DirectX

66 Entries

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  • Fall Fury: Part 7 - Animations
  • Fall Fury: Part 8 - Element Interaction
  • Windows Store DirectX C++ Sample
  • Fall Fury: Part 3 - Basic Rendering and Movement
  • Fall Fury: Part 4 - XAML Interop
  • Fall Fury: Part 6 - Rendering Level Elements
  • DirectX: Evolving Microsoft's Graphics Platform
    46 minutes, 42 seconds
  • Fall Fury: Part 5 - Creating Levels
  • "Kinect Client Server System"
  • Вычисления на графических картах. Часть 3 с Михаилом Горбуновым.
    31 minutes, 9 seconds