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	<title>Comment Feed for Channel 9 - E3 2011:  Designing for Xbox</title>
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		<title>Channel 9 - E3 2011:  Designing for Xbox</title>
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	<description> Carl Ledbetter is a designer for Xbox and has worked on the Kinect and Zune.&amp;nbsp; He has also been at the company for sixteen years and takes us on a trip down&amp;nbsp;memory lane starting with the&amp;nbsp;Intellimouse he helped design in his early days at MS.&amp;nbsp; </description>
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	<pubDate>Sat, 25 May 2013 23:34:34 GMT</pubDate>
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		<title>Re: E3 2011:  Designing for Xbox</title>
		<description>
			<![CDATA[ <p>It's always good to see the people behind the products and that wheel looks pretty neat.</p><p>posted by IRB</p>]]>
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		<link>http://channel9.msdn.com/Shows/TechWithTina/E3-2011-Designing-for-Xbox#c634432296540000000</link>
		<pubDate>Thu, 09 Jun 2011 15:20:54 GMT</pubDate>
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		<dc:creator>IRB</dc:creator>
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		<title>Re: E3 2011:  Designing for Xbox</title>
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			<![CDATA[that wheel looks amazing, if its got a two axis accelerometer im sure it could be used on FPS and airplane games<p>posted by neko</p>]]>
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		<pubDate>Thu, 09 Jun 2011 22:32:00 GMT</pubDate>
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		<dc:creator>neko</dc:creator>
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		<title>Re: E3 2011:  Designing for Xbox</title>
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			<![CDATA[That&#39;s amazing work&#33;  Love to see what happens behind the scenes&#33;<p>posted by steve</p>]]>
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		<pubDate>Fri, 10 Jun 2011 21:46:04 GMT</pubDate>
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		<dc:creator>steve</dc:creator>
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