Game Development

52 Entries

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  • Block out some time to play with the C#, open source, block game engine, Voxeliq
  • Getting started with C++/3D/WinStore Game Dev with the "Visual Studio 3D Starter Kit"
  • Visual Studio 3D StarterKit
    18 minutes, 18 seconds
  • Torque once, twice, three... with the MIT Licensed Torque2D and Torque3D engines
  • Getting your Metro game on with the MetroGameKit
  • What we need is an updated GLEE, No... not that Glee, instead a GLEED2D for XNA 4
  • XNA and Unity3D developers unite! UnityXNA
  • Torquing it up with TORCS, The Open Racing Car Simulator
  • Adding a little loot randomness with the Random Distribution System (RDS) Library
  • Mix some C#, GLEED2D and Farseer Physics and the desire for a simple game sample...