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		<title>Channel 9 - Everything you wanted to know about VC++ deployment but were afraid to ask</title>
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	<description>After C&amp;#43;&amp;#43; code has been written, compiled and tested it&#39;s now time for figuring out how to deploy it successfully on n number of users&#39; machines and their various configurations... This is no easy task given the number of potential versioning conflicts.
 Of course, there are ways to do this, many of them automatic in nature, but which way is the best way? How do the various methodologies of delploying exes and dlls on machines stack up? How does it all work? Deployment is one of those things that many of us
 take for granted, but George Mileka and Ben Anderson of the Visual C&amp;#43;&amp;#43; team spend much of their time thinking about the process of deploying code to any number of machines so we don&#39;t have to. Tune in and learn about the nitty gritty of VC deployment. There
 is plenty of whiteboarding in this one so be sure to put your propeller caps on.</description>
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	<pubDate>Sat, 25 May 2013 01:05:49 GMT</pubDate>
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	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[Interesting but overcomplicated guidelines that nobody&nbsp;knows, reads or&nbsp;follows.<br />Thanks anyway <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /><p>posted by sakisp</p>]]>
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		<link>http://channel9.msdn.com/Shows/Going+Deep/Everything-you-wanted-to-know-about-VC-deployment-but-were-afraid-to-ask#c633349128040000000</link>
		<pubDate>Wed, 02 Jan 2008 23:20:04 GMT</pubDate>
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		<dc:creator>sakisp</dc:creator>
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		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">sakisp wrote:</div>
<div class="quoteBody">&#65279;Interesting but overcomplicated guidelines that nobody&nbsp;knows, reads or&nbsp;follows.<br />Thanks anyway <img src="/emoticons/emotion-1.gif" border="0"></div>
</blockquote>
<br /><br />Interesting point of view. I don't agree, however. Follow these guidelines! They will save you from much grief... <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /><br />C<p>posted by Charles</p>]]>
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		<pubDate>Wed, 02 Jan 2008 23:55:17 GMT</pubDate>
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		<dc:creator>Charles</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">Charles wrote:</div>
<div class="quoteBody">&#65279;Interesting point of view. I don't agree, however. Follow these guidelines! They will save you from much grief...
</div>
</blockquote>
<br /><br />I do that Charles whenever is possible, but I was not talking about me.<br />Most of the software industry &quot;big-names&quot; (not to mention 99% of shareware vendors), ignore these guidelines when designing their products deployment.<p>posted by sakisp</p>]]>
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		<pubDate>Thu, 03 Jan 2008 06:29:33 GMT</pubDate>
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		<dc:creator>sakisp</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[Sorry but you've managed to make the process of distributing .dlls harder and less reliable than it ever has been.<br /><br />(SXS will likely join the registry and UAC in the legendary &quot;it sounded good on paper&quot; pile.)<br /><p>posted by graboy</p>]]>
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		<link>http://channel9.msdn.com/Shows/Going+Deep/Everything-you-wanted-to-know-about-VC-deployment-but-were-afraid-to-ask#c633349670820000000</link>
		<pubDate>Thu, 03 Jan 2008 14:24:42 GMT</pubDate>
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		<dc:creator>graboy</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">sakisp wrote:</div>
<div class="quoteBody">&#65279;
<blockquote>
<table class="quoteTable">
<tbody>
<tr>
<td valign="top" width="10"><img src="/Themes/AlmostGlass/images/icon-quote.gif"></td>
<td class="txt3"><strong>Charles wrote:</strong>
<hr size="1">
<i>&#65279;Interesting point of view. I don't agree, however. Follow these guidelines! They will save you from much grief...
</i></td>
</tr>
</tbody>
</table>
</blockquote>
<br /><br />I do that Charles whenever is possible, but I was not talking about me.<br />Most of the software industry &quot;big-names&quot; (not to mention 99% of shareware vendors), ignore these guidelines when designing their products deployment.</div>
</blockquote>
<br /><br />Wow you must be a busy guy working with so many companies to make such generalizations. So do you hop companies every week. Or are you making something up to have a point. I vote for the latter.<p>posted by odujosh</p>]]>
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		<pubDate>Thu, 03 Jan 2008 14:30:47 GMT</pubDate>
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		<dc:creator>odujosh</dc:creator>
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	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[Just out of curiosity, what approach deos&nbsp;Mac OS X&nbsp;uses (I know they don't have dlls, but they still heave lilbraries, etc.)?<br /><br />Do they link everything in the binaries? How are updates taken care of in that case?<p>posted by giovanni</p>]]>
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		<pubDate>Thu, 03 Jan 2008 15:15:58 GMT</pubDate>
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		<dc:creator>giovanni</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[MacOS does use dlls or sos. It gives the appearance that they don't exist because the application you are clicking on is actually a directory with an extension of .app. Everything the application depends on is in the directory so when you drag it around
 places, everything goes with it. As for shared dlls, they are stored in the library directory. The application contains a manifest that tells it which libraries it relies on. Its all very simple.
<p>posted by FluffyDevilBunny</p>]]>
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		<pubDate>Thu, 03 Jan 2008 19:54:16 GMT</pubDate>
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		<dc:creator>FluffyDevilBunny</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">FluffyDevilBunny wrote:</div>
<div class="quoteBody">MacOS does use dlls or sos. It gives the appearance that they don't exist because the application you are clicking on is actually a directory with an extension of .app. Everything the application depends on is in the directory so when
 you drag it around places, everything goes with it. As for shared dlls, they are stored in the library directory. The application contains a manifest that tells it which libraries it relies on. Its all very simple.
</div>
</blockquote>
<br /><br />so in theory MacOS can still suffer from dll hell unless the library directory stores multiple versions of the Library.&nbsp;
<br /><br />Douglash<p>posted by DouglasH</p>]]>
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		<pubDate>Thu, 03 Jan 2008 20:45:19 GMT</pubDate>
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		<dc:creator>DouglasH</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">FluffyDevilBunny wrote:</div>
<div class="quoteBody">MacOS does use dlls or sos. It gives the appearance that they don't exist because the application you are clicking on is actually a directory with an extension of .app. Everything the application depends on is in the directory so when
 you drag it around places, everything goes with it. As for shared dlls, they are stored in the library directory. The application contains a manifest that tells it which libraries it relies on. Its all very simple.
</div>
</blockquote>
<br /><br />Well, it does not look substantially different from Windows...<p>posted by giovanni</p>]]>
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		<pubDate>Thu, 03 Jan 2008 20:56:49 GMT</pubDate>
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		<dc:creator>giovanni</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">odujosh wrote:</div>
<div class="quoteBody">&#65279;Wow you must be a busy guy working with so many companies to make such generalizations. So do you hop companies every week. Or are you making something up to have a point. I vote for the latter.</div>
</blockquote>
<br /><br />No, I'm not a &quot;<em>busy guy working with many companies</em>&quot;. I'm just a regular&nbsp;tech guy&nbsp;who has&nbsp;deployed hundreds of commercial applications during my life.&nbsp; Do you think it's too difficult to recognize a messed up installation?<br /><br /><p>posted by sakisp</p>]]>
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		<pubDate>Thu, 03 Jan 2008 21:12:39 GMT</pubDate>
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		<dc:creator>sakisp</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[When the Office Ribbon updates comes, being off band, will there be another VC redist? And why is producing ClickOnce deployments so complicated for native C&#43;&#43; apps? It's not like disk space is an issue... Is disk space an issue?
<p>posted by Jsoh</p>]]>
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		<pubDate>Fri, 04 Jan 2008 06:31:00 GMT</pubDate>
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		<dc:creator>Jsoh</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[These silverlight players are killing me. Everytime I load channel9 my entire ie locks, even other tabs for near 30 seconds just to load that picture. Its really an unacceptable freeze. Can't you guys load the page and then load the player in an AJAX panel
 so I can continue other tasks?<br /><br />sry, its been getting on my nerves since channel9 switched players. I appreciate your efforts.<p>posted by Dark_Halmut</p>]]>
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		<pubDate>Fri, 04 Jan 2008 19:12:10 GMT</pubDate>
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		<dc:creator>Dark_Halmut</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[@Dark_Halmut<br /><br />Are you running the lastest Version: 1.0.21115.0?<p>posted by Jsoh</p>]]>
		</description>
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		<pubDate>Fri, 04 Jan 2008 20:50:37 GMT</pubDate>
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		<dc:creator>Jsoh</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[
<blockquote>
<div class="quoteAuthor">DouglasH wrote:</div>
<div class="quoteBody">&#65279;
<blockquote>
<table class="quoteTable">
<tbody>
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<td valign="top" width="10"><img src="/Themes/AlmostGlass/images/icon-quote.gif"></td>
<td class="txt3"><strong>FluffyDevilBunny wrote:</strong>
<hr size="1">
<i>MacOS does use dlls or sos. It gives the appearance that they don't exist because the application you are clicking on is actually a directory with an extension of .app. Everything the application depends on is in the directory so when you drag it around
 places, everything goes with it. As for shared dlls, they are stored in the library directory. The application contains a manifest that tells it which libraries it relies on. Its all very simple.
</i></td>
</tr>
</tbody>
</table>
</blockquote>
<br /><br />so in theory MacOS can still suffer from dll hell unless the library directory stores multiple versions of the Library.&nbsp;
<br /><br />Douglash</div>
</blockquote>
<br />Linux systems (I believe it's also in most *nix systems) store the dynamic link libraries in /lib and /usr/lib. with .so(dynamic-linked) or .a(static-linked) in extension.<br /><br />And they put the version number at the end of the file. Then provide symbolic link to the filename without version in extension as the current version.<br /><br />======<br /><br />So you'll see:<br /><br />libsomething.so -&gt; libsomething.so.4.3.3<br />libsomething.so.3 -&gt; libsomething.so.3.1.0<br />libsomething.so.4 -&gt; libsomething.so.4.3.3<br />libsomething.so.3.1.0<br />libsomething.so.4.3.1<br />libsomething.so.4.3.3<br /><br />In some system that doesn't use package management systems.<br /><br />======<br /><br />Note that on most systems, some of these libraries are left behind intensionally for backward compatibility reasons. (e.g.: the *-compat packages)<br /><br />If you install an application that requires previous version of glibc runtime, just install the current version of glibc-compat and you'll get all the previous versions of glibc-runtime. That's how they solve the DLL hell problem.<br /><br /><br /><p>posted by cheong</p>]]>
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		<pubDate>Sat, 05 Jan 2008 03:00:00 GMT</pubDate>
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		<dc:creator>cheong</dc:creator>
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	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[<font size="1">offtopic follows:<br /></font><br /><blockquote>
<div class="quoteAuthor">Dark_Halmut wrote:</div>
<div class="quoteBody">&#65279;These silverlight players are killing me. Everytime I load channel9 my entire ie locks, even other tabs for near 30 seconds just to load that picture. Its really an unacceptable freeze. Can't you guys load the page and then load the
 player in an AJAX panel so I can continue other tasks?<br /><br />sry, its been getting on my nerves since channel9 switched players. I appreciate your efforts.</div>
</blockquote>
<br /><br />You can op out... Go to your profile -&gt; settings and disable silverlight for the player.<p>posted by littleguru</p>]]>
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		<pubDate>Sat, 05 Jan 2008 20:17:42 GMT</pubDate>
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		<dc:creator>littleguru</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[Thanks, littleguru. I assumed we were being forced to use a technology.<p>posted by Frank Hileman</p>]]>
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		<pubDate>Sun, 06 Jan 2008 14:54:58 GMT</pubDate>
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		<dc:creator>Frank Hileman</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[Josh - when we ship QFEs and SPs, we update all redist mechanisms, including app-local DLLs, MSMs and VCRedist*.exe as part of the patch to Visual Studio.&nbsp; I believe we will do the same for the MFC update (although, since it is in the future, I can't say
 with exact certainty that it will be that way, but that's the current plan as far as I know).<br /><br />-Ben<p>posted by benjaman</p>]]>
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		<pubDate>Mon, 07 Jan 2008 23:15:16 GMT</pubDate>
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		<dc:creator>benjaman</dc:creator>
	</item>
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		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[Another sad example of how Microsoft manages to overcomplicate things. This is DLL hell, reloaded.<br /><p>posted by glebd</p>]]>
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		<pubDate>Wed, 16 Jan 2008 14:42:44 GMT</pubDate>
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		<dc:creator>glebd</dc:creator>
	</item>
	<item>
		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
		<description>
			<![CDATA[hire Ludvig Strigeus.<p>posted by Ted.dot</p>]]>
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		<pubDate>Mon, 10 Mar 2008 19:56:56 GMT</pubDate>
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		<dc:creator>Ted.dot</dc:creator>
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		<title>Re: Everything you wanted to know about VC++ deployment but were afraid to ask</title>
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			<![CDATA[Please&nbsp;explain how&nbsp;can this&nbsp;become DLL hell - reloaded?<br /><br />TA.<p>posted by mrblob</p>]]>
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		<pubDate>Sun, 28 Dec 2008 17:55:49 GMT</pubDate>
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		<dc:creator>mrblob</dc:creator>
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