<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" media="screen" href="/styles/xslt/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:c9="http://channel9.msdn.com">
<channel>
	<title>Comment Feed for Channel 9 - Silverlight TV 70: Sockets Unplugged</title>
	<atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged/RSS"></atom:link>
	<image>
		<url>http://ak.channel9.msdn.com/ch9/CAFF/6320D8FD-4ACC-42C5-BB34-9ED20156CAFF/sltv70_100_ch9.jpg</url>
		<title>Channel 9 - Silverlight TV 70: Sockets Unplugged</title>
		<link></link>
	</image>
	<description> Ever wonder how to use sockets or what they&#39;re good for? In this video, Peter Smith of the Silverlight networking team joins John to discuss these topics and demonstrate how sockets work by using them to play an &amp;quot;I Spy&amp;quot;-like game that Peter created. The game results and scores are updated instantly on two client PCs, and after Peter and John play, Peter jumps into the code and shows how the socket service works on both the client and the server. Relevant links: John&#39;s blog and on Twitter (@john_papa) Fiddler Netmon Peter&#39;s post with source code on the Network Class Library Team Blog Follow us on Twitter @SilverlightTV or on the web at http://silverlight.tv &amp;nbsp; &amp;nbsp; &amp;nbsp; </description>
	<link></link>
	<language>en</language>
	<pubDate>Wed, 19 Jun 2013 20:19:38 GMT</pubDate>
	<lastBuildDate>Wed, 19 Jun 2013 20:19:38 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[ <p>Cool. Is this how it'll work on WP7?</p><p>posted by unt1tled</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396151270000000</link>
		<pubDate>Thu, 28 Apr 2011 19:18:47 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396151270000000</guid>
		<dc:creator>unt1tled</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[ <p>Excellent show.</p><p>Same question, is the entire SL4 sockets stack being moved to Mango?</p><p>posted by Ben Hayat</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396164270000000</link>
		<pubDate>Thu, 28 Apr 2011 19:40:27 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396164270000000</guid>
		<dc:creator>Ben Hayat</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[AS far as Windows Phone goes -- the current 7.0 phone doesn&#39;t include sockets, so this won&#39;t work on the current phone.  I&#39;ve seen the same Mix meeting as anyone else about the &#34;mango&#34; socket support, but I haven&#39;t yet tried to move the game over to the Phone.<br><br>It would certainly involve some rework -- in particular, the screen layout would need some radical changes, and I&#39;ve have to make sure that the touch stuff was handled well.<p>posted by Peter smith</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396178900000000</link>
		<pubDate>Thu, 28 Apr 2011 20:04:50 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396178900000000</guid>
		<dc:creator>Peter smith</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[ <p>Peter, but do you know if the same socket structure from SL4 has been ported to Mango?</p><p>Secondly, what you showed, was it based on SL4 or SL5?</p><p>Thanks!</p><p>posted by Ben Hayat</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396183170000000</link>
		<pubDate>Thu, 28 Apr 2011 20:11:57 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396183170000000</guid>
		<dc:creator>Ben Hayat</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[Keep in mind that I haven&#39;t seen the API yet --- but one of the overriding goals of .NET is to not splinter the API.  That means that Silverlight browser .NET sockets have the same API as desktop .NET sockets &#40;except for the synchronous stuff&#41;.<br><br>What I showed is the regular shipping Silverligt.  What&#39;s running right now in my browser is a version 4.  Sockets have been part of Silverlight for a while now.<p>posted by Peter Smith</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396189930000000</link>
		<pubDate>Thu, 28 Apr 2011 20:23:13 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396189930000000</guid>
		<dc:creator>Peter Smith</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[ <p>@<a href="/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396189930000000">Peter Smith</a>: Thanks Pete! You &amp; John had great points;</p><p>Hope to see you again when Mango is released. I'm very interested in sockets on WP7/Mobile as a portable device to share live info.</p><p>posted by Ben Hayat</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396192190000000</link>
		<pubDate>Thu, 28 Apr 2011 20:26:59 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396192190000000</guid>
		<dc:creator>Ben Hayat</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[Nice demo, keep up the good work&#33;<br><br>Would it be possible to share the code&#63;<br><br>Thanks<br>Angelo<p>posted by angelfly</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396647070000000</link>
		<pubDate>Fri, 29 Apr 2011 09:05:07 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396647070000000</guid>
		<dc:creator>angelfly</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[Yes, the source code&#39;s in a zip file in the System.Net blog -- just follow the links.<p>posted by Peter Smith</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396941190000000</link>
		<pubDate>Fri, 29 Apr 2011 17:15:19 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634396941190000000</guid>
		<dc:creator>Peter Smith</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[Must remember to read carefully&#33;&#33; &#58;&#41;<br>Thanks for your time.<br><br>Angelo<p>posted by angelfly</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634397076200000000</link>
		<pubDate>Fri, 29 Apr 2011 21:00:20 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634397076200000000</guid>
		<dc:creator>angelfly</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[Dang, the code is so blurry it looks Sanskrit circa 1967 San Francisco.<p>posted by B Clay Shannon</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634399688600000000</link>
		<pubDate>Mon, 02 May 2011 21:34:20 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634399688600000000</guid>
		<dc:creator>B Clay Shannon</dc:creator>
	</item>
	<item>
		<title>Re: Silverlight TV 70: Sockets Unplugged</title>
		<description>
			<![CDATA[ <p>Very informative show. Thank you.<br></p><p>posted by valdezjoel</p>]]>
		</description>
		<link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634402021150000000</link>
		<pubDate>Thu, 05 May 2011 14:21:55 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-70-Sockets-Unplugged#c634402021150000000</guid>
		<dc:creator>valdezjoel</dc:creator>
	</item>
</channel>
</rss>