies, and get pointers to deeper dives where you can learn more.</p><p>Speaker: Antonio Luevano</p><p><a title="TechDays 11 Bern net 4.5" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE52.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b4f5d86eb0f84303bf569f8a009bc68a">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Whats-new-in-NET-45</comments>
      <itunes:summary>The next major release of the .NET Framework, .NET 4.5, allows you to easily use Windows 8 technologies, like Windows Runtime, directly from .NET 4.5. Accessing your data is easier than ever with support for the newest features in SQL Server and support for WebSockets. Programs are more responsive, with the AWAIT keyword, faster ASP.NET startup and an improved server Garbage Collector. .NET 4.5 incorporates key customer feedback, with the newest MEF features, support for long running workflows with State Machines, and improved HTML 5 support in ASP.NET. In this overview talk, you&#39;ll learn about all of these technologies, and get pointers to deeper dives where you can learn more. Speaker: Antonio Luevano Presentation (PPTX) </itunes:summary>
      <itunes:duration>3026</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Whats-new-in-NET-45</link>
      <pubDate>Fri, 28 Oct 2011 17:02:31 GMT</pubDate>
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      <title>TechDays 11 Bern - Student Keynote</title>
      <description><![CDATA[<p>During this keynote, we will be launching the You Make IT Smart competition and we will give you the means to take part to it. Don't miss this opportunity to win fantastic Windows Phone devices, not yet on the market!</p><p>Speaker: Ken Casada<br><br><a title="TechDays 11 Bern Student Keynote" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE34.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:eae1236a31cd4dd7b0a49f860094a842">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Student-Keynote</comments>
      <itunes:summary>During this keynote, we will be launching the You Make IT Smart competition and we will give you the means to take part to it. Don&#39;t miss this opportunity to win fantastic Windows Phone devices, not yet on the market! Speaker: Ken CasadaPresentation (PPTX) </itunes:summary>
      <itunes:duration>3365</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Student-Keynote</link>
      <pubDate>Fri, 28 Oct 2011 17:02:12 GMT</pubDate>
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      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Student-Keynote/RSS</wfw:commentRss>
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      <title>TechDays 11 Bern - You are a developer: Make your SQL database rock!</title>
      <description><![CDATA[<p>Programming for SQL Server performance: This session will cover some of the traps that developers often fall into when working with SQL Server. From avoiding page splits and fragmentation by using the right data types, keys and indexing techniques to making sure that T-SQL code is executed optimally, we will look at techniques that help you getting optimal database performance by design. During the session you will also see which tools and methods help you discover and maintain the effects your application code has on performance. Last but not least we look into some of the new features SQL Server 2012 (&quot;Denali&quot;) has in store to help developers build SQL Server applications that rock.</p><p>Speaker: René Balzano</p><p><a title="TechDays 11 Bern - SQL Database rock" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE33.pptx">Presentation (PPTX)</a><br><br><a href="http://download.microsoft.com/download/6/7/4/6749B0E8-5408-4855-A88F-CA3C6074A0AD/TD11BE33.zip">Resources (ZIP)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:22692be0919c467586289f8600f189dd">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-You-are-a-developer-Make-your-SQL-database-rock</comments>
      <itunes:summary>Programming for SQL Server performance: This session will cover some of the traps that developers often fall into when working with SQL Server. From avoiding page splits and fragmentation by using the right data types, keys and indexing techniques to making sure that T-SQL code is executed optimally, we will look at techniques that help you getting optimal database performance by design. During the session you will also see which tools and methods help you discover and maintain the effects your application code has on performance. Last but not least we look into some of the new features SQL Server 2012 (&amp;quot;Denali&amp;quot;) has in store to help developers build SQL Server applications that rock. Speaker: Ren&#233; Balzano Presentation (PPTX)Resources (ZIP) </itunes:summary>
      <itunes:duration>3730</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-You-are-a-developer-Make-your-SQL-database-rock</link>
      <pubDate>Fri, 28 Oct 2011 09:15:03 GMT</pubDate>
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      <slash:comments>0</slash:comments>
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  <item>
      <title>TechDays 11 Bern - What&#180;s new for the SQL Server and SQL Azure developer in Visual Studio with Denali</title>
      <description><![CDATA[<p>Together with SQL Server 2012 (&quot;Denali&quot;) the new SQL Server Data Tools for Visual Studio (&quot;Juneau&quot;) will be launched. See how these tools hugely improve the integrated development experience for SQL Server and SQL Azure. We will look at the methods now supported for connected and disconnected development and the implementation processes they imply. Finally we will also cover how release management and publishing have been enhanced.</p><p>Speaker: René Balzano</p><p><a title="TechDays 11 Bern Denali" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE47.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ab69d3591e5348a886f39f890093b751">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Whats-new-for-the-SQL-Server-and-SQL-Azure-developer-in-Visual-Studio-with-Denali</comments>
      <itunes:summary>Together with SQL Server 2012 (&amp;quot;Denali&amp;quot;) the new SQL Server Data Tools for Visual Studio (&amp;quot;Juneau&amp;quot;) will be launched. See how these tools hugely improve the integrated development experience for SQL Server and SQL Azure. We will look at the methods now supported for connected and disconnected development and the implementation processes they imply. Finally we will also cover how release management and publishing have been enhanced. Speaker: Ren&#233; Balzano Presentation (PPTX) </itunes:summary>
      <itunes:duration>3686</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Whats-new-for-the-SQL-Server-and-SQL-Azure-developer-in-Visual-Studio-with-Denali</link>
      <pubDate>Fri, 28 Oct 2011 09:14:39 GMT</pubDate>
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  <item>
      <title>TechDays 11 Bern - Produktiv Software entwickeln mit Visual Studio, heute und morgen</title>
      <description><![CDATA[<p>Visual Studio 11 bringt viele Verbesserungen, die den Entwickler, Softwarearchitekten oder Projektleiter produktiver arbeiten lassen. Viele produktivitätssteigernde Funktionen sind heute schon möglich mit Visual Studio 2010 und warten darauf benutzt zu werden. In diesem Vortrag erfahren Sie, wie Sie Visual Studio 2010 optimal in das Entwicklungsteam integrieren und nutzen können. Visual Studio 11 geht bezogen auf die Funktionen, Produktivität und Bedienbarkeit noch einen grossen Schritt weiter. Sie erleben, wie sich das Arbeiten mit den kommenden Funktionen anfühlt: Zum Beispiel das Offlinearbeiten, Verwendung von Code Clone, kontextsensitives Arbeiten im neuen Teamexplorer und die Erweiterungen im Testingframework.</p><p>Speaker: Hansjörg Scherer</p><p><a title="TechDays 11 Bern VS2010" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE46.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3ccd1780d7f8459fb1b89f86010691bf">]]></description>
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      <itunes:summary>Visual Studio 11 bringt viele Verbesserungen, die den Entwickler, Softwarearchitekten oder Projektleiter produktiver arbeiten lassen. Viele produktivit&#228;tssteigernde Funktionen sind heute schon m&#246;glich mit Visual Studio 2010 und warten darauf benutzt zu werden. In diesem Vortrag erfahren Sie, wie Sie Visual Studio 2010 optimal in das Entwicklungsteam integrieren und nutzen k&#246;nnen. Visual Studio 11 geht bezogen auf die Funktionen, Produktivit&#228;t und Bedienbarkeit noch einen grossen Schritt weiter. Sie erleben, wie sich das Arbeiten mit den kommenden Funktionen anf&#252;hlt: Zum Beispiel das Offlinearbeiten, Verwendung von Code Clone, kontextsensitives Arbeiten im neuen Teamexplorer und die Erweiterungen im Testingframework. Speaker: Hansj&#246;rg Scherer Presentation (PPTX) </itunes:summary>
      <itunes:duration>3631</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDay</link>
      <pubDate>Thu, 27 Oct 2011 08:41:43 GMT</pubDate>
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  <item>
      <title>TechDays 11 Bern - WCF RIA Services: Entwickeln von datengetriebenen Applikationen</title>
      <description><![CDATA[<p>Die WCF RIA Services bringen die Welten ASP.NET und Silverlight zusammen. Mit ihnen lassen sich auf einfache Weise datenlastige Businessanwendungen erstellen. Dabei unterstützen die WCF RIA Services den Entwickler nicht nur im Bereich Datenladen. Auch Themen wie Validieren von Daten, Data Paging, Authentifizierung oder Autorisierung werden durch die WCF RIA Services abgedeckt. Wie es funktioniert, zeigt Ihnen Thomas in dieser codelastigen Session.</p><p>Speaker: Thomas Claudius Huber</p><p><a title="TechDays 11 - WCF RIA" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE49.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:aad8e8d7178549bf807b9f86010743bf">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-WCF-RIA-Services-Entwickeln-von-datengetriebenen-Applikationen</comments>
      <itunes:summary>Die WCF RIA Services bringen die Welten ASP.NET und Silverlight zusammen. Mit ihnen lassen sich auf einfache Weise datenlastige Businessanwendungen erstellen. Dabei unterst&#252;tzen die WCF RIA Services den Entwickler nicht nur im Bereich Datenladen. Auch Themen wie Validieren von Daten, Data Paging, Authentifizierung oder Autorisierung werden durch die WCF RIA Services abgedeckt. Wie es funktioniert, zeigt Ihnen Thomas in dieser codelastigen Session. Speaker: Thomas Claudius Huber Presentation (PPTX) </itunes:summary>
      <itunes:duration>3616</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-WCF-RIA-Services-Entwickeln-von-datengetriebenen-Applikationen</link>
      <pubDate>Thu, 27 Oct 2011 08:35:41 GMT</pubDate>
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      <dc:creator>MSDN Switzerland</dc:creator>
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  <item>
      <title>TechDays 11 Bern - Using OData to build great customer experiences on any device</title>
      <description><![CDATA[<p>We are currently undergoing a massive proliferation of connected devices ranging from phone to the desktop, each with its own particular requirements. This can pose a significant barrier to developers looking to create great end-user experiences across these devices. The OData protocol (<a href="http://odata.org">http://odata.org</a>) was created to provide a common way to interact with data on any platform. In this session we'll go through a hands-on introduction to OData.&nbsp;We'll then take a look at the growing ecosystem of client experiences available to developers and end users when working with OData.&nbsp;Finally, we'll talk about what it takes to create your own OData service and learn how Netflix, eBay, Facebook, and others have used OData to create an Internet scale device experience in a matter of days.&nbsp;</p><p>Speaker: Mark Stafford</p><p><a href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE53.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:22621717fcf14628a2379f860109753c">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Using-OData-to-build-great-customer-experiences-on-any-device</comments>
      <itunes:summary>We are currently undergoing a massive proliferation of connected devices ranging from phone to the desktop, each with its own particular requirements. This can pose a significant barrier to developers looking to create great end-user experiences across these devices. The OData protocol (http://odata.org) was created to provide a common way to interact with data on any platform. In this session we&#39;ll go through a hands-on introduction to OData.&amp;nbsp;We&#39;ll then take a look at the growing ecosystem of client experiences available to developers and end users when working with OData.&amp;nbsp;Finally, we&#39;ll talk about what it takes to create your own OData service and learn how Netflix, eBay, Facebook, and others have used OData to create an Internet scale device experience in a matter of days.&amp;nbsp; Speaker: Mark Stafford Presentation (PPTX) </itunes:summary>
      <itunes:duration>3565</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Using-OData-to-build-great-customer-experiences-on-any-device</link>
      <pubDate>Thu, 27 Oct 2011 08:29:51 GMT</pubDate>
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  <item>
      <title>TechDays 11 Bern - Implementierung eines mehrsprachigen Intranets basierend auf SharePoint 2010</title>
      <description><![CDATA[<p>Gewinnen Sie einen Überblick darüber, wie mit SharePoint 2010 ein mehrsprachiges Intranet implementiert werden kann. Dabei diskutieren und demonstrieren wir folgende Konzepte: Variations, MUI für anonyme Benutzer, zentrale Verwaltung mehrsprachiger Informationen, Erstellung von Web-Templates, automatisches Provisioning der Site Struktur.</p><p>Speaker: Thomas Palmié</p><p><a title="TechDays 11 Bern SharePoint 2010" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE54.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:4b4c3ee57b824a35b87d9f860109f9b3">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Implementierung-eines-mehrsprachigen-Intranets-basierend-auf-SharePoint-2010</comments>
      <itunes:summary>Gewinnen Sie einen &#220;berblick dar&#252;ber, wie mit SharePoint 2010 ein mehrsprachiges Intranet implementiert werden kann. Dabei diskutieren und demonstrieren wir folgende Konzepte: Variations, MUI f&#252;r anonyme Benutzer, zentrale Verwaltung mehrsprachiger Informationen, Erstellung von Web-Templates, automatisches Provisioning der Site Struktur. Speaker: Thomas Palmi&#233; Presentation (PPTX) </itunes:summary>
      <itunes:duration>3564</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Implementierung-eines-mehrsprachigen-Intranets-basierend-auf-SharePoint-2010</link>
      <pubDate>Thu, 27 Oct 2011 08:29:18 GMT</pubDate>
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  <item>
      <title>TechDays 11 Bern - Building Immersive Data Experiences using Entity Framework</title>
      <description><![CDATA[<p>The Entity Framework is Microsoft's recommended data access technology, for both on-premises and the cloud. This session will show you how to leverage the best of Entity Framework to build robust, real-world applications running in the Cloud, or on-premise. It will cover common application patterns supported by framework and tools. This talk will also introduce you to the new features that are coming in the next version of Entity Framework; for example how new productivity features such as Enums and Migrations, combined with EF's existing Code First support, make it easier than ever to build data-driven applications.</p><p>Speaker: Mark Stafford<br><br><a title="TechDays 11 Bern Entity Framework" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE42.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e8f06002224e42368e579f860095449b">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Building-Immersive-Data-Experiences-using-Entity-Framework</comments>
      <itunes:summary>The Entity Framework is Microsoft&#39;s recommended data access technology, for both on-premises and the cloud. This session will show you how to leverage the best of Entity Framework to build robust, real-world applications running in the Cloud, or on-premise. It will cover common application patterns supported by framework and tools. This talk will also introduce you to the new features that are coming in the next version of Entity Framework; for example how new productivity features such as Enums and Migrations, combined with EF&#39;s existing Code First support, make it easier than ever to build data-driven applications. Speaker: Mark StaffordPresentation (PPTX) </itunes:summary>
      <itunes:duration>3751</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Building-Immersive-Data-Experiences-using-Entity-Framework</link>
      <pubDate>Tue, 25 Oct 2011 10:32:19 GMT</pubDate>
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  <item>
      <title>TechDays 11 Bern - Der schnellste Weg zur Entwicklung: Visual Studio LightSwitch entdecken</title>
      <description><![CDATA[<p>Während dieser Session erhalten Sie einen Überblick über das neueste Mitglied der Microsoft Visual Studio 2010 Familie: Visual Studio LightSwitch, ein RAD-Tool, das Sie bei der Erstellung von Silverlight-basierten, datenorientierten Anwendungen für den Desktop, das Web und die Cloud unterstützt.</p><p>Speaker: Ken Casada</p><p><a title="TechDays 11 Bern LightSwitch" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE41.pptx">Presentation (PPTX)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f5e201aded5b42799abb9f8601049979">]]></description>
      <comments>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Der-schnellste-Weg-zur-Entwicklung-Visual-Studio-LightSwitch-entdecken</comments>
      <itunes:summary>W&#228;hrend dieser Session erhalten Sie einen &#220;berblick &#252;ber das neueste Mitglied der Microsoft Visual Studio 2010 Familie: Visual Studio LightSwitch, ein RAD-Tool, das Sie bei der Erstellung von Silverlight-basierten, datenorientierten Anwendungen f&#252;r den Desktop, das Web und die Cloud unterst&#252;tzt. Speaker: Ken Casada Presentation (PPTX) </itunes:summary>
      <itunes:duration>3817</itunes:duration>
      <link>http://channel9.msdn.com/Series/TechDays-11-Bern/TechDays-11-Bern-Der-schnellste-Weg-zur-Entwicklung-Visual-Studio-LightSwitch-entdecken</link>
      <pubDate>Tue, 25 Oct 2011 10:11:57 GMT</pubDate>
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      <itunes:summary>D&#233;velopper une application moderne est complexe. On ne peut plus faire l&#39;&#233;conomie de la mise en place d&#39;une m&#233;thodologie qui va non seulement prendre en compte la phase de d&#233;veloppement mais aussi la gouvernance &#224; mettre en place, les phases de tests, de d&#233;ploiement et la mise en exploitation. Cette session vous pr&#233;sente les solutions propos&#233;es par Microsoft pour maitriser la qualit&#233; par les tests et le d&#233;ploiement, grace &#224; la mise en place de l&#39;int&#233;gration continue et du test automatique. De cette fac&#231;on, vous maitrisez en temps r&#233;el la qualit&#233; de votre production logicielle, et disposez de toutes les informations pour prendre le d&#233;cisions. Nous verrons comment faire collaborer Visual Studio 2010, Lab/Test Manager 2010 et Team Foundation Server 2010 pour atteindre un objectif: maitriser la qualit&#233; de votre production logicielle. Speaker: Sylvain Gross Presentation (PPTX) </itunes:summary>
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      <pubDate>Tue, 25 Oct 2011 10:11:25 GMT</pubDate>
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      <title>TechDays 11 Bern - WPF Architecture Blueprint oder Moderne Benutzeroberfl&#228;chen: Ein Blick hinter die Fassade</title>
      <description><![CDATA[<p>Benutzeroberflächen, die begeistern, lassen sich nur mit einer zeitgemässen und flexiblen Architektur umsetzen. Die Anwendungsentwicklung mit WPF hat zahlreiche neue oder verbesserte Konzepte mit sich gebracht – beispielsweise das Model-View-ViewModel (MVVM) Pattern oder ein komfortables DataBinding. Dadurch erhöhen sich sowohl Flexibilität als auch Wartbarkeit der Software massiv. Doch wie werden diese Konzepte richtig umgesetzt, ohne die Komplexität unnötig zu erhöhen? Wie sieht eine mögliche Architektur hinter den Kulissen aus und was sind deren grundlegende Patterns? Diese Präsentation zeigt anhand eines Blueprints (Beispielarchitektur) eine erprobte Lösung auf, erklärt dessen Vorteile und beleuchtet Alternativen.</p><p>Speaker: Oliver Brack</p><p><a title="TechDays 11 Bern - WPF Architecture" href="http://download.microsoft.com/download/6/4/0/640BF4BD-D92A-4592-958F-1BB90C8D07A4/TD11BE44.pptx">Presentation (PPTX)</a></p><p><a href="http://download.microsoft.com/download/6/7/4/6749B0E8-5408-4855-A88F-CA3C6074A0AD/TD11BE44.zip">Resources (ZIP)</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Niners/i_rothwell/Posts/RSS&WT.dl=0&WT.entryid=Entry:RSSView:068f9e93b6b84b049f8c9f860105b56a">]]></description>
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      <itunes:summary>Benutzeroberfl&#228;chen, die begeistern, lassen sich nur mit einer zeitgem&#228;ssen und flexiblen Architektur umsetzen. Die Anwendungsentwicklung mit WPF hat zahlreiche neue oder verbesserte Konzepte mit sich gebracht – beispielsweise das Model-View-ViewModel (MVVM) Pattern oder ein komfortables DataBinding. Dadurch erh&#246;hen sich sowohl Flexibilit&#228;t als auch Wartbarkeit der Software massiv. Doch wie werden diese Konzepte richtig umgesetzt, ohne die Komplexit&#228;t unn&#246;tig zu erh&#246;hen? Wie sieht eine m&#246;gliche Architektur hinter den Kulissen aus und was sind deren grundlegende Patterns? Diese Pr&#228;sentation zeigt anhand eines Blueprints (Beispielarchitektur) eine erprobte L&#246;sung auf, erkl&#228;rt dessen Vorteile und beleuchtet Alternativen. Speaker: Oliver Brack Presentation (PPTX) Resources (ZIP) </itunes:summary>
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      <pubDate>Tue, 25 Oct 2011 10:10:00 GMT</pubDate>
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