WPF Effects Library Demo
- Posted: Oct 04, 2008 at 3:36 PM
- 142,264 Views
- 8 Comments
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So cool!!!
Phenominal.
I highly recommend downloading the video sample on this page. It's an excellent catalog type reference resource allowing you to decide, more accurately, as to what type of effects you want to incorporate into your application systems. This all accomplished at the concept phase of development will save immeasurable amounts of time.
The video file along with the application example provided in a previous thread on this page will offer a wonderful primer on the subject of special effects and transitions for WPF new-bees like myself.
Ideas were exploding in my brain whilst watching the online video demo... WPF is quite comprehensive.
Anyone coming to this page for the first time should do themselves a favor and 'right click' the video format of their choice under the video's "download" link (above) and 'save target as.'
Allot of these effects are broadcast quality "out of the box."
Unreal!
Many thanks to you ladies and gentlemen of Codeplex and your associates.
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Some might also be interested in expanding their networked resource lists by including the developer resource site Code Project in their personal Work Flow. It's chock full of Visual Studio Developer goodness.
Wow ..., this is an excellent library but I was wondering if those effects are only applied to images, I mean in the real world We'd like to applied those nice effects to a form with data entry for example. Imaging you have some controls (textbox, labels, ...) over your form and want that they appear with the effect applied. Is that possible?
Good Job.
Hello,
I would like to know if I can use and redistribute the pixel shaders contained in this shader library freely on my web site, and provide it as package with my application ?
I needed to modify the shaders a bit because I do not use pixel shader format but effect format (.fx).
It's a free application, which I invite you all to have a look and try. There are video tutorials to see how it works and how easy it is to create pixel shaders and high-level effects compositions.
Here is the web site : http://sites.google.com/site/studioposteffect/">http://sites.google.com/site/studioposteffect
Thank you in advance for your answer about shader code redistribution.
(Sorry I posted the same to CodePlex discussions but seams all discussions are just getting ignored there, hope to get more change here).
You make me wish I was back doing WPF stuff now... sigh.
Back to XNA for me...
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