Going Deep

Charles Torre travels around Microsoft to meet the company’s leading Architects and Engineers to discuss the inner workings of our core technologies. Going Deep is primarily concerned with how things work, why they are designed the way they are, and how they will evolve over time. Going Deep also includes lectures by domain experts and conversational pieces amongst computer scientists, architects and engineers (a la E2E).

  • Virtualization
  • Eugene Lin and Jason Cobb - Windows Plug and Play
  • Rob Short (and kernel team) - Going deep inside Windows Vista's kernel architecture
  • Vista Audio Stack and API
  • Concurrency and Coordination Runtime
  • Surendra Verma: Vista Transactional File System
  • Singularity Revisited
  • Windows, NT Object Manager
  • Singularity: A research OS written in C#
  • Chris Anderson - Talking shop about Avalon