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Design and simulate digital logic circuits with LogicCircuit
Avg Rating: 0
Today's Hardware Friday post isn't about hardware...directly. What if you'd just like to play around creating logic circuits? Or maybe use a program to help you learn how to design them? Oh yeah, and where the source for that program was available too? LogicCircuitDescriptionLogicCircuit – is… -
There are no clouds when raytracing with Azure
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Today's project is something that I've found cool for years, since my Amiga days, where raytracing was 'the thing'. Today's project takes takes raytracing and moves it into the Azure cloud... Use the power of Azure to create your own raytracerThe power available in the cloud is growing every day. So… -
LEGO, IR and Netduino?
Avg Rating: 5
(2)Today's Hardware Friday post takes three of our favorite hardware things and show us how we can make them work together. Really, what's more more fun then a series that helps us build hardware and write code that let's Netduino, the .Net Micro Framework talk to LEGOs! Using netduino and .NET… -
An introduction to Unity3D - A 30 minute getting started guide
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A number of times I've mentioned Unity3D, usually with the assumption that you all knew what it was, how to get it and how to use it. Well you know what they say about when you "assume" something... That's why today's post caught my eye. It's not "code" per-se (though there… -
WIN280 - Metro in Windows 8 and Windows Phone (Part 2)
Avg Rating: 1.5
(2)The Metro interface has the potential to change how a lot of people use computers. You've started seeing it in the Windows Phone. More if you have downloaded the Windows 8 consumer preview. In this session, we will demonstrate how the power exposed by Metro (through live tiles, push… -
Gestating your Metro Style App with Cocoon
Avg Rating: 5
(1)Today's Metro Monday project is a framework that will help you in your creation of Windows 8 Metro Style applications, helping take a little of the grunt work out, while helping build applications with some separation of concerns. Plus I dig how it uses MEF to compose a navigable application.… -
Welcome to the IGF, Indiefreaks Game Framework
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Today's project is a kind that I don't usually highlight, one that relies on a commercial third party SDK, but I really appreciated the author's intent and goals with it. I just can't get enough of people taking their hard learned lessons, packaging them up and then sharing them freely… -
Put down the measuring tape. Using the Kinect to find your height
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When I saw this, the first thing I thought was just how cool a thing an amusement park could build with this. Gone could be the days of the "You must be taller than this bar," instead replaced with an interactive, themed for the park, height measurement experience. Image standing there… -
From Windows Phone 7 to Windows 8 Metro, one app's journey
Avg Rating: 5
(1)Last week we highlighted Den Delimarsky's Visual Studio Achievements for Windows Phone 7 app. On this Metro Monday, seems fitting to pair that post up with this one. With Windows 8 and Metro a common question is, "How hard is it to re-use, re-purpose or port a Windows Phone 7 app to a Windows 8… -
"Recovering Gracefully from Loss of Skeletal Tracking"
Avg Rating: 5
(1)Today's project is a sharing of lessons learned by Carl Franklin while creating his GesturePak project (GesturePak (Beta) for the Kinect - A "no code" gesture recording and matching library) Recovering Gracefully from Loss of Skeletal Tracking (Kinect For Windows)The Kinect For Windows SDK…