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Prism & Silverlight: Part 2 - Dependency Injection with Unity
Aug 19, 2010 at 3:21 PMI am sorry, I may be in the wrong place. I watched you turn one into five separate projects, for a add, mul, div, sub calculator. I need to know why I would do such a thing?
If I have a sidebar with 10 - 12 categories, each responding with 20-100 choices, and all of this before I ever have to respond to the server, Why would I want to take a simple problem and make it complex?
What I am looking for in Prism "is a way to structure, a complex application with multiple origination points, as well as, multiple departure points. I am looking for a structure, that isolates individual functions (allowing a copy/replace to the web server without disrupting anyone), barring that I am looking to bring down independant/notify modules for replacement.
If I understand "Prism", I can loosely couple, and download mismatches. Is this correct?
Ron
P.S. A better blog would be to give us a real world application (search at every level, lists that bring up specific object type, comboboxes (with semi-static loading/cacheing), response to selection from a list (fills in source object and returns control), and a step through of the thought process, logic, and implementaion of your solution.