C#
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From Windows Phone 7 to Windows 8 Metro, one app's journey
Avg Rating: 5
(1)Last week we highlighted Den Delimarsky's Visual Studio Achievements for Windows Phone 7 app. On this Metro Monday, seems fitting to pair that post up with this one. With Windows 8 and Metro a common question is, "How hard is it to re-use, re-purpose or port a Windows Phone 7 app to a Windows 8… -
"Recovering Gracefully from Loss of Skeletal Tracking"
Avg Rating: 5
(1)Today's project is a sharing of lessons learned by Carl Franklin while creating his GesturePak project (GesturePak (Beta) for the Kinect - A "no code" gesture recording and matching library) Recovering Gracefully from Loss of Skeletal Tracking (Kinect For Windows)The Kinect For Windows SDK… -
Building Battling Bots with DumbBots.Net
Avg Rating: 0
Today's project was one that I just happened across and I thought kind of cool, I mean what's more fun than programming bots to hunt down a kill each other? (Answer: Playing with the source of the project that lets you program bots to hunt down and kill each other) DumbBots.NetProject DescriptionA… -
WIN280 - Metro in Windows 8 and Windows Phone (Part 1)
Avg Rating: 2
(1)The Metro interface has the potential to change how a lot of people use computers. You've already seen a little of it in the Windows Phone. More if you have downloaded the Windows 8 consumer preview. In this session, we will demonstrate how the power exposed by Metro (through live tiles, push… -
32feet.NET, Bluetooth and .Net Gadgeteer
Avg Rating: 0
For our Hardware Friday we're going to mix in some Bluetooth and WPF in our .Net Gadgeteer world... Controlling a Gadgeteer device using Bluetooth Module and 32feet.NET libraryIn this post, I’ll show how to send messages to a GHI Bluetooth module from a PC application using the 32feet .NET library.… -
Getting lost and found with the C# Maze Generator and Solver
Avg Rating: 5
(1)Today's project harkens back to days when we used to love mazes... (Okay, I still do, but that's besides the point). C# Maze Generator and SolverIntroductionThis demo creates and solves mazes using the Breadth-First and Depth-First searches. It can be very useful in demonstrating these algorithms.… -
Making Mayhem with Volume Control
Avg Rating: 5
(6)Why, hello there! We are going to pick up where we left off at the end of our Coding4Fun video. In the video we built a reaction that increments the volume level on the computer. We are going to expand from there to make a reaction that enables you to set the volume level to a specified volume. … -
Controlling a .NET Gadgeteer Device with your mind...
Avg Rating: 0
You all know my love-love relationship with mind control... well... I mean mind reading... um... (you know!) devices like the Emotive device. Well when I saw this project, one the melds a less expensive device with C# and and Fez .NET Gadgeteer device? Well I almost wet my pants (TMI?) Come on, how… -
Tyrant's aren't all bad, especially when they are micro and running on .NET Gadgeteer's
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Our Hardware Friday post in this game theme week combines a couple of fun things, .Net Gadgeteer hardware and a RPG game (well the start of one at least). It also shows off a couple thing projects mentioned here in past posts, Gliding into a .Net Micro Framework UI design with GLIDE and Along came a… -
Real-Time Motion Capture using Kinect, XNA and the DigitalRune Engine
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Real-time motion capture is one of the more common requests I see for the Kinect so when I saw this... Do note that this requires a third party project, the DigitalRune Engine, but you can get a free 30 trial for it AND if you're using this non-commercially you can get a free license too. Real-Time…