Larry Lieberman
Niner since 2005
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IWP54 | Windows Phone Data Binding and the Magic of XAML
Avg Rating: 5
(1)Download the sample project seen in this video.
<TextBox Text="{Binding SampleUserName, Mode=TwoWay}" />Data binding is one of the fundamental concepts for good Windows Phone application design but can be difficult to grasp for newcomers. The core concept is this: No one wants to manually... -
IWP53 | Matthias on Samples
Avg Rating: 5
(1)What code samples do we have and how do you get them? We try to create and maintain a large number of code samples covering a wide array of developer scenarios. In this episode we're going to spend some time going over a few of the samples that are available, as well as some ways to find them.
Here are...
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IWP52 | Clint on the Coding For Fun Toolkit
Avg Rating: 4.5
(5)The 'Coding 4 Fun' Toolkit is a powerful set of controls and libraries that you can leverage for free, to add rich features and functionality to your XAML Windows Phone application.
Today we talked to Clint Rutkas, the creator of this toolkit, about some of the thinking behind it, and some of the cool...
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IWP51: JC shows us his Moga
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I met up with my colleague Jean- Christophe Cimetiere at GDC today, where he demonstrated the Moga Controller working with Windows Phone.
Find out more about the Moga controller at http://www.mogaanywhere.com/.
Questions?
Tweet to @LarryALieberman
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IWP50 - Introducing Unity for Windows Phone Development
Avg Rating: 4.5
(2)We're excited to announce the public availability of Unity for Windows Phone!
I spoke with Microsoft Technical Evangelist Vlad Kolesnikov about how developers can get started right now building games for both Windows and Windows Phone using the Unity game developer ecosystem tools.
We first took a look...
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IWP49 | How we pick great apps to showcase in the store
Avg Rating: 4
(1)If you've ever gone to the Windows Store's website, you've noticed that we promote certain apps and games in our Store. You may have asked yourself, 'how do they pick the apps and games that they showcase?' Our objective is to showcase the apps and games that are the best, so the natural question is:...
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IWP48 | Lens Applications in Windows Phone 8
Avg Rating: 5
(1)This week we spoke to Eric Bennett and Josh Debner from the Windows Phone camera team. Eric and Josh work on the new developer feature, Lens apps, and wanted to walk us through what it is and how it works.
Here are a few links to some of the resources we mentioned during the course of the conversation:...
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Building Apps for Windows Phone 8 Jump Start: (20) Mobile WebBuilding Apps for Windows Phone 8 Jump Start Dec 04, 2012 at 11:29 AM
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JeffKoch
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Larry Lieberman
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Teresa Greiner joins Rob Tiffany for this strategic final session of the Building Apps for Windows Phone 8 Jump Start. By 2015, Gartner predicts that 80% of all mobile applications developed will be hybrid or mobile web-oriented. Teresa shares important approaches developers and application architects...
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Building Apps for Windows Phone 8 Jump Start: (19) Windows Phone 8 and Windows 8 Cross Platform…Building Apps for Windows Phone 8 Jump Start Dec 04, 2012 at 11:29 AM
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JeffKoch
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Larry Lieberman
Avg Rating: 0
Building for consistent experiences across Windows devices (Tiles, Notifications, Animations for differing screen sizes, controls, Lifecycle), Minimizing Development through reuse (Portable Class Library) and Sharing Code from Windows Phone Runtime and the Windows Runtime, and Architecture (Architecture...
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Building Apps for Windows Phone 8 Jump Start: (18) Enterprise App ArchitectureBuilding Apps for Windows Phone 8 Jump Start Dec 04, 2012 at 11:29 AM
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JeffKoch
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Larry Lieberman
Avg Rating: 0
Rob Tiffany illustrates a variety of ways Windows Phone 8 can be effectively leveraged in the enterprise. During this module, focus is on both enterprise architecture, publishing and device management. Specific topics include Mobile Enterprise Concepts, building mobile middleware with SQL Server 2012...
Staff
Here is a list of Channel 9 staff members.
Windows Phone 8: Networking, Bluetooth, and NFC Proximity for Developers
Nov 16, 2012 at 2:07 PM@snekithan, Tim has now posted his samples for this session, here: http://code.msdn.microsoft.com/Windows-Phone-8-Networking-835239c1
Windows Phone 8: Critical Developer Practices for Delivering Outstanding Apps
Nov 15, 2012 at 4:55 PM@bighead, @ATomaras, you can get the Unit Test support from here:
Download WPToolkitTestFx Package on Nuget for Test Framework
(note this is a link from http://phone.codeplex.com)
LL
Windows Phone 8: Maps, Location, and Background Execution for Developers
Nov 14, 2012 at 4:19 PM@claudiufarcas watch the QA at the end of the session; Alternative tile sources are supported in the new control,
Inside Windows Phone # 35 | Ali Heron from Microsoft Advertising talks Ads
Mar 30, 2012 at 9:00 AM@Dan: @ailon:
Yep I was referring to Carlo
Inside Windows Phone #28 | "The" Jeff Wilcox
Nov 01, 2011 at 10:59 AM@Mike Harsh:well Mike, you know i got that from you. I am sure Jeff is _very_ happy i titled this piece that way too. We all miss you very much over here in phone land.
Inside Windows Phone #27 | The Patterns & Practices Guys
Oct 21, 2011 at 7:29 PM@Brinkerhoffer Thank you! Much appreciated.
Inside Windows Phone #24 - User Experience for Windows Phone Apps
Sep 21, 2011 at 11:32 AM@Maddus Mattus:I've added the PowerPoint above for your viewing pleasure
Mango Jump Start (06): Windows Phone Multi-tasking & Background Tasks
Sep 07, 2011 at 9:12 AMHi Richard,
Code is available now at http://borntolearn.mslearn.net/wpmango/m/mediagallery/default.aspx. I'll get direct links on all the posts presently.
Inside Windows Phone #23 - Certification
Sep 07, 2011 at 8:27 AM@Mark Rogers:i understand where you are coming from; certification does have its costs for the developer.
For us, though there are two sides. (1) It's about providing end users some reasonable expectation of a certain level of quality, and (2) when users have a reasonable expectation of a certain level of quality, we think they are more likely to download and purchase apps, which is better for developers.
We don't want to impact developers though. We're trying to walk a middle line; providing users some reasonable expectation of a certain level of quality, BUT ALSO giving developers very clear guidance and transparency into the process, and making the process as seamless and quick as possible.
These are our goals; we're working very hard to drive to a process that is as painless as possible.
Get to Windows Phone Mango #1: From XNA to SLXNA
Sep 01, 2011 at 10:55 AM@miselve: can you try now? you may have been trying while i was still in the process of getting these live...