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	<title>Comment Feed for Channel 9 - Inside Windows Phone 42 | Sam George on Native C++ Game Development in Windows Phone 8</title>
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		<title>Channel 9 - Inside Windows Phone 42 | Sam George on Native C++ Game Development in Windows Phone 8</title>
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	<description>Native C&amp;#43;&amp;#43; Game Development is one of the most requested features that we&#39;re delivering in Windows Phone 8, and in this episode of Inside Windows Phone, we asked Sam George to give us a whirlwind tour. Native C&amp;#43;&amp;#43; programming enables: Writing of high performing games for the phone using D3D Sharing of&amp;nbsp;a tremendous amount of code across Windows 8 and Windows Phone 8 in game development Easy&amp;nbsp;porting of&amp;nbsp;games from other platforms to Windows and Windows Phone using common C&amp;#43;&amp;#43; class libraries Using middleware engines such as Havok and Unity, to make it easier than ever to bring games to Windows and Windows Phone </description>
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	<pubDate>Wed, 19 Jun 2013 03:15:19 GMT</pubDate>
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	<item>
		<title>Re: Inside Windows Phone 42 | Sam George on Native C++ Game Development in Windows Phone 8</title>
		<description>
			<![CDATA[Can you please make a tutorial about creating .dll files with C&#43;&#43;<p>posted by hoang thanh tung</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-42--Sam-George-on-Native-C-Game-Development-in-Windows-Phone-8#c634879091270182952</link>
		<pubDate>Wed, 07 Nov 2012 18:18:47 GMT</pubDate>
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		<dc:creator>hoang thanh tung</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 42 | Sam George on Native C++ Game Development in Windows Phone 8</title>
		<description>
			<![CDATA[hi &#33; a PC for each person. <br>Sharing of a tremendous amount of code across Windows 8 and Windows Phone 8 in game development can be considered as we expected as the head title of overcoming.<br>Using middleware engines such as Havok and Unity is usualy a reason for shop by managers.<p>posted by TITI</p>]]>
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		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-42--Sam-George-on-Native-C-Game-Development-in-Windows-Phone-8#c634881364088857402</link>
		<pubDate>Sat, 10 Nov 2012 09:26:48 GMT</pubDate>
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		<dc:creator>TITI</dc:creator>
	</item>
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		<title>Re: Inside Windows Phone 42 | Sam George on Native C++ Game Development in Windows Phone 8</title>
		<description>
			<![CDATA[hello,<br><br>I write httpclient in Windows 8 run success, but I port to WP8 have problem not lib winhttp and lib wininet. <br><br>who can help me write httpcliet windows phone 8 &#63;<br><br>many thanks<p>posted by Sokugo</p>]]>
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		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-42--Sam-George-on-Native-C-Game-Development-in-Windows-Phone-8#c634909812659693612</link>
		<pubDate>Thu, 13 Dec 2012 07:41:05 GMT</pubDate>
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		<dc:creator>Sokugo</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 42 | Sam George on Native C++ Game Development in Windows Phone 8</title>
		<description>
			<![CDATA[That&#39;s right&#33;<p>posted by Angus Cheng</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-42--Sam-George-on-Native-C-Game-Development-in-Windows-Phone-8#c634924411547108037</link>
		<pubDate>Sun, 30 Dec 2012 05:12:34 GMT</pubDate>
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		<dc:creator>Angus Cheng</dc:creator>
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