In this video, Matt Sandy, a Program Manager on the DirectX team, provides an in-depth look at memory usage patterns in DirectCompute.In this lecture, you will learn how to most effectively use memory in DirectCompute. Topics include an overview of how memory resources are used within a…
In this lecture, Chas Boyd, the Program Manager Architect of Windows Graphics, gives you an introduction to DirectCompute. He covers some background on DirectCompute, gives examples of applications, gives an overview of the DirectCompute API, and then covers the principles of basic…
In mathematics, computer science, and related subjects, an 'algorithm' is an effective method for solving a problem expressed as a finite sequence of instructions. Algorithms are used for calculation, data processing, and many other fields. (In more advanced or abstract settings, the instructions do…
Welcome to another installment of C9 Lectures. In the following series, learn all about STL from the great Stephan T. Lavavej, Microsoft's keeper of the STL cloth (this means he manages the partnership with the owners of STL and Microsoft, including, of course, bug fixes and enhancements to the STL…
F# is Microsoft's first functional programming language to be included as one of Visual Studio's official set of languages. F# is a succinct, efficient, expressivefunctional/object-oriented programming language under joint development by Microsoft Developer Division and Microsoft Research.In…
F# is Microsoft's first functional programming language to be included as one of Visual Studio's official set of languages. F# is a succinct, efficient, expressive functional/object-oriented programming language under joint development by Microsoft Developer Division and Microsoft Research.…
F# is Microsoft's first functional programming language to be included as one of Visual Studio's official set of languages. F# is a succinct, efficient, expressivefunctional/object-oriented programming language under joint development by Microsoft Developer Division and Microsoft Research.…
Well, my friends, the day has arrived. For thirteen weeks, you have been provided all the conceptual tools to take the leap into the deep end of the functional programming pool and float safely. The great Dr. Erik Meijer has generously given his value time to teach us the fundamentals as delivered…
In Chapter 12, Lazy Evaluation, Dr. Meijer takes us on a journey into the world of order of evaluation (when expressions are evaluated). In the case of lazy evaluation, computation is delayed until the result of the computation is known to be required. Most programming languages that most of…
Yes. You read the title correctly! For today's lecture in the Functional Programming Fundamentals series of lectures the great Dr. Graham Hutton, author of the Programming in Haskell book that Dr. Erik Meijer has based this lecture series on, is guest lecturing Chapter…