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      <title>Windows Phone Design Bootcamp 201: Controls &amp; API&#39;s</title>
      <description><![CDATA[<h2>Windows Phone Design Bootcamp Overview:</h2><p>Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-What-is-Design">Session 1: What is Design</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Design-Language">Session 2: Windows Design Language</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-Design-Driven-Product">Session 3: The Design Driven Product</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Phone-8-Demo">Session 4: Windows Phone 8 Demo</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Ecosystem--Cocktail-Flow-apps-case-study">Session 5: Windows Ecosystem &amp; Cocktail Flow apps case study</a> </li></ul><p>In Windows Phone Design 201 focuses on the skills necessary to implement &quot;pixel-perfect&quot; Windows Phone UI. 201 will cover the &quot;system&quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &quot;composition&quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System">Session 1: The System</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-Composition">Session 2: Composition</a> </li><li><strong>[YOU ARE HERE!]</strong> <strong>Session 3: Controls &amp; APIs</strong> </li></ul><h2>Boot camp presenter: Jared T Potter</h2><p>Former Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared's focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. <a href="http://www.linkedin.com/in/jaredpotter">http://www.linkedin.com/in/jaredpotter</a></p><h2>Useful resources</h2><ul><li><a href="http://www.windowsphone.com/en-us?ocid=sem_home&amp;cmpid=sem_suKqkOM4F_pcrid_16485012037_kwd_windows%20mobile%207%20review_pmt_b&amp;wa=wsignin1.0">Windows Phone Website</a> </li><li><a href="http://dev.windowsphone.com/">Windows Phone Developer Center</a> </li><li><a href="http://blogs.windows.com/windows_phone/b/">Windows Phone Developer Blog</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c7923055ec8f464fba73a1260183c997">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-201-Controls--APIs</comments>
      <itunes:summary>Windows Phone Design Bootcamp Overview:Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8. Session 1: What is Design Session 2: Windows Design Language Session 3: The Design Driven Product Session 4: Windows Phone 8 Demo Session 5: Windows Ecosystem &amp;amp; Cocktail Flow apps case study In Windows Phone Design 201 focuses on the skills necessary to implement &amp;quot;pixel-perfect&amp;quot; Windows Phone UI. 201 will cover the &amp;quot;system&amp;quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &amp;quot;composition&amp;quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping. Session 1: The System Session 2: Composition [YOU ARE HERE!] Session 3: Controls &amp;amp; APIs Boot camp presenter: Jared T PotterFormer Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared&#39;s focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. http://www.linkedin.com/in/jaredpotter Useful resourcesWindows Phone Website Windows Phone Developer Center Windows Phone Developer Blog </itunes:summary>
      <itunes:duration>2005</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-201-Controls--APIs</link>
      <pubDate>Wed, 19 Dec 2012 06:07:53 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
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      <title>Windows Phone Design Bootcamp 101: Windows Ecosystem &amp; Cocktail Flow apps case study </title>
      <description><![CDATA[<h2>Windows Phone Design Bootcamp&nbsp;Overview:</h2><p>Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-What-is-Design">Session 1: What is Design</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Design-Language">Session 2: Windows Design Language</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-Design-Driven-Product">Session 3: The Design Driven Product</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Phone-8-Demo">Session 4: Windows Phone 8 Demo</a> </li><li><strong>[YOU ARE HERE!]Session 5: Windows Ecosystem &amp; Cocktail Flow apps case study</strong> </li></ul><p>In Windows Phone Design 201 focuses on the skills necessary to implement &quot;pixel-perfect&quot; Windows Phone UI. 201 will cover the &quot;system&quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &quot;composition&quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System">Session 1: The System</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-Composition">Session 2: Composition</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-201-Controls--APIs">Session 3: Controls &amp; APIs</a> </li></ul><h2>Boot camp presenter: Jared T Potter</h2><p>Former Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared's focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. <a href="http://www.linkedin.com/in/jaredpotter">http://www.linkedin.com/in/jaredpotter</a></p><h2>Useful resources</h2><ul><li><a href="http://www.windowsphone.com/en-us?ocid=sem_home&amp;cmpid=sem_suKqkOM4F_pcrid_16485012037_kwd_windows%20mobile%207%20review_pmt_b&amp;wa=wsignin1.0">Windows Phone Website</a> </li><li><a href="http://dev.windowsphone.com/">Windows Phone Developer Center</a> </li><li><a href="http://blogs.windows.com/windows_phone/b/">Windows Phone Developer Blog</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:802620b1aa744710aeb8a12b012c890f">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Ecosystem--Cocktail-Flow-apps-case-study</comments>
      <itunes:summary>Windows Phone Design Bootcamp&amp;nbsp;Overview:Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8. Session 1: What is Design Session 2: Windows Design Language Session 3: The Design Driven Product Session 4: Windows Phone 8 Demo [YOU ARE HERE!]Session 5: Windows Ecosystem &amp;amp; Cocktail Flow apps case study In Windows Phone Design 201 focuses on the skills necessary to implement &amp;quot;pixel-perfect&amp;quot; Windows Phone UI. 201 will cover the &amp;quot;system&amp;quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &amp;quot;composition&amp;quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping. Session 1: The System Session 2: Composition Session 3: Controls &amp;amp; APIs Boot camp presenter: Jared T PotterFormer Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared&#39;s focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. http://www.linkedin.com/in/jaredpotter Useful resourcesWindows Phone Website Windows Phone Developer Center Windows Phone Developer Blog </itunes:summary>
      <itunes:duration>939</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Ecosystem--Cocktail-Flow-apps-case-study</link>
      <pubDate>Tue, 18 Dec 2012 19:28:18 GMT</pubDate>
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      <dc:creator>Jean-Christophe Cimetiere, Laura Foy</dc:creator>
      <itunes:author>Jean-Christophe Cimetiere, Laura Foy</itunes:author>
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      <title>Windows Phone Design Bootcamp 201: The System</title>
      <description><![CDATA[<h2>Windows Phone Design Bootcamp&nbsp;Overview:</h2><p>Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-What-is-Design">Session 1: What is Design</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Design-Language">Session 2: Windows Design Language</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-Design-Driven-Product">Session 3: The Design Driven Product</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Phone-8-Demo">Session 4: Windows Phone 8 Demo</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Ecosystem--Cocktail-Flow-apps-case-study">Session 5: Windows Ecosystem &amp; Cocktail Flow apps case study</a>&nbsp; </li></ul><p>In Windows Phone Design 201 focuses on the skills necessary to implement &quot;pixel-perfect&quot; Windows Phone UI. 201 will cover the &quot;system&quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &quot;composition&quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping.</p><ul><li><strong>[YOU ARE HERE] Session 1: The System</strong> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-Composition">Session 2: Composition</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-201-Controls--APIs">Session 3: Controls &amp; APIs</a> </li></ul><h2>Boot camp presenter: Jared T Potter</h2><p>Former Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared's focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. <a href="http://www.linkedin.com/in/jaredpotter">http://www.linkedin.com/in/jaredpotter</a></p><h2>Useful resources</h2><ul><li><a href="http://www.windowsphone.com/en-us?ocid=sem_home&amp;cmpid=sem_suKqkOM4F_pcrid_16485012037_kwd_windows%20mobile%207%20review_pmt_b&amp;wa=wsignin1.0">Windows Phone Website</a> </li><li><a href="http://dev.windowsphone.com/">Windows Phone Developer Center</a> </li><li><a href="http://blogs.windows.com/windows_phone/b/">Windows Phone Developer Blog</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0dbe75b27c454d769839a1230130185f">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System</comments>
      <itunes:summary>Windows Phone Design Bootcamp&amp;nbsp;Overview:Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8. Session 1: What is Design Session 2: Windows Design Language Session 3: The Design Driven Product Session 4: Windows Phone 8 Demo Session 5: Windows Ecosystem &amp;amp; Cocktail Flow apps case study&amp;nbsp; In Windows Phone Design 201 focuses on the skills necessary to implement &amp;quot;pixel-perfect&amp;quot; Windows Phone UI. 201 will cover the &amp;quot;system&amp;quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &amp;quot;composition&amp;quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping. [YOU ARE HERE] Session 1: The System Session 2: Composition Session 3: Controls &amp;amp; APIs Boot camp presenter: Jared T PotterFormer Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared&#39;s focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. http://www.linkedin.com/in/jaredpotter Useful resourcesWindows Phone Website Windows Phone Developer Center Windows Phone Developer Blog </itunes:summary>
      <itunes:duration>2430</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System</link>
      <pubDate>Mon, 10 Dec 2012 20:34:55 GMT</pubDate>
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      <dc:creator>Jean-Christophe Cimetiere, Laura Foy, jaredtpotter</dc:creator>
      <itunes:author>Jean-Christophe Cimetiere, Laura Foy, jaredtpotter</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System/RSS</wfw:commentRss>
      <category>Design</category>
      <category>Developer</category>
      <category>Developer Resources</category>
      <category>Windows Phone</category>
      <category>Apps</category>
      <category>tutorial</category>
    </item>
  <item>
      <title>Windows Phone Design Bootcamp 101: Windows Phone 8 Demo</title>
      <description><![CDATA[<h2>Windows Phone Design Bootcamp&nbsp;Overview:</h2><p>Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-What-is-Design">Session 1: What is Design</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Design-Language">Session 2: Windows Design Language</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-Design-Driven-Product">Session 3: The Design Driven Product</a> </li><li><strong>[YOU ARE HERE!]</strong> <strong>Session 4: Windows Phone 8 Demo</strong> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Ecosystem--Cocktail-Flow-apps-case-study">Session 5: Windows Ecosystem &amp; Cocktail Flow apps case study</a>&nbsp; </li></ul><p>In Windows Phone Design 201 focuses on the skills necessary to implement &quot;pixel-perfect&quot; Windows Phone UI. 201 will cover the &quot;system&quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &quot;composition&quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System">Session 1: The System</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-Composition">Session 2: Composition</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-201-Controls--APIs">Session 3: Controls &amp; APIs</a> </li></ul><h2>Boot camp presenter: Jared T Potter</h2><p>Former Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared's focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. <a href="http://www.linkedin.com/in/jaredpotter">http://www.linkedin.com/in/jaredpotter</a></p><h2>Useful resources</h2><ul><li><a href="http://www.windowsphone.com/en-us?ocid=sem_home&amp;cmpid=sem_suKqkOM4F_pcrid_16485012037_kwd_windows%20mobile%207%20review_pmt_b&amp;wa=wsignin1.0">Windows Phone Website</a> </li><li><a href="http://dev.windowsphone.com/">Windows Phone Developer Center</a> </li><li><a href="http://blogs.windows.com/windows_phone/b/">Windows Phone Developer Blog</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b6e78f638e5f418caf99a11f015c7211">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Phone-8-Demo</comments>
      <itunes:summary>Windows Phone Design Bootcamp&amp;nbsp;Overview:Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8. Session 1: What is Design Session 2: Windows Design Language Session 3: The Design Driven Product [YOU ARE HERE!] Session 4: Windows Phone 8 Demo Session 5: Windows Ecosystem &amp;amp; Cocktail Flow apps case study&amp;nbsp; In Windows Phone Design 201 focuses on the skills necessary to implement &amp;quot;pixel-perfect&amp;quot; Windows Phone UI. 201 will cover the &amp;quot;system&amp;quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &amp;quot;composition&amp;quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping. Session 1: The System Session 2: Composition Session 3: Controls &amp;amp; APIs Boot camp presenter: Jared T PotterFormer Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared&#39;s focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. http://www.linkedin.com/in/jaredpotter Useful resourcesWindows Phone Website Windows Phone Developer Center Windows Phone Developer Blog </itunes:summary>
      <itunes:duration>498</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Phone-8-Demo</link>
      <pubDate>Fri, 07 Dec 2012 19:03:43 GMT</pubDate>
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      <dc:creator>Laura Foy, jaredtpotter</dc:creator>
      <itunes:author>Laura Foy, jaredtpotter</itunes:author>
      <slash:comments>3</slash:comments>
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  <item>
      <title>Windows Phone Design Bootcamp 101: The Design Driven Product </title>
      <description><![CDATA[<h2>Windows Phone Design Bootcamp&nbsp;Overview:</h2><p>Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-What-is-Design">Session 1: What is Design</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Design-Language">Session 2: Windows Design Language</a> </li><li><strong>[YOU ARE HERE!] Session 3: The Design Driven Product</strong> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Phone-8-Demo">Session 4: Windows Phone 8 Demo</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-101-Windows-Ecosystem--Cocktail-Flow-apps-case-study">Session 5: Windows Ecosystem &amp; Cocktail Flow apps case study</a>&nbsp; </li></ul><p>In Windows Phone Design 201 focuses on the skills necessary to implement &quot;pixel-perfect&quot; Windows Phone UI. 201 will cover the &quot;system&quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &quot;composition&quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-System">Session 1: The System</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-Composition">Session 2: Composition</a> </li><li><a href="http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-201-Controls--APIs">Session 3: Controls &amp; APIs</a> </li></ul><h2>Boot camp presenter: Jared T Potter</h2><p>Former Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared's focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. <a href="http://www.linkedin.com/in/jaredpotter">http://www.linkedin.com/in/jaredpotter</a></p><h2>Useful resources</h2><ul><li><a href="http://www.windowsphone.com/en-us?ocid=sem_home&amp;cmpid=sem_suKqkOM4F_pcrid_16485012037_kwd_windows%20mobile%207%20review_pmt_b&amp;wa=wsignin1.0">Windows Phone Website</a> </li><li><a href="http://dev.windowsphone.com/">Windows Phone Developer Center</a> </li><li><a href="http://blogs.windows.com/windows_phone/b/">Windows Phone Developer Blog</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7dc399f812ef460a85c5a11e01487b35">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-Design-Driven-Product</comments>
      <itunes:summary>Windows Phone Design Bootcamp&amp;nbsp;Overview:Windows Phone Design 101 covers the philosophy, inspiration and visuals that are Windows Phone Design Language. Starting with the basic terminology of design, this boot camp will take you from its early origins to the Design Principles each screen in Windows Phone was measured against. From there, we will show you the design process that guided its creation. Lastly, we will discuss the larger Microsoft Design ecosystem including Windows 8. Session 1: What is Design Session 2: Windows Design Language [YOU ARE HERE!] Session 3: The Design Driven Product Session 4: Windows Phone 8 Demo Session 5: Windows Ecosystem &amp;amp; Cocktail Flow apps case study&amp;nbsp; In Windows Phone Design 201 focuses on the skills necessary to implement &amp;quot;pixel-perfect&amp;quot; Windows Phone UI. 201 will cover the &amp;quot;system&amp;quot; including basics of the phones navigation model, interaction with the shell and an overview of gesture system. Next it will cover &amp;quot;composition&amp;quot;, which is about how to clearly define when it is appropriate to use a page template and when to use a particular animation or page transition or how to harness screen orientation. Lastly, we will cover, controls and APIs available for creating your own experiences and give tips on how to do simple prototyping. Session 1: The System Session 2: Composition Session 3: Controls &amp;amp; APIs Boot camp presenter: Jared T PotterFormer Windows Phone Design Integration Lead for 3 years, Jared is now Principle Designer for SixThAveStudios.com. Jared&#39;s focus is to combine the most cutting edge design language, user experience and motion graphics into a complete mobile user experience. http://www.linkedin.com/in/jaredpotter Useful resourcesWindows Phone Website Windows Phone Developer Center Windows Phone Developer Blog </itunes:summary>
      <itunes:duration>848</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Phone-Design-Bootcamp/Windows-Phone-Design-Bootcamp-The-Design-Driven-Product</link>
      <pubDate>Thu, 06 Dec 2012 04:31:58 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
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  <item>
      <title>TechNet Radio: Taste of Premier - Premier Support for Developers &amp; “Surface! Surface! Surface!”</title>
      <description><![CDATA[<p>Lex Thomas welcomes Jeremy Rule to the show as they discuss <a href="http://www.microsoft.com/microsoftservices/en/us/premier_support_developer.aspx" target="_blank">Microsoft Premier Support for Developers</a>. Tune in as they chat about what services are available such as application development, field engineering, 24 hours a day/ 7 day technical support and much much more! And what’s that you say? Surface! Surface! Surface! The <a href="http://www.microsoft.com/Surface/en-US" target="_blank">Microsoft Surface tablet</a>&nbsp;is now available and be sure to check out what Lex as to say about that!</p><p><strong><a href="mailto:topp@microsoft.com" target="_blank">Click here</a></strong><strong> to send your comments or questions to the “Taste of Premier” Podcast show!</strong></p><p><strong>If you're interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information:</strong></p><p><strong>Free Trials and Resources:</strong></p><ul><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113725" target="_blank">Microsoft Virtual Academy</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113724" target="_blank">Download Microsoft Private Cloud Evaluation Software</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113726">Download Windows Server 2012</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200136624">Download Your FREE Copy of Hyper-V Server 2012</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200092685">Download Windows 8 </a></li></ul><p><strong>Websites &amp; Blogs:</strong></p><ul><li><a href="http://www.microsoft.com/microsoftservices/en/us/home.aspx" target="_blank">Microsoft Services Premier Support</a> </li><li><a href="http://www.microsoft.com/microsoftservices/en/us/premier_support_developer.aspx" target="_blank">Microsoft Premier Support for Developers</a> </li><li><a href="http://www.microsoft.com/Surface/en-US" target="_blank">Learn more about the Microsoft Surface</a> </li></ul><p><strong>Videos: </strong></p><ul><li><a href="http://channel9.msdn.com/Shows/TechNet&#43;Radio/TechNet-Radio-Taste-of-Premier--How-to-Enable-Hyper-V-on-Windows-8-Release-Preview" target="_blank">TechNet Radio: Taste of Premier – How to Enable Hyper-V on Windows 8 Release Preview</a> </li><li><a href="http://channel9.msdn.com/Shows/TechNet&#43;Radio/TechNet-Radio-Taste-of-Premier-How-Windows-To-Go-for-Windows-8-can-Work-for-You" target="_blank">TechNet Radio: Taste of Premier - How Windows To Go for Windows 8 can Work for You</a> </li></ul><p><a href="http://twitter.com/technetradio"><img src="http://blogs.msdn.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-60-29-devsdevsdevs/3806.Twitter.png" alt=" " width="15" height="15" border="0"></a> <a href="http://twitter.com/technetradio">Follow @technetradio</a><br><a href="http://www.facebook.com/MicrosoftTechNetRadio"><img src="http://blogs.msdn.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-60-29-devsdevsdevs/3487.Facebook.png" alt=" " width="15" height="15" border="0"></a> <a href="http://www.facebook.com/MicrosoftTechNetRadio"><u>Become a Fan @ facebook.com/MicrosoftTechNetRadio</u></a><br><a href="http://channel9.msdn.com/Shows/TechNet&#43;Radio/feed/mp4"><img src="http://blogs.msdn.com/resized-image.ashx/__size/28x0/__key/communityserver-components-userfiles/00-00-33-52-95-Attached&#43;Files/1512.itunes.png" alt="" width="15" height="15"></a> Subscribe to our podcast via <a href="http://itunes.apple.com/us/podcast/technet-radio-mp4-channel-9/id546970030">iTunes</a>, <a href="http://social.zune.net/redirect?type=podcastseries&amp;id=d6716efe-a536-4c99-8c29-55f74da852a7">Zune</a>, <a href="http://stitcher.com/s?fid=26282">Stitcher</a>, or <a href="http://channel9.msdn.com/Shows/TechNet&#43;Radio/feed/mp4">RSS</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3479c492f1784575b05aa10700f0f9d5">]]></description>
      <comments>http://channel9.msdn.com/Shows/TechNet+Radio/TechNet-Radio-Taste-of-Premier-Premier-Support-for-Developers--Surface-Surface-Surface</comments>
      <itunes:summary>Lex Thomas welcomes Jeremy Rule to the show as they discuss Microsoft Premier Support for Developers. Tune in as they chat about what services are available such as application development, field engineering, 24 hours a day/ 7 day technical support and much much more! And what’s that you say? Surface! Surface! Surface! The Microsoft Surface tablet&amp;nbsp;is now available and be sure to check out what Lex as to say about that! Click here to send your comments or questions to the “Taste of Premier” Podcast show! If you&#39;re interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information: Free Trials and Resources: Microsoft Virtual Academy Download Microsoft Private Cloud Evaluation Software Download Windows Server 2012 Download Your FREE Copy of Hyper-V Server 2012 Download Windows 8 Websites &amp;amp; Blogs: Microsoft Services Premier Support Microsoft Premier Support for Developers Learn more about the Microsoft Surface Videos:  TechNet Radio: Taste of Premier – How to Enable Hyper-V on Windows 8 Release Preview TechNet Radio: Taste of Premier - How Windows To Go for Windows 8 can Work for You  Follow @technetradio Become a Fan @ facebook.com/MicrosoftTechNetRadio Subscribe to our podcast via iTunes, Zune, Stitcher, or RSS &amp;nbsp; </itunes:summary>
      <itunes:duration>1003</itunes:duration>
      <link>http://channel9.msdn.com/Shows/TechNet+Radio/TechNet-Radio-Taste-of-Premier-Premier-Support-for-Developers--Surface-Surface-Surface</link>
      <pubDate>Sun, 11 Nov 2012 08:00:54 GMT</pubDate>
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      <dc:creator>ChrisCaldwell, TechNet Radio, Lex Thomas</dc:creator>
      <itunes:author>ChrisCaldwell, TechNet Radio, Lex Thomas</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/TechNet+Radio/TechNet-Radio-Taste-of-Premier-Premier-Support-for-Developers--Surface-Surface-Surface/RSS</wfw:commentRss>
      <category>Developer Tools</category>
      <category>Developer Resources</category>
      <category>Microsoft Surface</category>
      <category>Support</category>
      <category>Surface</category>
      <category>Tech Support</category>
    </item>
  <item>
      <title>Pivot Tables with Tons of Developer Resources</title>
      <description><![CDATA[Just showing off a long list of resources that will eventually make it into the
<a shape="rect" href="http://msdn.com/windows" shape="rect">Windows Developer Center</a>.&nbsp; If you are interested in topics like
<a shape="rect" href="http://msdn.microsoft.com/en-us/windows/dd535817.aspx" shape="rect">
how to write a Windows app</a>, grab my&nbsp;<a shape="rect" href="http://wheresgus.com/Field_content_BOM.xlsx" shape="rect">excel spreadsheet&nbsp;with pivots of Windows developer resources</a>&nbsp;and&nbsp;browse around in the pivots as I show in the video.&nbsp;Apologies for the
 sound quality, I was using a Webcam mic.  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/developer-resources/RSS&WT.dl=0&WT.entryid=Entry:RSSView:697068dc08494864a71e9de90187b59a">]]></description>
      <comments>http://channel9.msdn.com/Blogs/gclassy/Pivot-Tables-with-Tons-of-Developer-Resources</comments>
      <itunes:summary>Just showing off a long list of resources that will eventually make it into the
Windows Developer Center.&amp;nbsp; If you are interested in topics like

how to write a Windows app, grab my&amp;nbsp;excel spreadsheet&amp;nbsp;with pivots of Windows developer resources&amp;nbsp;and&amp;nbsp;browse around in the pivots as I show in the video.&amp;nbsp;Apologies for the
 sound quality, I was using a Webcam mic. </itunes:summary>
      <itunes:duration>55</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/gclassy/Pivot-Tables-with-Tons-of-Developer-Resources</link>
      <pubDate>Tue, 17 Aug 2010 12:39:00 GMT</pubDate>
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      <enclosure url="http://ecn.channel9.msdn.com/o9/ch9/6909/566909/PivotTablesWindowsProgramming_ch9.wmv" length="2229764" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Gus Class</dc:creator>
      <itunes:author>Gus Class</itunes:author>
      <slash:comments>1</slash:comments>
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      <category>Developer Resources</category>
      <category>Windows 7</category>
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