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	<title>Comment Feed for Channel 9 - Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
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		<title>Channel 9 - Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<link></link>
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	<description>Windows Phone 8 adds the ability for developers to sell additional features within the context of theirapplication, using &#39;In App Purchase.&#39; Since Windows Phone 7 applications work on Windows Phone 8, we&#39;ve also delivered the ability for you to add a few WP8 features to your WP7 app, which will run only when the application is run on a WP8 device. In this talk, Saral will walk us through exactly how you would add In-App Purchase to your WP7 game, so that it will appear when the app is used on WP8. Download the code sample for this video here. </description>
	<link></link>
	<language>en</language>
	<pubDate>Wed, 19 Jun 2013 21:34:47 GMT</pubDate>
	<lastBuildDate>Wed, 19 Jun 2013 21:34:47 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[<p>Hi!</p><p>&nbsp;</p><p>I'm very interested in the code, please add the link soon! <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>posted by KakCAT</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634873127762855072</link>
		<pubDate>Wed, 31 Oct 2012 20:39:36 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634873127762855072</guid>
		<dc:creator>KakCAT</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[<p>@KakCAT - we are looking into publishing the sample in the next few days if not earlier, sorry for the delay.</p><p>posted by sshodhan</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634873823659572519</link>
		<pubDate>Thu, 01 Nov 2012 15:59:25 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634873823659572519</guid>
		<dc:creator>sshodhan</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[<p>@<a href="/Shows/Inside&#43;Windows&#43;Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634873127762855072">KakCAT</a>:</p><p>Hello&nbsp; - the code is now posted, best of luck</p><p>posted by sshodhan</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634874852911480058</link>
		<pubDate>Fri, 02 Nov 2012 20:34:51 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634874852911480058</guid>
		<dc:creator>sshodhan</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[Hi&#33;<br><br>is it possible to get a more complex example, in example, to get a listing&#63; This example is just obtaining the class pointer, but everytime I try to call LoadListingInformationAsync I get a System.Exception error inside of it.<br><br><p>posted by MykeP</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634892722798146319</link>
		<pubDate>Fri, 23 Nov 2012 12:57:59 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634892722798146319</guid>
		<dc:creator>MykeP</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[www.google.com&#47;www.facebook.com<p>posted by sweecheekeong</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634893563924556668</link>
		<pubDate>Sat, 24 Nov 2012 12:19:52 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634893563924556668</guid>
		<dc:creator>sweecheekeong</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[<p>hi,</p><p>This given sample support to only visual studio 2012.</p><p>How can I use it for visual studio 2010?</p><p>Thank You.&nbsp;</p><p>posted by nazia220590</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634895277953068607</link>
		<pubDate>Mon, 26 Nov 2012 11:56:35 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634895277953068607</guid>
		<dc:creator>nazia220590</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[<p>I would also like a complete example. I am getting the _store object but the exposed functions seem to be completely different than the WP8 IAP functions.&nbsp;</p><p>posted by Karios</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634899176913994220</link>
		<pubDate>Sat, 01 Dec 2012 00:14:51 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634899176913994220</guid>
		<dc:creator>Karios</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[Problems here too, I&#39;m always getting a &#34;A method was called at an unexpected time. &#40;Exception from HRESULT&#58; 0x8000000E&#41;&#33;&#34; no matter what I do<p>posted by KakCAT</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634899845645722271</link>
		<pubDate>Sat, 01 Dec 2012 18:49:24 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634899845645722271</guid>
		<dc:creator>KakCAT</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[All getting confused where all this Windows Phone games development is going. Here we are presented with a XNA based game, which we all know is being dumped.<br><br>Until Microsoft sort out this W8 RT WP8&#47;WP7 road crash most of us ex WP developers have moved over to Android development with MonoGame.<p>posted by jules</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634900578160691975</link>
		<pubDate>Sun, 02 Dec 2012 15:10:16 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634900578160691975</guid>
		<dc:creator>jules</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[i want windows mobile 7<p>posted by assad</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634914363284282901</link>
		<pubDate>Tue, 18 Dec 2012 14:05:28 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634914363284282901</guid>
		<dc:creator>assad</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[no comment<p>posted by david</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634922340339203147</link>
		<pubDate>Thu, 27 Dec 2012 19:40:33 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634922340339203147</guid>
		<dc:creator>david</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[I happen to be developing a Windows app &#47; phone app &#40;is there a difference &#63; I&#39;ve not figured this out yet, I paid &#36;49.95 to sell at the Windows app store, and I have yet to pay the &#36;99.95 at the Phone App&#47; XBox store.   I would have preferred more hand holding as i&#39;m new but hey, this is a start.  I might think that &#39;expansion packs&#39; would fall under durables, but it might be nice to see a third category.   Thanks for the video though, I hope to see more.  I&#39;m slowly making my way through what is an App and what isn&#39;t.  On one hand I am starting to use DNA, but then I read this is being abandoned &#63; 35 years into programming,  it IS nice to do so many things with one line of code, but to comprehend that one line requires a great deal of intellectual investment into understanding the entire hierarchy that class inherits from.   <br><br>Thanks<p>posted by Tim Miltz</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634924316970550816</link>
		<pubDate>Sun, 30 Dec 2012 02:34:57 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634924316970550816</guid>
		<dc:creator>Tim Miltz</dc:creator>
	</item>
	<item>
		<title>Re: Inside Windows Phone 45 | Adding In App Purchase as a ‘light up’ feature to your Windows Phone 7 Games</title>
		<description>
			<![CDATA[I am attempting to use this as a template to enable other features, such as NFC, however this requires certain capabilities to be turned on in the app manifest.  ID_CAP_PROXIMITY &#40;Or any of the new features&#41; can&#39;t be added thus will trigger a unauthorized access exception when the code executes.  Is there any way to provide this capability through another means&#63;<p>posted by Paul</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634931704581879126</link>
		<pubDate>Mon, 07 Jan 2013 15:47:38 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Inside-Windows-Phone-45--Adding-In-App-Purchase-as-a-light-up-feature-to-your-Windows-Phone-7-Games#c634931704581879126</guid>
		<dc:creator>Paul</dc:creator>
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