Coding4Fun
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Real-Time Motion Capture using Kinect, XNA and the DigitalRune Engine
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Real-time motion capture is one of the more common requests I see for the Kinect so when I saw this... Do note that this requires a third party project, the DigitalRune Engine, but you can get a free 30 trial for it AND if you're using this non-commercially you can get a free license too. Real-Time… -
Painting a skeleton
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Today's project kind of jives with yesterday's in that it's an introduction kind of post, one that's simple and straight forward and yet does something that many people new to Kinect SDK development ask about... [# KINECTSDK] HowTo: Paint a skeletonBuenas, a couple of days ago I asked how to paint a… -
See? Farseer is easy to see (in your next game)
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The second in our game theme week is a topic that's a favorite of mine, physics (well game physics anyway). It's another tutorial that shows that adding physics to your game doesn't have to be hard and isn't scary... Farseer tutorial for the absolute beginnersThis post is inspired (and somewhat a… -
Kinect for Windows SDK color and depth streams example
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Today's project is a very simple, straight forward and easy to understand example for capturing and displaying the image and depth streams from the Kinect. My thinking in highlighting this in the Gallery is that it does the one, well two, things simply and well. You don't have to dig through other… -
The Kinect gives you (or a loved one) the ultimate Barbie dress-up experience
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Today's inspiration project is a cross between augmented reality and a girl's dream experience... Make sure you check out the second post below, where some details about how this was created with the Kinect, Kinect for Windows SDK and XNA were used... Kinect for Windows Helps Girls Everywhere Dress… -
Escape the fear of writing XNA games for Windows Phone 7.5 and XBOX 360
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(1)This week we're going to be doing a gaming theme, mostly focusing on getting started writing games (Pretty much in the hope that all of you that aren't already writing games, start doing so and thereby give us something to blog about here... see how that works? I'm tricksy… -
Project Lily and Context-Aware Dialogue with Kinect
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Today's project focuses on the a part of Kinect development that might not be a awe inspiring as augmented reality, games, 3D modeling, NUI's, etc, but in the end is one of the killer features of the Kinect, speech recognition and using it to add communication capabilities to your projects...… -
Mom always said, "Sit up straight..." Well, here's a hardware project to help with that...
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Today's Hardware Friday post shows off an interesting usage of an accelerometer and one that for many of use would not only proudly display our hardware building geekness, but also improve our health too! Posture Regulator using .NET Gadgeteer Accelerometer from Seeed StudioPeople who work in… -
Making Magic with the Kinect...
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Today's inspiration video is really, well, magical... Marco Tempest augments magic trick with KinectTechnoillusionist Marco Tempest, best known for his “iPod Magic“, wowed the TED crowd last month with a new trick he invented that pushes the boundaries of what magic looks like. Combining sleight of… -
It's a Wesnoth Wednesday...
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It's Wesnoth Wednesday! What's Wesnoth, you ask? Besides a free turn-based tactical strategy game which is open source (C++), cross platform (there's even OS2 and AmigaOS4 versions) and yet compiles pretty easily in Visual Studio 2008/2010? What is Battle for Wesnoth?The Battle for Wesnoth…