shoshan
| Forum | Thread | Replies | Latest activity |
|---|---|---|---|
| Coffeehouse | help with GDI+ & getting pixels... | 3 | Apr 16, 2006 at 4:32 PM |
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| Forum | Thread | Replies | Latest activity |
|---|---|---|---|
| Coffeehouse | help with GDI+ & getting pixels... | 3 | Apr 16, 2006 at 4:32 PM |
Cider Beta 2 : Feature walkthrough
Aug 16, 2007 at 4:21 PMhope the right person reads this...
Peter Spiro: Building great databases. Making great teams. Leadership. WinFS. The power of having fu
Aug 10, 2007 at 5:30 AMthis is an hour video and it's a gig!
Brian Beckman: The Physics in Games - Real-Time Simulation Explained
Jun 09, 2007 at 5:27 AMwhen I created a small simple balls engine using XNA using some
of my (unfinished yet) high school physics I saw that all the time I
had to make some stupid decisions...
and even worse, when stuff are moving fast (relatively to the
anount of time we are looking at) you really need to see when
were you supposed to stop because of a wall or something and
calculate everything back there and than simulate what would
happen until the time you are at now...
in other words, very simple code turns into a monster...
A Chat and Demo about LINQ with Wee Hyong (Singapore MVP – SQL)
Nov 03, 2006 at 1:12 PMis "okay - okay - okay" the most common phrase in Singapore ?
Emre Kiciman: Reliable Computing for Large Scale Distributed Systems
Oct 12, 2006 at 3:39 AMDon't [ever] put your hand over your mouth or nose.
it's really bad body languagebtw:
I liked this video, and I think MSR videos are really important!
The Advancement of Windows: Michael Fortin - Windows Vista SuperFetch
Oct 06, 2006 at 6:42 PMI wish there were many more videos like this one...
but why is there so much noise in the background ?
[C]
Brian Beckman: Monads, Monoids, and Mort
Sep 01, 2006 at 10:46 AMHow much did pepsi pay him for the commecial ?