Game Development
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Mix some C#, GLEED2D and Farseer Physics and the desire for a simple game sample...
Avg Rating: 0
Monday we talked up a Physics Helper that is based on Farseer Physics, Getting physical Windows 8 Modern UI XAML with the Physics Helper XAML. In another recent post we highlighted GLEED2D, What we need is an updated GLEE, No... not that Glee, instead a GLEED2D for XNA 4. (That's besides all the… -
Block out some time to play with the C#, open source, block game engine, Voxeliq
Avg Rating: 4
(2)For the last day of the year, last post of the year, we're NOT doing a top 10. We're NOT doing a Best Of. We're NOT doing a prediction post, a roll-up, year in review, or even a thank you post! Na... Boring... We're about coding right? So how about we wrap up the year highlighting a open source, c#,… -
Reversi XAML/C# Windows Store Sample Game
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So you got a new Windows 8 PC or Surface RT this holiday season? And since you're reading this, you're likely someone who likes to code. So of course you want to code something up for your new Windows 8 PC/Surface! What's more fun than digging into a game? Today's project is an… -
Udacity teaches you HTML5 Game Development
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I just caught today's Web Wednesday project via a post by Sandeep Reddy and while it wasn't what I had originally scheduled for today's post, you all know how much I like "teach you to fish" posts. Of course, given who two the the instructors work for, I might get in trouble for… -
Torquing it up with TORCS, The Open Racing Car Simulator
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Todays wild Wednesday project comes to us via David Bolton's The Next Best thing to Racing post. Racing, who doesn't like racing (or at least the thought of racing)? Yet, that's just not something the average guy and girl gets to do very often. So what's the next best thing? Racing Sim's of course!… -
What we need is an updated GLEE, No... not that Glee, instead a GLEED2D for XNA 4
Avg Rating: 0
Today's Fun Wednesday is a project I've seen mentioned on a number of game dev blogs and is one that I'd been watching for a while, GLEED2D. The problem is that that version is based on XNA 3.1. So I've watching and hoping to see a XNA 4 version drop. Looks like I wasn't the only one. Via the magic… -
Getting your Metro game on with the MetroGameKit
Avg Rating: 3.5
(2)Today's Metro Monday project is a little help getting you going in writing a HTML5/JavaScript Metro game. This kit provides a number of game writing examples without being overwhelming or over the top in complexity. MetroGameKitSpace Cadet is a Windows 8 Metro Style App developed using HTML5 and… -
Torque once, twice, three... with the MIT Licensed Torque2D and Torque3D engines
Avg Rating: 3.5
(2)It's been a little bit since I've highlighted a game engine... so sounds like a good time to highlight a game engine! How about we look at an engine that's MIT licensed? How about one that's 2D and an other that's 3D? Torque 3D Open Source 2.0 LaunchBack on September 20, 2012, we launched the MIT… -
Adding a little loot randomness with the Random Distribution System (RDS) Library
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Today's project from Mike Barthold is one that will be of interest to those thinking about writing a game. His two articles go into some good depth on providing random loot, monsters and maps... I mean who doesn't like loot! Loot-Tables, Random Maps and Monsters - Part IThis is something that ran… -
Windows Store 8 Game, MonoGame, SignalR and more
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Today's Modern Mono Monday project is one by Filip Ekberg that I've been meaning to blog about for and I think is pretty cool, showing off a number of different things (and you all know how much I like projects that hit a number of bases...) Windows Store 8 App? Check SurfaceRT? Check MonoGame?…