DirectX

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  • DirectX: DX12 Techdemo for Maxwell launch
    1 minute, 30 seconds
  • Generating Sound Waves with C# Wave Oscillators
  • DirectX: Evolving Microsoft's Graphics Platform
    46 minutes, 42 seconds
  • From XNA to DirectX/DirectXTK, a Bizzy Bee conversion series
  • How to pick and manipulate a 3D object in universal Windows game apps
    1 minute, 41 seconds
  • Kinect for Windows SDK C++ Samples
  • Part 9 - Particle System
    17 minutes, 10 seconds
  • Fall Fury: Part 9 - Particle System
  • DirectCompute Lecture Series 101:  Introduction to DirectCompute
    24 minutes, 47 seconds
  • Developing an app with the Visual Studio 3D Starter Kit
    27 minutes, 39 seconds