c9 team
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Channel 9 has gone global!
Avg Rating: 5
(3)Before we launched the most recent version of Channel 9 we did a lot of work to make sure site performance was acceptable for our users. This involves data collection to try to determine what aspects of the site are slow, and then work to make it all better. At some point though, we run into… -
Goodbye 9: Nic Fillingham Exit Interview
Avg Rating: 5
(4)Nic Fillingham is moving on from Channel 9. It's been a fun four years or so and he's done some great stuff as a member of our small team. Nic's the guy behind Channel 9 Live and he's helped to improve the physical quality of Channel 9 media (16x9, 720p HD, etc). He's also been the champion of… -
Channel 9 Exit Interview: Tina Moving to Xbox Team
Avg Rating: 4.5
(4)Tina is leaving Channel 9 to join the Xbox team. In her new role, she'll continue to make great content for Xbox Live that you can watch on your Xbox. Congratulations, Tina! Xbox is lucky to get you.Tina's done great things on C9 over the years and we will certainly miss her mellow, friendly… -
Spelling, Code Blocks and Twitter on Channel 9
Avg Rating: 5
(3)Hey folks, I thought I'd take a moment to update you on what the dev team has been working on recently, including spell checking in the editor, a slick way to insert code snippets and some already deployed features that you may or may not have noticed. We asked nicely and were given the code… -
Silverlight support for Chrome and other site updates
Avg Rating: 5
(1)Hey folks, since the last C9 Team post, we've deployed (to C9, C8 and Edge) the TinyMCE editor that I talked about last time, and we've made some other small fixes and changes as well. The editor problem where you couldn't put in a link to another page on C9 has been resolved... check out this… -
Update on some new site features coming in the near future
Avg Rating: 5
(3)Hey folks, Duncan from the dev team here. Just wanted to give you a heads up that we'll be rolling out some new features along with a list of bug fixes in the next few days. The main new feature is a completely new editor. We've moved to TinyMCE for the commenting and creating new threads, and…