DirectX

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  • Fall Fury: Part 9 - Particle System
  • From XNA to DirectX/DirectXTK, a Bizzy Bee conversion series
  • DrumkitX - Bringing the X, as in DirectX, to your Windows Phone 8 Drumkit
  • Fall Fury: Part 7 - Animations
  • Fall Fury: Part 8 - Element Interaction
  • Fall Fury: Part 3 - Basic Rendering and Movement
  • Вычисления на графических картах. Часть 2 с Семеном Козловым.
    27 minutes, 38 seconds
  • Fall Fury: Part 4 - XAML Interop
  • Fall Fury: Part 6 - Rendering Level Elements
  • Windows Store DirectX C++ Sample