Interview with Design Director Cliff Bleszinski of Epic Games
- Posted: Apr 06, 2010 at 7:58 AM
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Epic Games also just finished up the Make Something Unreal contest, where the winner received a free Unreal Engine license. Epic creates games for both the PC and the 360, and Cliff talks about the differences between them as well as giving his opinion about his hands-on experience with Natal. I also asked some questions from C9 forum members Cream Filling 512, and Dan, to name just a few.
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DirectX 10 is now outdated, how about some DirectX 11 love. From 10 to 10.1 there seemed to be a performance boost in games that support it. Is something more efficient there? It also seems to be the case for DX 11. The speed difference is not insane, but it is significant.
I tried this in Battlefield Bad Company 2. Set the game to 10 to 10.1 and 11.
Thanks for asking Niners' questions, Tina!
C
hot damn, cliffyB on c9.. that's all kinds of awsome
one thing though, where did you gather the questions from the niners? i would have loved to ask some questions but i missed out on where to post them :/ when charles did that Rico Mariani interview he posted a thread on the main c9 page asking for questions, it would be great if you could post there too when when preparing for interviews like this
Woohoo, Tina said my name right!
It's amazing how many people mess it up.
Thanks Tina and Cliff for doing this interview.
Two things: 1) The Larry Osterman interview. 2) Tim Sweeney!
Yes Tim Sweeney would be great for sure. I did get to talk to him while I was there but not on camera. I will see what I can do exoteric.
Hey Al,
Tina added a thread in the coffeehouse for niners to ask questions to
i see, i find that threads get pushed of the first page in the coffeehouse fairly quickly and as much as i like to im not able to keep up with that.. i'll try harder though
dont know what the progression of revolution9 is but a centralized way to ask questions for future vidios would be a killer feature
Al - it's a feature request we've gotten before for Channel 9 Live so if we build something we could/should generalize for pre-interviews too.
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