323 Entries

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  • The C++ Concurrency Runtime - Parallel Patterns Library
    13 minutes, 19 seconds
  • GoingNative 24: Microsoft Azure Storage Native Client Library: Tables and Queues
    11 minutes, 17 seconds
  • Jitter Filter for the Kinect
  • Gordon Hogenson: Documenting Development Technologies
    34 minutes, 2 seconds
  • OGRE you ready to create Universal projects?
  • Getting started with C++/3D/WinStore Game Dev with the "Visual Studio 3D Starter Kit"
  • Live Broadcast “Windows Compatible Hardware Development Boards” Event this coming Monday (Aug 25, 2014)
  • C++, three parts, 3D and the Visual Studio 3D Starter Kit
  • Talking about Marmalade 7.4 adding Windows Phone 8.1 and a Getting Started Guide too
  • Go directly to... dx.h, a modern C++ library for DirectX dev