That massive traffic is basically wasted: Nobody watches other Ch9 shows until they got their weekly Ping fix!!!
Wong Shao Voon
Last week, Channel9 traffic got surged up to 631% because peeps kept coming back to check for the missing Ping episode. This is unforgivable!
For me, the killer XBox feature is MS would release a native SDK for hobbyists; I would go out to buy the next XBox just becos of that. XNA just dun cut the mustard.
@Charles: Keep C++ TV video length at 40+ mins, ok? Because I always couldn't wait till I get home to watch the STL videos. I usually watch it at workplace during lunchtime. 15mins lunch and 45 mins of STL goodness!
Hi STL, excellent video on shared_ptr. I always look forward to your STL videos. I have some STL questions I hope you can answer. My user suggested to me to implement iterators for iterating elements in my open-source xml library. Is it possible to implement my own iterators to work with the STL algorithms in VC8, VC9 and VC10? It will be best if my custom iterators can work with algorithms in all STL implementations out there.
I am thinking of rewriting my own next_combination algorithm to take advantage of bidirectional and random access iterators. Right now, it only uses the least-common denominator iterators (bidirectional iterators) which is slow because the algorithm has to increment íterator 1 by 1, instead of 'jumping' to the required iterator. Is it possible to write my algorithm to work with all VC(8,9,10) STL iterators or all STL implementations? Are the iterator trait tags the same?